Quote:
Originally Posted by Datschge
Yeah, I would suspect AnoSou will more focus on sound direction than technicalities.
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That's very true BUT the technical aspect is important since it's one of the big differences between game music and, say, film music. Highlighting what was actually possible and what was "standard" will not take up a lot of space but is important for background nonetheless. Especially considering, like Jormungand said, game music research is really new.