Quote:
Originally Posted by docnano
It sounds computationally intensive though; do you know if it's feasible to have dozens of such physically modeled instruments running simultaneously on one decently powered PC? If not, we may need to wait for computing power to catch up with the demands of the technology, or otherwise render individual tracks one-at-a-time (also a pain).
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I have quite a lot of physical modeling VSTi's, also including some by Applied Acoustics. Chromophone is actually a lot more CPU intensive than the Trumpet and Trombone modeling plugs I use, and I can have 7-8 of the brass plugins running at once before I notice problems. But that is because I use a low buffer size for lower latency when recording...
My CPU is an AMD quad core, not the best either, so while I am sure other CPU's can handle more, you can always freeze/bounce tracks when the count gets too high.