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Old Dec 2, 2013, 11:34 AM
GoldfishX GoldfishX is offline
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Join Date: Jul 2010
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Quote:
Originally Posted by pepak View Post
Not only composers and producers. How many people do you know who are willing to buy a game music CD? It makes little sense to spend thousands of dollars on a product which will be bought by maybe 100 people worldwide.

For some reason such people are much more common in Japan. That's a mystery I'd like to see solved.
Eh, you burn/press music to a CD, throw some liner notes on it, add a jewel case and sell it as a companion with the game. Or add like $5 for a full FLAC download. Of course people aren't going to blindly buy a $30 CD online (I have always said one of the problems Japanese VGM has had is the prices, even the normal retail prices before us diehards start importing). But as a companion piece to a game they're buying, it is somewhat of a no-brainer. I mean, if I'm buying a game and I have money left over, I'd probably opt for a soundtrack over a strategy guide, given the two are the same price.

To me, is simple marketing. Add-on sales for complimentary goods.
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