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Immortal Defense
Credits
Disc 1
Notes
In Immortal Defense, the protagonist gives up his body and becomes an immortal, disembodied entity in order to protect his planet. The game follows his progress over a very long time, and the player confronts questions about whether it was a good idea to give up everything he had. The gameplay is in the ‘tower defense’ subgenre, the player places artifacts representing his will on a path, and has to place them strategically in order to defend his people.
Game name: Immortal Defense Programmer/Designer: Paul Eres Writer: John Thornton Visual Artist: Kenneth Whitehead Composer: Walter Eres and Long Dao Arranger: Long Dao Platform(s): Windows Game Download: http://studioeres.com/immortal/ Music released with permission by authors of game and music. |
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