Allow me to make sense of these twelve all in one place
[Remember...
Bold = Confirmed,
Italics = Implied]
First, the easy ones...
Sonic 1 [8-bit] (
http://www.youtube.com/watch?v=-m7C8uBBeQ8#t=5m28s)
-Music Compose (old songs from Sonic 1 [GEN/MD]): Masato Nakamura
-Music Compose (new songs); Music Re-Arrange (old songs):
Yuzo Koshiro
-No specific Sound Effects aside from Nakamura being Sound Producer [which is just carried over from the Genesis version]
Sonic Drift (
http://www.youtube.com/watch?v=C1KOTn0a-1U [at 0:44])
-Music Compose (old song from Sonic CD): Masafumi Ogata (Sonic - You Can Do Anything)
-Music Compose (new songs); Music Re-Arrange (old song) & Sound Effects:
Masayuki Nagao (N. Gee)
Tails' Skypatrol (
http://www.youtube.com/watch?v=XJOPpydWCkg#t=7m30s)
-Music Compose:
Chikayo Fukuda (Chikayo)*
-Sound Effects: Kazune Hiiragi (Kazunechan)*
*Reinforced by Ristar [GG] credits (
http://www.youtube.com/watch?v=cv3Q89h809s#t=17m34s)
Tails Adventures (
http://www.youtube.com/watch?v=R4DUQIt1kEY#t=2m14s)
-Music Compose & Sound Effects:
Kojiro Mikusa (K. Mixa)
Sonic Labyrinth (
http://www.youtube.com/watch?v=8M-RIQP1X7M#t=1m20s)
-Music Compose & Sound Effects:
Atsuko Iwanaga (A. Iwanaga)*
*
http://www.mobygames.com/developer/s...operId,233599/
Sonic Blast/G Sonic (
http://www.youtube.com/watch?v=Qd4NwMSc2Gw#t=2m45s)
-Music Compose & Sound Effects:
Kojiro Mikusa
Now for the main attraction...
Sonic 2 [8-bit] (
http://www.youtube.com/watch?v=245ea71VCE8#t=1m20s)
-Music Compose:
Masafumi Ogata (Gatao)
--->
Title ["Main Theme"] (Same whistle found in Green Hills Zone)
--->
Green Hills Zone (Precursor to Sonic - You Can Do Anything)
--->
Gimmick Mountain Zone (sounds like Collision Chaos)
--->
Crystal Egg Zone (sounds like Green Hills Zone and Tidal Tempest)
--->
Power Up/Invincibility (sounds like Wacky Workbench) ["Main Theme"]
--->
Player Down/Life Lost ["Main Theme"]
--->
Chaos Emerald (Sounds like Act Clear)
--->
Bad Ending (sounds like Green Hills Zone) ["Main Theme"]
--->
Good Ending (sounds like Bad Ending) ["Main Theme"]
--->
Game Over (sounds like Good Ending) ["Main Theme"]
-Music Compose:
Naofumi Hataya (Nao Chan)
--->
Opening Demo/Introduction/Scrambled Egg Zone (very similar song in The Hybrid Front) ->
http://www.youtube.com/watch?v=zUQlbwRIf8Q
--->
Act Start (sounds like Palmtree Panic)
--->
Sky High Zone (sounds like Metallic Madness)
--->
Aqua Lake Zone (sounds like Boss and Sky High Zone)
--->
Boss (GG) (Sounds like Scrambled Egg Zone and Boss (MS))
--->
Boss (MS) (Sounds like Scrambled Egg Zone)
--->
Act Clear (Sounds like Act Start) ["Main Theme"]
-Music Compose:
Tomonori Sawada (Dawasa) [only composed 1 track]
--->
Under Ground Zone --------> See also "Sonic Goes UG Mix" [see next post]
-Sound Effects [most likely]: Masafumi Ogata
Sonic Chaos/Sonic & Tails (
http://www.youtube.com/watch?v=GbEzcGVbIss#t=5m06s)
-Music Compose (old songs from Sonic 2 [8-bit]): Masafumi Ogata, Naofumi Hataya (Title, Player Down/Life Lost, Electric Egg Zone Act 3[/Opening Demo/Introduction (GG)/Scrambled Egg Zone], Final Boss)
-Music Compose (new songs); Music Re-Arrange (old songs) [and possibly Sound Effects]:
Kojiro Mikusa (Mix)
--->Opening Demo/Introduction (GG) ["Main Theme"]
--->
Player Select ["Main Theme"]
--->
Act Start ["Main Theme"]
--->
Turquoise Hill Zone (sounds like Final Boss [i.e. "Main Theme" association])
--->
Sleeping Egg Zone (sounds like Turquoise Hill)
--->
Special Stage Intro ["Main Theme"]
--->
Special Stage 1 (sounds like Opening Demo/Introduction [GG]) ["Main Theme"]
--->
Special Stage 2 (sounds like Special Stage 1 and Sonic Blast) ["Main Theme"]
--->
Special Stage Clear (with Special Stage)
--->
Act Clear ["Main Theme"]
--->
Zone/Boss Clear ["Main Theme"]
--->
Power Up/Invincibility ["Main Theme"]
--->
Speed Up ["Main Theme"]
--->
Rocket Shoes ["Main Theme"]
--->
Miss/Player Down/Life Lost ["Main Theme"]
--->
Final Boss (sounds like Turquoise Hill)
--->
Bad Ending (aka "Game Over 1") ["Main Theme"] -> Composition used again in another
Aspect game (where Nagao is uncredited)
--->
Good Ending (aka "Ending") ["Main Theme"]
--->
Credits/Staff Roll ["Main Theme"]
--->
Continue ["Main Theme"]
--->
Game Over (aka "Game Over 2") ["Main Theme"]
--->
Unused Track* -> Composition used again in another
Aspect game (where Nagao is uncredited)
-Music Compose (new songs); Music Re-Arrange (old songs) [and/or Sound Effects]:
Masayuki Nagao (Nagao N. Gee)
--->
Title (BARELY altered from Sonic 2 [8-bit] version, but still different [mainly at the end]) ["Main Theme"] -> Composition used again in another
Sega game (where Mikusa is uncredited)
--->
Boss (Sounds like Sonic Drift 2's "Death Egg")
--->
Gigapolis Zone (MS) (sounds like Gigapolis Zone (GG))
--->
Gigapolis Zone (GG) (sounds like Spring Yard from Sonic Drift [
http://www.youtube.com/watch?v=yzyt0GsyS_0])
--->
Mecha Green Hill Zone (sounds like Boss)
--->
Aqua Planet Zone (MS) (sounds like Gigapolis [MS])
--->
Aqua Planet Zone (GG) (not too different from MS)
--->
Electric Egg Zone (sounds like Aqua Planet)
--->
Electric Egg Zone Act 3[/Opening Demo/Introduction (MS)] (sounds like Boss)
-No specific Sound Effect credits given, but Nagao is more likely in this case
*
http://www.youtube.com/watch?v=6bxufCv1uo4 [Supported by Mikusa's appearance in the Staff credits of Sonic Triple Trouble (Nagao does not show up in those credits)]
Dr. Robotnik's Mean Bean Machine (
http://www.youtube.com/watch?v=oq35o86ZgrU#t=2m23s)
-Sound Programmers: Masayuki Nagao (Nagao 'N' Gee), Masanori Hikichi (Hiki), Nittoku Inoue (Lotty), David Javelosa
--->Old music is naturally Nagao's and/or Hikichi's
--->New music is most likely by Lotty (otherwise it's 'N' Gee and/or Hiki)
--->Sound is done by David Javelosa (just like GEN version)
Sonic Spinball (
http://www.youtube.com/watch?v=s-V1yhVOHSA#t=8m30s)
-Music Compose & Sound Effects: Paul Gadbois (Music Director), Dave Delia, Howard Drossin, Brad Scott Gish
--->
Paul Gadbois (most influence) -->
Level Start/Clear,
Toxic Pools,
The Machine,
Final Showdown,
Bonus Level/Credits [deep];
Title (arrangement) [deep]
--->Dave Delia (whatever else that's new that remains) -->
Lava Powerhouse [light]
--->Howard Drossin (old music from GEN version) -->
Title (composition); Most likely it was arranged by
Paul Gadbois because it shares the same sound
--->Brad Scott Gish --> Most likely Sound Effects
Sonic Triple Trouble/Sonic & Tails 2 (
http://www.youtube.com/watch?v=DpGTnQ3WLCU#t=9m40s)
-Music Compose (old unused song from Sonic Chaos): Kojiro Mikusa (K. Mixa) (Sunset Park Zone Act 3)* **
-Music Compose (Bad Ending from Sonic Chaos): Kojiro Mikusa (K. Mixa) (Bad Ending)* **
-Music Compose (new songs); Music Re-Arrange (for Sunset Park Zone Act 3):
Yayoi Wachi (Yayoi F.)
-Sound Effects [most likely]: Kojiro Mikusa (K. Mixa) [boss hit sound effect from here used again in both of his games]* , Saori Kobayashi (Saori.K), Tomoko Sasaki (Tomoko), and Fumie Kumatani (Fumi) [rest of sound effects are different from those heard in Sonic Blast, which are all done by Mikusa]*
*Based on their appearance in the credits (under Staff)
Kojiro:
http://www.youtube.com/watch?v=DpGTnQ3WLCU#t=9m28s
Saori:
http://www.youtube.com/watch?v=DpGTnQ3WLCU#t=9m06s
**Originated from Sonic Chaos/Sonic & Tails (
http://www.youtube.com/watch?v=6bxufCv1uo4). Nagao's absence in this game's credits furthers this.
Sonic Drift 2 (
http://www.youtube.com/watch?v=vXD6rv4hGK0#t=1m58s)
-Music Composer (old songs from Sonic 3): ??? (S3 Invincibility and Act 2 Boss) [Very likely Masayuki Nagao]*
-Music Composer (new songs); Music Re-Arrange (old songs), Sound Effects [confirmed]:
Masayuki Nagao (M. Nagao)
--->
Title ["Main Theme"]
--->
Mode ["Main Theme"]
--->
GP Select ["Main Theme"] [Sounds like Mode]
--->
Round Start ["Main Theme"]
--->
Hill Top [Sounds very similar to Labyrinth from Sonic Drift (
http://www.youtube.com/watch?v=4q_6Xhz18pM) in the beginning]
--->
Dark Valley [Sounds similar to Mode from Sonic Drift a few seconds in]
---> Desert Road
---> Iron Ruin
--->
Rainy Savanna [Very similar to Options at the end]
---> Ice Cap [Sounds like Final Round]
--->
Death Egg [Sounds very similar to Star Light from Sonic Drift (
http://www.youtube.com/watch?v=KrTLgI-wIIA)]
--->
Final Round [Sonic 3 callback (where Saori did nothing)] [Very similar to GP Select at the end]
--->
Invincibility [Sonic 3 callback (where Saori did nothing)]
--->
Round Clear ["Main Theme"] [Sounds like Final Round]
--->
GP Clear ["Main Theme"] [Sounds like Round Clear]
--->
Staff Roll ["Main Theme"] [Sounds like GP Clear]
-Music Composer (new songs) [confirmed to have done no sound effects]:
Saori Kobayashi (S. Kobayashi)
--->
Emerald Hill [Distinct air]
--->
Casino Night [Harkens back to Deep Duck Trouble]
--->
Mystic Cave [Sounds like Round Start and Final Round]
--->
Quake Cave [Same composition as Mystic Cave]
--->
Balloon Panic [Same composition as Emerald Hill]
--->
Emerald Ocean [Sounds like Green Hill from Sonic Drift (
http://www.youtube.com/watch?v=Veenf1RIclo)]
--->
Milky Way [Sounds like Emerald Ocean]
*Masayuki Nagao is known for being a keyboardist. "Final Boss" from Sonic 3 emphaiszes on keyboarding. Act 2 Boss is
very similar in melody to Final Boss.
....
Knuckles' Chaotix
Junko Shiratsu:
This Horizon*, Door into Summer**, Seascape/Marina Madness**, Combination*, Tachy Touch*/**, Soda Pop**, Tube Panic*, Solver Screen**, Midnight Greenhoues**, Evening Star**, Have a Happy Day*, Overture*, Speed of Sound*, Walkin'*/**, Electoria**, Chaotic World*, Surprise!*, Child's Song, Surging Power*, Take Off*/**, Act Clear*, Take a Nap*, Nice Meeting You*,
Just Another Day*/**
*Main Theme
** Swag factor
Mariko Nanba: Steel Heart, Crystal Nightmare, Pendulum, Oriental Legend, Destructive Power, Mechanical Dance ----> [Metal Sonic]