View Single Post
  #50  
Old Sep 6, 2012, 06:42 AM
GoldfishX GoldfishX is offline
Senior Member
 
Join Date: Jul 2010
Posts: 326
Default

Quote:
Originally Posted by quintin3265 View Post
Perhaps nobody has noticed this, but I'd like to point out that while soundtrack CDs have indeed suffered, remixes are also being affected by this "war." If you compare the volume levels of songs posted to Overclocked ReMix in 2000 to songs like PhRey's "We are war" on Game Remixes, you'll notice that the loudness level in remixes is following the trend. Even 24-bit remixes are being compressed into small dynamic ranges, which sort of defeats the purpose of mixing them at 24-bit.

The question with remixes, though, is whether remixers are getting samples that were originally loud, so they can't do anything about the dynamic range. Or, they write out the notes to a song and listen to it in the program, and then find out that it doesn't sound like the original - so they tweak it until they realize that the volume was too low.

Since loud music "sounds better" at least at first, I'd wager that it's hard for a remixer to produce a quiet remix of a loud track, at least subconsciously.
I've noticed this too, to a degree. Most rock doujins are blown up pretty bad and the combination of synth rock guitar and horrible compression is downright heinous. Metroid Metal comes to mind as something that lit up my wavegain values recently. Various fan arrange stuff I've looked at on Bandcamp is too darn loud to be taken seriously, so I usually just flip it off after a couple seconds.
Reply With Quote