Discuss (1) | Edit | Feed
25YEARLEGEND: A Legend of Zelda Indie Game Composer Tribute
Rated 4.08 by 12 people
Contained in 32 collections
Contained in 0 wish lists
The Legend of Zelda: A Link to the Past
The Legend of Zelda: Link's Awakening
The Legend of Zelda: The Wind Waker
The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Oracle of Seasons
The Legend of Zelda: Skyward Sword
The Legend of Zelda
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Twilight Princess
Zelda II: The Adventure of Link
NES (Famicom), Nintendo 64, Nintendo Game Boy, Nintendo Game Boy Color, Nintendo GameCube, Nintendo Wii, SNES (Super Famicom)
No related albums found.
Nov 21, 2011 09:19 PM
Dec 15, 2011 07:05 PM
Page built in
25YEARLEGEND: A Legend of Zelda Indie Game Composer Tribute
Comments from album director Roger Hicks (Rekcahdam)
25YEARLEGEND was started by Rekcahdam as a small indie session, but quickly grew into a massive project with the help of all the indie artists involved. Each featured composer has worked on a notable project in the indie game community while being influenced by the music of Zelda some time in their lives. Hopefully this project will make the 25th anniversary of Zelda that much more enjoyable!
- Roger Hicks (Rekcahdam)
01. Chamber of the Goddess
Arrangement: Disasterpeace (Rich Vreeland)
Sources: "The Goddess Appears," "Triforce Chamber" (A Link to the Past)
Artist's Note: "Chamber of the Goddess" combines the fairy fountain and triforce chambre music from Link to the Past into a mellow fusion that wouldn't be all that far removed from a 70's B-side.
02. Gimme My Sword!
Arrangement: Rekcahdam (Roger Hicks)
Sources: "Seek the Sword" (Link's Awakening), "Opening Demo" (A Link to the Past)
Artist's Note: I really loved the sword search theme in Link's Awakening, but I hated how short lived it was. You only hear it once the whole game. So I figured I'd do it justice in this rock/neo jazz/hiphop track.
03. Fushigina Forest
Arrangement: Laura Shigihara
Source: "Forest" (A Link to the Past)
Artist's Note: I've always loved how mysterious the "Forest" theme from A Link to the Past sounded, so I wanted to make sure to maintain that feel. This is a simple piano piece which mixes parts of the original music, with a few new additions. I think it kind of sounds like the shadows of trees at night when there is a full moon. If such a thing can even have a sound.
04. Link's Epoch
Arrangement: Joshua Morse
Sources: "Overworld," "Princess Zelda's Rescue" (A Link to the Past)
Artist's Note: My main goal with this arrangement was to bring out the (subjective) natural flavors of the main theme. The B section always struck me with an Arabic vibe. I tried to capitalize on that by bringing out some ethnic flavors in those sections, but not in a way that would deter from the feel of the original source.
05. Labyrinth of Dance Floors
Arrangement: Jeff Ball
Sources: "Sanctuary Dungeon," "Secret Found" (A Link to the Past)
Artist's Note: From the source material, this track really formed itself into a uniquely ethereal and uplifting track inspired by trance artists of the 90's. Propellerhead's Reason was used primarily, and a touch of live violin.
06. Hoy, Small Fry!
Arrangement: HyperDuck SoundWorks (Chris Geehan, Dan Byrne-McCullough, Kevin Carville)
Sources: "Title" (Wind Waker), "Zelda's Theme" (Ocarina of Time), "Kakariko Village" (Ocarina of Time), "Ocean" (Wind Waker)
Artists' Note: We tried to keep somewhat faithful to the original style of Wind Waker, which was the initial aim for the remix medley, with the introduction beginning at the main menu of Wind Waker, out in the sea! We threw in some elements of other pieces which we loved. I think if we hadn't have caught ourselves on, we'd still be putting pieces into it, so many to choose from! We made this with a Red5 RV10 condenser, Cubase Studio 5, and seagulls. And wind chimes! And a boomerang.
07. To Everything There Is a Temple of Seasons
Arrangement: Air & Sea (Aaron Cherof)
Sources: "Temple of Seasons" (Oracle of Seasons)
Artist's Note: It's a remix of the song "Temple of Seasons," from Oracle of Seasons - but that might have been a little obvious from the filename.
Arrangement: C418 (Daniel Rosenfeld)
Source: "Ballad of the Goddess" (Skyward Sword)
Arrangement: Big Giant Circles (Jimmy Hinson) feat. Jeff Ball
Sources: "Windmill Hut" (Ocarina of Time), "Overworld" (Legend of Zelda), "Lost Woods" (Ocarina of Time)
Artist's Note: I've been on a chiptune(ish) high ever since conception and release of my album Impostor Nostalgia (http://music.biggiantcircles.com/album/impostor-nostalgia), and coincidentally while writing the track "Fight the Current," I noticed it bore a similar chord progression at times to the infamous Windmill Hut theme from OoT. So after coming aboard the project, I pulled up the same project file and began altering things to make it what it is. Hence, if you compare the remix to "Fight the Current" side by side, you'll easily hear the recycled parts. Jeff Ball was kind enough to offer some live violin to supercede the sampled violin I originally used, and the emotion that his performance added really upped the quality by 110% to me.
10. Zelda's First Trip to the "Village"
Arrangement: Josh Whelchel
Sources: "Gerudo Valley" (Ocarina of Time), "Hyrule Castle" (A Link to the Past), "Overworld" (Legend of Zelda)
Artist's Note: Zelda got a little carried away with the stash of bad chicken eggs. They're only slightly hallucinogenic, only slightly.
11. Village from Your Past
Arrangement: MisfitChris (Chris Chapman)
Source: "Kakariko Village" (Ocarina of Time)
Artist's Note: "Kakariko Village" is a track that's always meant a lot to me. The version composed for Zelda: A Link to the Past brings me back to my childhood every time I hear it. The original composition has had a profound influence on me as a musician. Out of respect, I wanted to keep my version true to the original piece. "Village from Your Past" is an ode to Koji Kondo and a thank you of sorts.
12. Hey, Listen
Arrangement: Mattias Häggström Gerdt
Sources: "Temple of Time" (Ocarina of Time), "Windmill Hut" (Ocarina of Time), "Overworld" (Legend of Zelda)
Artist's Note: Started with some Fairlight samples and an 80's vibe, then I left it alone for a while. Got into a funk groove, then I left it alone for a while. Made a fat dubstep drop, then I left it alone for a while. Then I finished it! All made in Reason 6.
13. Last Dance of the Giants
Arrangement: Kozilek (Jukio Kallio)
Source: "Calling the Four Giants" (Majora's Mask)
Artist's Note: The Giants of Termina dance for the last time before the grinning moon hits Clock Town.
14. Ilia's Adagio Meets Dark March
Sources: "Ilia's Theme" (Twilight Princess), "Dark World" (A Link to the Past)
Artist's Note: I wanted to arrange an epic and emotional piece from Zelda's video games, and surfed the net looking for some information. I noticed of how many versions are from the main theme, and looked for some different ones. I think Ilia's theme is perfect for a "built up" introduction, and "Dark World" is perfectly suitable for the second half. I tried to choose certain orchestral elements, and mix them altogether, but always keeping in mind to be faithful with the original Zelda's feeling. Hope you like the result.
15. Ballad of the Wind Fish (Kaze no Sakana Mix)
Arrangement: Dong (Dong Yarhalla)
Source: "Ballad of the Wind Fish" (Link's Awakening)
Artist's Note: The original song doesn't have any lyrics, then I wrote lyrics in Japanese. I hope it will not disturb your imagination.
16. Lon Lon Ranch (CTPLR Mix)
Arrangement: CTPLR (Tracey Wong)
Source: "Lon Lon Ranch" (Ocarina of Time)
Artist's Note: It took me quite a while to choose a track that I wanted to remix. What can I say, I love Zelda tracks! So... I decided to go with this because I felt that it could be more than it was originally created. I expanded the track in a way that it takes the listener to a timeless, dreamy world... Zelda's game world.
17. Link's Final Battle
Arrangement: SoulEye (Magnus Pålsson)
Source: "Fight Screen" (The Adventure of Link)
Artist's Note: This track is an exploration into the last battle that Link fights.
It starts out with Link running through the vegetation in the rain and he seeks shelter in a cave.
Little does he know that in this surreal cave a Cheetah Man is lurking about and he's hungry for Link-blood. Thus, they battle it out in a short and furious fight.
The battle rages on for a little bit, when suddenly time slows down to a dreaming halt as Link knows that the incoming sword thrust will most surely take his life, as it's aimed right at his heart. In a second of time that stretches on for a seeming eternity, Link reminisces about all the happy times with love and joy he's had in life as the experiences flash before his eyes.
But alas, name the joy that lasts forever. The Cheetah Man aborts the dreaming when he connects the killing blow and Link's life force is drained away as quickly as his heart ceases to beat.
18. Zelda's Graceful Nightmare
Arrangement: Matheus Manente (Matheus Manente Lopes Silva)
Sources: "Zelda's Theme" (Ocarina of Time), "Mayor's House Conference Room" (Majora's Mask), "Requiem of Spirit" (Ocarina of Time), "Majora's Wrath Battle" (Majora's Mask), "Gohdan" (Wind Waker)
Artist's Note: This is a somehow epic medley I created thinking of some of my favourite progressive rock songs with some thrash metal influences. And, of course, influenced by the Legend of Zelda's universe. I tried not to focus in any specific sound, but to create lots of different atmospheres throughout the track, which resulted in a long but very dynamic song. I wrote the whole arrangement, recorded acoustic and electric guitars, bass guitar, percussion, some keyboards, and programmed the other instruments, using Steinberg Cubase and tons of plug-ins. The whole mix and master process was digital.
Chat with us!
Our official IRC channel is #vgmdb on irc.psigenix.net
You may use any IRC client such as mIRC to connect. Alternatively you may chat in your browser window using the form below.
If you are unable to run Java applets, please choose CGI:IRC from the dropdown menu. Note that there is a limit to the number of connections allowed for this option.