PDA

View Full Version : WWCE-31212~6: BAYONETTA ORIGINAL SOUNDTRACK


Revoc
Sep 18, 2009, 08:08 AM
Hiro worked in this soundtrack too:
"We also had help from the sound team at SEGA, specifically from Hiro. Even though he was incredibly busy, he took a special request from director Hideki Kamiya to work with us on the Bayonetta soundtrack. With his full-on band style, he really added a new element to the sounds of Bayonetta. What did he record for us? …That’s a secret for now, but you have something to look forward to!"

http://platinumgames.com/2009/09/18/the-music-of-bayonetta-%E2%80%93-vol-2/

Don
Sep 18, 2009, 08:45 AM
Wow, 5 discs? You don't get too many of those. Color me intrigued.

Kaleb.G
Sep 18, 2009, 01:06 PM
Hideki Kamiya must enjoy really large soundtracks. Okami was also 5 discs longs.

Zanasea
Sep 18, 2009, 01:31 PM
This is quite unexpected for an action game. But with an all-star sound staff like this, this is going to be awesome.

It's great to have so many details about the soundtrack before the release of the game. I'm quite surprised to see Helena Noguerra here. Really looking forward to it.

Kewing
Sep 18, 2009, 06:21 PM
Wow, two welcomed surprises there. Ueda's action tracks in DMC1 were one of its strong points (gotta love the Phantom battles), so it's nice to see he'll have some involvement. And on top of that, Hiro: Interest level rising.

KeyLogic
Oct 28, 2009, 05:08 AM
After hearing some of the music, I'm definitely looking forward to the original soundtrack! The price looks right too. :)

Don
Nov 8, 2009, 03:46 PM
Shouldn't the disc number for the Featured Classical Composers be Disc 5 and not Disc 4? I've changed it to reflect this.

Gigablah
Nov 8, 2009, 08:01 PM
Reverted Disc 5 track 15 to "Fantaisie Impromptu" since that's how Chopin's piece is spelt.

Andrew Evenstar
Nov 8, 2009, 09:57 PM
Just started listening to this tonight. Love d1t2 "One of A Kind."

Also very excited to see Ueda on here.

Dag
Nov 9, 2009, 02:33 AM
Reverted Disc 5 track 15 to "Fantaisie Impromptu" since that's how Chopin's piece is spelt.

I get from Google that "Fantasy Impromptu" is how it's commonly written in English. We should favor consistency, you might as well have Moonlight > Mondscheinsonate, Ride of the Valkyries > Walkürenritt and so on but I rather use all English.

Gigablah
Nov 9, 2009, 04:33 AM
I based it upon the Wikipedia entry (http://en.wikipedia.org/wiki/Fantaisie-Impromptu). Could be personal bias too since I've only ever known it as "Fantaisie". Anyone know which title is more common?

Secret Squirrel
Nov 9, 2009, 06:28 AM
Well, I've always known it as "Fantaisie Impromptu." Both words are in French, so it doesn't make sense to anglicize one while leaving the other.

Sirusjr
Nov 9, 2009, 12:28 PM
I've been listening to this soundtrack and it is surprisingly awesome. My only complaint is Disc 5 is kinda a collection of reject songs but it doesn't hurt the first 4 CDs of awesome.

Chris
Nov 9, 2009, 12:52 PM
Both words are in French, so it doesn't make sense to anglicize one while leaving the other.

Not necessarily. Impromptu has entered the English dictionary now too, as both a description of a musical form and a general term for doing things without presentation. However, Fantaisie obviously hasn't. Obviously, there is a more general point underlying this (should we anglicise things or stick with their original names?), but I don't think this specific argument is quite valid.

Andrew Evenstar
Nov 9, 2009, 09:58 PM
I listened to this all day. My favorites so far are

Red & Black
Fly Me To The Moon (∞ Climax Mix)
ST12 Isabel Building - Lower Floors
You Can Call Me Father


Just to let everyone know, a selection in "EV30-1 The Journey Ends" is nearly a direct copy of "Macrotus" from Batman Begins.

Argentis
Nov 10, 2009, 04:09 AM
Just to let everyone know, a selection in "EV30-1 The Journey Ends" is nearly a direct copy of "Macrotus" from Batman Begins.

It wouldn't be the first time Zimmer's influence has been used by Hibino. Elvandia Story also had some extracts from Batman Begins and I swear I heard the main theme from Harry Gregson-Williams' score for Team America.


As far as the ost is concerned, amazing stuff. The stage themes are beautiful, the battle themes are epic, and awesome to see some retro arrangements too. I hope Bayonetta gets an arrange soundtrack like Okami *fingers crossed*

Andrew Evenstar
Dec 1, 2009, 08:33 PM
I really can't stop listening to this. I listen to certain tracks every day. It's such a great OST and has inspired me to buy this first day.

Andrew Evenstar
Dec 9, 2009, 05:09 PM
I'm still listening to this just about everyday. I think it's one of the best soundtracks of all time.

LiquidAcid
Dec 12, 2009, 03:17 PM
Can't really say the same about me, I pretty much don't get it why people are so excited about the score.

I tried to listen to it multiple times, but had to give up somewhere on disc 3 every time. Removed the score from my player after a week, considering I didn't feel any urge to listen to it.

The score probably works great in the game, but at least for me it doesn't give me that much for a standalone music experience. I also like the composers (Okami is a great work, Hibino did an amazing job on "The Outer Rim" or the 7th Dragon arrange album), it's just that I don't like this particular work.

I had high hopes after listening to the Rodin's Selection, but sadly they weren't fulfilled :(

I also don't like the scores for DMC. Taking into account that the gameplay style of Bayonetta is similar, maybe this explains something :)

Another Soundscape
Dec 17, 2009, 08:45 AM
Added the arcade games to games represented. I put the platform down as "arcade" since they've all been released on a multitude of platforms but arcade is the only one they all have in common as far as I know.

Revoc
Dec 17, 2009, 09:50 AM
Added the arcade games to games represented. I put the platform down as "arcade" since they've all been released on a multitude of platforms but arcade is the only one they all have in common as far as I know.

I don't think that the arcade should be added just because there are arrangements of old tunes from Sega arcades. As far as I know, the platforms field should only correspond to the soundtrack of the game that it is appropriate. This way gives the wrong impression that Bayonetta was also released for arcade. The same goes for the Rent-a-Music - Rent-a-Hero No. 1 Original Soundtrack (http://vgmdb.net/album/1539).

Another Soundscape
Dec 17, 2009, 02:03 PM
I don't think that the arcade should be added just because there are arrangements of old tunes from Sega arcades. As far as I know, the platforms field should only correspond to the soundtrack of the game that it is appropriate. This way gives the wrong impression that Bayonetta was also released for arcade. The same goes for the Rent-a-Music - Rent-a-Hero No. 1 Original Soundtrack (http://vgmdb.net/album/1539).

I see your point but I think a database should give accurate information. Since we're about video game music and the arrangements (and originals) are video game music.. why should we NOT mention them? There's no question either way that it's first and foremost Bayonetta's soundtrack. If people wants to know what platform Out Run was for they shouldn't have to google, that's what a video game music database is for.

I think VGMdb needs a way to associate the games presented to platforms because it can easily get messy like this (or with doujin albums covering like 14 games for different platforms). The metadata ends up being inconclusive as you say but removing the information is not the answer imo, instead make it clearer. Thoughts?

Revoc
Dec 18, 2009, 08:43 AM
I see your point but I think a database should give accurate information. Since we're about video game music and the arrangements (and originals) are video game music.. why should we NOT mention them? There's no question either way that it's first and foremost Bayonetta's soundtrack. If people wants to know what platform Out Run was for they shouldn't have to google, that's what a video game music database is for.

I think VGMdb needs a way to associate the games presented to platforms because it can easily get messy like this (or with doujin albums covering like 14 games for different platforms). The metadata ends up being inconclusive as you say but removing the information is not the answer imo, instead make it clearer. Thoughts?

Not disagreeing with you, but if other similar albums had not been added like this I thought it wouldn't be ideal. Also, I found this issue similar to the remakes soundtracks, since there is instruction not to add the platform of the original game.

If so add the games and platforms, similar albums also be modified, like Super Smash Bros. Melee, Segagaga and others.

Judge Ito
Dec 18, 2009, 08:10 PM
Can't really say the same about me, I pretty much don't get it why people are so excited about the score.

The score probably works great in the game, but at least for me it doesn't give me that much for a standalone music experience. I also like the composers (Okami is a great work, Hibino did an amazing job on "The Outer Rim" or the 7th Dragon arrange album), it's just that I don't like this particular work.

I agree completely. I don't think it's deserving of the 4.5 average it's getting here, either. I guess it doesn't help that a lot of VGMdb users vote like they're on Youtube or something (5s or nothing).

Sir Ilpalazzo
Dec 20, 2009, 03:32 PM
I don't know exactly what the policy is for romanizations, but "Isabel Building" in those two tracks from disc 4 is actually "Ithavoll Building" in the game.

seanne
Dec 20, 2009, 07:09 PM
I don't know exactly what the policy is for romanizations, but "Isabel Building" in those two tracks from disc 4 is actually "Ithavoll Building" in the game.

Thanks for the heads-up, we should go with the official romanization (there's a pretty big difference between the two anyway), so I changed it (:

Dag
Dec 30, 2009, 09:12 AM
I've updated the translation based on the sound test with some cosmetic changes, now the names should be accurate.

Here is the sound test if somebody wants it.
Title Call
Opening Scene
One Of A Kind
EV01 The Beginning
GM01 Chapter Start
EV02-1 Prologue
EV02-2 The Angels Descend I
Riders Of The Light
Fly Me To The Moon (∞ Climax Mix)
EV03-1 Driving With Mr. Enzo
EV03-2 Jeanne Appears
ST01 Crash Of The Transport Plane
EV04 Dance With Jeanne
The Gates Of Hell
EV05 Scarborough Fair
ST02 Vigrid Station Platform
Theme Of Bayonetta - Mysterious Destiny
ST03 The Old City Of Vigrid
EV06-1 The Angels Descend II
EV06-2 Bayonetta, Ready To Fight I
The Heavies
Summoning The Infernal Demon
Fortitudo - In Labors And Dangers (Movement 1)
GM02 Chapter Clear

EV07-1 Jeanne - Bike Action I
EV07-2 Battleground Of Memories
Battle For The Umbra Throne
EV08 The Angels Descend III
EV09-1 Luka Appears
EV09-2 Conversation With Luka I
EV09-3 Conversation With Luka II
EV09-4 The Angels Descend IV
EV09-5 Bayonetta, Ready To Fight II
In Trouble!
EV10-1 The Mysterious Child, Cereza
EV10-2 Appearance Of Fortitudo
EV11 Chatting With Fortitudo
ST04 A Town Swallowed By Lava
EV12-1 In The Nick Of Time!
EV12-2 Action!
ST05 The Catacombs
Angelic Hymns I
Angelic Hymns II
EV13 Fortitudo Returns
Fortitudo - In Labors And Dangers
Climatic Battle
Let's Hit The Climax

ST06 The Sunrise and Crescent Valleys
EV14-1 Battle With Jeanne I
EV14-1 Battle With Jeanne II
Red & Black
ST07 Ruins Of The Witches' Training Grounds
First Love
Heartbreak
EV15 Sexy Battle
EV16 Cereza
EV17 Cunning
EV18 Temperantia Appears
Temperantia - In Foregoing Pleasures
Splash Wave (∞ Climax Mix)
After Burner (∞ Climax Mix)
Magnificent 7 (∞ Climax Mix)

ST08 Paradiso - Graveyard Of Remembrance
EV19 Attack On The Battleground Of Memories
ST09 Paradiso - Sea Of Stars
EV20 Luka's Glimpse Of Bayonetta's Battle
EV21-1 Iustitia Appears I
EV21-2 Luka's Wild Idea I
EV21-3 Iustitia Appears II
EV21-4 Iustitia Appears III
Iustitia - In Giving Every Man His Due

EV22-1 Luka's Story At The Airbase I
EV22-2 The Eyes Of The World
EV22-3 Luka's Story At The Airbase II
EV22-4 Attack On The Airbase
ST10 The Giant Military Transport - Valkyrie
EV23-1 Battle With Jeanne III
EV23-2 The Crashing Valkyrie
ST11 Save Cereza!
EV24-1 Sapientia Appears I
EV24-2 Sapientia Appears II
Sapientia - In The Chouice Between Good And Evil
EV25 Luka's Wild Idea II
Space Harrier (∞ Climax Mix)
Wiwi Jumbo (Heaven Sent Mix)
Ev26-1 Before The Final Battle With Jeanne I
EV26-2 Before The Final Battle With Jeanne II
EV26-3 Before The Final Battle With Jeanne III
Blood & Darkness
EV27-1 Jeanne I
EV27-2 Truth
Ev27-3 Jeanne II
EV27-4 Miraculous Return!?
EV27-5 Bayonetta & Luka

EV28 To The Ithavoll Building
ST12 Ithavoll Building - Lower Floors
ST13 The Top Of Of The Ithavoll Building
EV29-1 Balder's Speech I
Ev29-2 Balder's Speech II
EV29-3 Balder's Speech III
EV29-4 Balder's Speech IV
EV29-5 The Death Of Luka
EV29-6 Balder
You May Call Me Father
EV30-1 End Of The Road
EV30-2 Bayonetta Seized By The Goddess
EV31 Jeanne - To The Heavens
Friendship
EV32 The Death Of Jeanne
The Greatest Jubilee
Ev33 The Demise?
EV34 Luka Views The Stars
EV35-1 Epilogue
Ev35-2 Romance
Let's Dance, Boys!
Fly Me To The Moon
Memory

Magical Sound Shower / Out Run
Splash Wave / Out Run
After Burner / After Burner
After Burner / After Burner II
After Burner With Melody Ver. / After Burner II
Boss/ Fantasy Zone
Theme / Space Harrier
GM03 Verse Result Jingle
GM04 Angel Attack
2008 Tokyo Game Show Trailer


Angelic Hymns (not in the sound test but named in the game)
Trois Marches Militaires
Quasi una Fantasia
Fantaisie Impromptu
Sonate in DK.448
Les patineurs op.183
Messiah HWV,56
(and three others I don't know)

Kaleb.G
Mar 8, 2010, 07:02 PM
I find it interesting how "In Trouble! - Prototype" was actually split into two tracks for the game: "In Trouble!" and "Infernal Demon Summoning".

Also, in "Mysterious Destiny - Retro Version", Ueda invokes a rather Capcom-ish feel. I wonder if he had some experience with the style while he worked there?

Guitarist500
Jul 7, 2011, 05:15 AM
How come there are three composers (Norihiko Hibino, Takahiro Izutani, Yoshitaka Suzuki) credited for 56 pieces... I'm pretty sure they didn't all work together on the pieces.

Raizen1984
Jul 7, 2011, 08:07 AM
How come there are three composers (Norihiko Hibino, Takahiro Izutani, Yoshitaka Suzuki) credited for 56 pieces... I'm pretty sure they didn't all work together on the pieces.

You're "pretty sure" of that, because...?

In the booklet, their pieces are credited to GEM Impact. There's a little commentary for most of the pieces, so maybe there's some composer specific information contained in them?

Hellacia
Jul 7, 2011, 01:19 PM
How come there are three composers (Norihiko Hibino, Takahiro Izutani, Yoshitaka Suzuki) credited for 56 pieces... I'm pretty sure they didn't all work together on the pieces.

http://vgmdb.net/album/926

Two composers are both credited for 95 songs here (Akari Kaida & Yoshino Aoki for Breath of Fire III) and this a pretty well-known fact in VGM circles so I'm not sure why it comes to such a shock to you that there isn't composer-specific breakdown in this soundtrack. This kind of thing happens very often. Yeah, there could be a couple things about who did what in the liner notes, and 7 years from now someone will probably come out with an interview that I will doubt the legitimacy of, but for right now I'm not very surprised that the breakdown we have currently is all we have.

Chris
Jul 7, 2011, 01:28 PM
It's well-documented that the collective works of GEM Impact are often just credited by company (Bayonetta, Blassreiter) or head composer (Elvandia Story, Yakuza 2). Usually the composers do work separately, but there are some interactions and occasionally full collaborations. I suspect most of the Bayonetta stuff is Yoshitaka Suzuki, given he is the company's main Hollywood guy and has a reputation for imitating Zimmer scores. The exact credits might not be an industry secret, but simply may not have been communicated from Hibino to Sega.

Guitarist500
Jul 8, 2011, 08:28 PM
I don't know why two of the comments before chris were attacking me like I'm an idiot. Shame. I'm not shocked at all about the composer break-down and I can't read Japanese from the booklet (which I had in my hands when I typed up this comment). Also, thank you Chris for providing a reasonable explaination, I understand now. I barely listen to anything by GEN Impact and I didn't know squat about the company 'til now.

Secret Squirrel
Sep 2, 2012, 12:33 PM
A recent tracklist edit changed "In Trouble" to "Pinch". I thought that "ピンチ" in Japanese was usually slang for a troublesome situation. Is there a good justification to change it to the more literal translation?

Efendija
Sep 2, 2012, 12:57 PM
If eng. "pinch" is written in katakana, it becomes ピンチ, so this looks like a usual loan word stuff.

I would just leave any katakana (normally) written loan word in the original language form, if the situation is clear (meaning no hidden pun etc.)... That's just me though.

MegaSonicManX
Sep 2, 2012, 07:34 PM
I had thought that the title "In Trouble!" was a mistake going by the katakana, but since I don't actually know Japanese, I didn't know that ピンチwas slang. I apologize for any confusion on my part.

Mortavia
Sep 2, 2012, 08:03 PM
Well, the phrase "in a pinch" in English can refer to being in a difficult/emergency situation, so it seems like Japanese and English aren't too much different in this regard. I think that the title "Pinch!" here could just as well refer to that as any other title. Or you could title it "In a Pinch!" or something.

Well, just wanted to say that this basically means the same in both languages, I think.

Secret Squirrel
Sep 4, 2012, 02:41 PM
Ok, it's probably fine to go with "Pinch" then.

Daveit
May 9, 2013, 01:20 PM
Play-Asia is also OOP.

strugglepoo
Jul 9, 2013, 03:04 PM
I only really liked Erina Niwa's tracks. Yamaguchi and Ueda have some pretty fun tracks. Kondoh has that style I don't care for much. GEM Impact's tracks were more or less filler to me since I don't have experience with the game. The retro tracks are pretty fun, and it's really cool to see them include prototype/trailer stuff as well. Just like with Okami.

Drive with Enzo is my favourite track. Such a crisp sound!