My guess is that it depends on how the developer's audio workflow was set up in cases of sequenced music. In FFX's case the composers may have been told to work just with MIDI, with the instrument sets being constructed separately. With more complex samples like drum loops but also riffs etc. the composer would work with a DAW with audio tracks that will have to be compressed later on.
Last edited by Datschge; Mar 29, 2019 at 07:47 AM.
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