That's the downside of those multi-part dynamic music in most of today's games - either you have several small cues with mostly the same material, or just one complete arrangement in a sort of medley similar to a film score (Hans Zimmer is notorious for including monstrous 7-11 minute tracks on his soundtrack albums). Personally, I'm not a huge fan of this decision, but on the other side, it makes sense from the visionary experience, to experience the "whole thing" at once, like a chapter.
Also, it bothers me that some tracks aren't fully looped. It's not that they had space issues on the discs or something. "Erythia Sea" for example was one of my favorite area themes, and both day and night version only have one loop, which sucks.
I won't complain too much about this release tho, I'm very happy that it's finally here and the series came to an conclusion.
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