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Final Fantasy III (meaning VI): Unbalanced and Ruined
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Final Fantasy VI
SNES (Super Famicom)
Release “Final Fantasy III (meaning VI): Unbalanced and Ruined” by OverClocked ReMix - MusicBrainz
FINAL FANTASY VI STARS☆Vol.2 N09D-024
FINAL FANTASY VI STARS☆Vol.1 N09D-023
FINAL FANTASY VI ORIGINAL SOUND VERSION PSCN-5001~3
FINAL FANTASY VI Special Tracks PSDN-6101
FINAL FANTASY VI GRAND FINALE PSCN-5004
Piano Collections Final Fantasy VI PSCN-5005
REVIVING GREEN N/A
S.H.O. Tsuushin Vol.2 SCDA-1005
Apr 1, 2013 11:58 AM
Apr 1, 2013 11:58 AM
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djpretzel, McVaffe, myself and the rest of the OCR staff are happy to announce the RELEASE of the FF6: Unbalanced & Ruined album! Everything has been worked out with our boys at the Squee, and we're really excited to finally share this with the community!
We're raised money to fund the physical production of the FF6 arrangement album Unbalanced & Ruined, directed by myself and McVaffe and featuring the talents of over 10 amazing OC ReMixers. The goal was to produce a superb-quality physical album containing every track from the album, gorgeous artwork, and a FIFTH disc (DVD) of bonus content. That's right: whereas the bonus DVD was previously a stretch goal, it was now included by default! However, we ran out of funding in the middle of production, and had to cut a lot material from the final release. DVDs are expensive. HOWEVER again, we'll used some of the funds raised to record studio musicians for various tracks, as well as professional mixing/mastering as required. Lastly, we covered royalties for each physical copy of the album. Everyone wins!
Despite delays in getting the new Kickstarter off the ground, the project was still on course for a Spring 2013 release, and is available as a free download to all. You'll also notice that the new video features MANY more previews from the project, which has been progressing really well since the first preview.
On behalf of the entire Unbalanced and Ruined team, I'd like to thank EVERYONE for your patience and support over the last few months.
If we could have gotten a liiiiittle bit more Kickstarter funding, we could have afforded lossless encoding. Sorry, brah. Maybe next time/ zircon
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