Thread: VGM research
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Old Jun 27, 2010, 05:59 AM
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Another Soundscape Another Soundscape is offline
 
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Location: Sweden
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There we go! It wasn't as detailed in the book as I remembered it but I found an old article I've read before by Alexander Brandon: http://www.iasig.org/pubs/features/a...iveaudio.shtml

Of special note is Vanguard (1981) but hey, even Pac-Man has adaptive audio. The difference from Super Mario Bros. is that the track they switch to in SMB is a sped-up version of the original. In this way they make the player want to hurry more, they know time is running out. While that's very smart it's essentially similar to changing to a triumphant (but different) track when you're invinsible in Vanguard.

I will agree though that the speeding up of the level music was very clever, I wonder if it was the first instance of it... will have to research more! In this case I'm not counting Space Invaders even though that three-note ditty sped up as you played
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