There should be different expectations for electronic music as opposed to acoustic. Furthermore, as much of VGM is sample-based, the issues surrounding overcompression are less obvious than elsewhere. I don't have many problems with Xenoblade other than "Mechanical Rhythm", but that was a conscious decision to get an overcompressed sound. The rest is fine, honestly.
But if you must expect me to contribute to this topic...
Final Fantasy XIII-2 was hit pretty hard.
Last edited by Xenofan 29A; Jun 26, 2012 at 08:57 AM.
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