#361
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I'm very interested in those samples.
Any updates for Nintendo games? I still have a craze for Zelda/DKC/Mario samples/presets |
#362
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https://www.dropbox.com/sh/g70cosiqz...QJ8eFz8ga?dl=0
They'll be in the 'Remasters and Origins' subfolder. The rest of the folders are the raw samples from the game ROMs (ripped using SPCTool) I'm very interested in any access you can get me to this 'Ensoniq CDR" sound library as well |
#363
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Quote:
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#364
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Some samples from Best Service: Voice Spectral.
Blazer Drive
Rage of the Dragons
Also, does anyone know where the rap lines in this track come from? I'm guessing they're from Masterbits Rhapsody or something like that. |
#365
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Quote:
G-Darius
Last edited by Nisto; Apr 28, 2016 at 10:22 AM. |
#366
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Finally found a source for the other Gradius III orchestra hit. It's "HIT-07" on the "Vol. 8: General MIDI Sets" CD for the Akai S-3000. Granted, this was released well after Gradius III was made, but I think this sample might well have existed in an earlier Akai library that I haven't been able to get my hands on yet (such as one of the S-900/950 libraries). From what I can tell having looked through so many libraries, samples often get recycled between them like that.
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#367
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I have an... uhh... interesting find. I don't know if it's completely relevant since it's not technically from a video game, but it's from a track that was definitely inspired by a video game.
Gröûp X - Stepping on the Crowtche of Your American President
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#368
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Donkey Kong Country
If anyone has a U-20 or U-220, clean samples of these would be appreciated |
#369
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I do have a U-220, but work is keeping me busy recently so it might be a while before I can get things around to sample it.
Looks like Super Street Fighter II Turbo's quacky synth lead is "Fusion Solo" from the JD-800. Edit: I do have some samples of Syn Vox 2 taken from a JV-80 that I grabbed off the internet at some point: 1 2 3 Also here's what appears to be the source version of the sample, from a Roland S-50 library: 1 2 (Different multisample) Last edited by felineki; Jun 22, 2016 at 09:51 PM. |
#370
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Thank you felineki. The synth voice patch isn't sounding quite right. It may have been layered with Syn.Choir
http://www.synthmania.com/Roland%20U...24%20Nails.mp3
Last edited by Blue_Tronic; Jun 27, 2016 at 07:36 AM. |
#371
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I've noticed that Wild Arms and Alundra seem to share a lot of sounds. The strings in both have a distinctive, 'plasticky' sort of feel to them. Does anybody know what library(s) Kohei Tanaka and Michiko Naruke used?
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#372
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The first Vandal Hearts' timpani comes from the E-mu Proteus 2. Here is the synthmania 'test' of the sound, and if you compare to the track "Bygone Days 3 (Reen and Keese)", you will notice that the timpani is, indeed, from the Proteus 2. I also suspect that many, many more sounds used in Vandal Hearts originate with the Proteus 2.
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#373
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Super Mario Galaxy
Super Smash Bros Brawl
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#374
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Quote:
TEKKEN 2
Last edited by Nisto; Jul 27, 2016 at 10:36 AM. |
#375
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Ecco the Dolphin (Sega CD)
-> Roland U-220 and Roland D50 |
#376
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chronopolis (chrono cross) and zanarkand ruins (final fantasy x-2) have something similar
won't be surprised if it comes from a sample |
#377
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I've heard it elsewhere too, but I don't remember where exactly. That electronic rhythm loop is definitely a sample.
__________________
Soundcloud | A'deo Chronicle OST | Horse Isle 2 OST | Mega Man XA | Royalty-Free Music Vol.1 |
#378
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Quote:
Quote:
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#379
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Only semi-related, but i just came across a movie clip with the famous Capcom lead guitar.
https://www.youtube.com/watch?v=JK9X41GxWSo Also notice another guitar, sounds like the mega man guitar, though it seems to stem from the same patch, but it just at a lower key...That's interesting. Last edited by HarukameiKasumo; Oct 6, 2016 at 04:46 PM. |
#380
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Been anxious to contribute here for a while, but I had some problems registering (thanks, Secret Squirrel!). I don't think I saw any of these in the thread, but I could be mistaken.
Billy Hatcher And The Giant Egg Tumbling Xylophone
BLiNX: The Time Sweeper Intro Movie
Burning Rangers We Are Burning Rangers
The Hybrid Front Player Turn (Part 1 - Variation 1)
Jet Set Radio Deavid Soul - Dunny Boy Williamson Show
Deavid Soul - Miller Ball Breakers
Deavid Soul - On The Bowl (A. Fargus Mix)
Deavid Soul - Up-Set Attack
Deavid Soul - Yappie Feet
Re:CUTIE HONEY Cutie Honey
Ristar Star Humming
Sonic Adventure Theme Of “E-102γ”
Join Us 4 Happy Time ...For CHAO Race
Sonic The Hedgehog CD Metallic Madness "B" Mix
Sonic Shuffle Blizzard Of The Coast
Feel Noisy
Hi Tata
How Are You
Iron Wings
Miss Conduct
Over Run
Rave About Me
Space Encounter
Spicey Sea
Steal Ship
Wave Taste
Whispering Storm
Street Fighter III: New Generation Twilight
Trap Gunner Character Select
Viewpoint Be Your Age!
Continue
F.O.B.
F.O.B. -Biotron Mix-
We ♥ Katamari Results screen sound effect
Last edited by Vera; Oct 12, 2016 at 01:18 PM. |
#381
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Hey, welcome Vera. Thanks for the contributions!
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#382
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It's my pleasure. I'm stoked that somewhere on the Internet cares about this.
SEGA sure was fond of Polestar Magnetics! Sonic Shuffle A Silver Drop
Battle Of Bloom
Blizzard Of The Coast
Dark Sharpener
Hi Tata
In The Bargain
Mystic Asia
Sombrero
Space Encounter
Under Galaxy
With Go V-Train
I know there's more Sonic Shuffle stuff on the re-released X-Static Goldmine libraries they put out as e-LAB, but I have not procured copies of those yet. Last edited by Vera; Oct 13, 2016 at 06:52 PM. |
#383
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I was surprised to see nobody had found anything from F-Zero. Allow me to rectify this!
F-Zero GX Osc-Sync Carnival
I wouldn't be surprised if it uses the individual synth voices, but I couldn't find any other loops. I had some difficulty finding out who actually made Methods Of Mahem. It is varyingly credited to myriad divisions of Sony, who apparently sold the rights to their Sounds Good series of libraries recently. The release I have indicates Sonic Foundry as the author. Jet Set Radio Deavid Soul - On The Bowl (A. Fargus Mix)
Sonic Shuffle Miss Conduct
Rave About Me
I actually maintain my own list, but it has links to all of the samples I've spotted. Posting it sounds like it'd be against the rules. |
#384
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I just came across another booklet credit for sample usage. Apparently, the animation series FAIRY TAIL uses samples by AMG.
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#385
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Nisto, I noticed you mention "Sounds Good: Sample Material" and "Sonic Foundry: Ambient Grooves" as if they're different libraries. But aren't they the same? As far as I see "Sample Material" has exactly the same content as "Ambient Grooves". Even the covers are similar, with "Ambient Grooves" just having that text on top of the "Sample Material" cover. Was probably just re-released under the Sonic Foundry/Sony flag later. But maybe I'm missing something here.
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#386
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Yes, they most likely are. It may have been mentioned by someone else, and in those circumstances I've used the exact release title. I don't have the original library (Sample Material) myself, so I'm not sure they're 100% identical. Do you have Sample Material?
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#387
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No I don't have it, was just based on the tracklist of Sample Material vs the sample names of Ambient Grooves, and of course the cover.
http://www.silent-watcher.net/billla...ematerial.html e.g. your sample from the first page: the sample name is "Ambient FX 08-11". The 08-11 probably stands for Track 8 sample 11 of Sample Material (track 8 is indeed titled "Ambient FX *"). |
#388
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Yeah, it's not uncommon that the filenames, or even printed track titles differ a bit between re-releases. When I do find something myself, I just tend to use the names as they are in whichever release I'm looking through. There are also lots of documented CDDA library samples where I haven't found any track titles, or didn't even bother to look for them, which I've just documented as "Track xx" (sample xx). The index needs some reworking, really.
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#389
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wasn't meant as trying to find a fault anywhere btw, or anything like that. great project. was mostly just curious about the Sample Material CD myself while looking into Bill Laswell stuff, and then found out it seems to be more or less the same as Ambient Grooves, so I kinda wanted to see what this is about.
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#390
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First of all, greetings. This is my first post, and I'm hoping I'll enjoy it here.
Lately I've been on a bit of a sample-hunting spree. Many I've already found, but others I'm still struggling to find the origin of even after all these years. As an example of the latter, I'm almost at the point of pulling out my hair trying to find the source of this musical effect, which plays at about 10 seconds in. https://youtu.be/AstHH3myVDk One might believe that the composer hand crafted it himself for the game. While it is the earliest instance I've found so far of it, I know it has been used in other soundtracks: it was also used in one of the worlds of The Crystal Key, and, while not a game, can also be heard in some of the cues for Shaun of the Dead. Anyone here have any idea where it came from? |
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