#1
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Apparently Hajime Wakai is in charge of music for Skyward Sword.
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(I suppose since this is Zelda we won't be hearing anything like the F-Zero X staff roll theme but A MAN CAN DREAM) |
#2
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YES YES YES YES YES!
This is exactly what I was hoping for. Wow. Rest assured, this will be a great score. Wakai is Nintendo's best orchestral composer, hands down. I'm sure other composers besides Kondo will assist, but Wakai being put at the helm is the best decision they could have made. I think he'll impress the higher-ups, and perhaps be the new go-to Zelda guy (since Nintendo seems not to care about serious Star Fox entries anymore).
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Soundcloud | A'deo Chronicle OST | Horse Isle 2 OST | Mega Man XA | Royalty-Free Music Vol.1 |
#3
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Awesome. I'm just relieved we get something new that isn't Ohta and/or Minegishi. Wakai will be a refreshing choice. Nagata would be the icing on the cake!
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#4
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I'm surprised at how little I care about this. I guess we'll see. His Star Fox 64 work is exceptional, but he never matched that quality in any of his other scores. I don't remember being very impressed with Wind Waker either, the other Zelda game he worked on.
I got crap for saying this in another thread, but Nintendo's sound team really sucks now, and I'm not sure why. I used to like them. Koji Kondo, Hirokazu Tanaka, Soyo Oka, Akito Nakatsuka, Minako Hamano. All great artists. But ever since the Gamecube era started up, they have been stuck in 'casual cute' mode, and never recovered. Maybe it's pressure from upper management or something. Unless Wakai has something up his sleave (and this will be the proof we need to see whether or not he was a one-hit wonder), I don't think this score is going to be very good. At the very least, it shouldn't be as bad as Twilight Princess. |
#5
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If he's "in charge" of the music, does that actually mean he'll be composing for Skyward Sword? Or is he going to do what Nagata did with New Super Mario Bros. Wii and simply supervise the compositions of younger composers, without composing much himself? Wakai's been at Nintendo for a decent stint of time, now--about the same as Nagata--so I wouldn't be too surprised if it's the latter.
Not that I actually want the case to be the latter, mind. I really like Wakai's melodies when they're good--and if Molgera's theme in Wind Waker truly is the work of Wakai, then I risk getting my expectations up quite considerably--though his name is attached, albeit amongst others, to some games that I'm not overly fond of. That said, it would be so refreshing to have Wakai at the helm of Skyward Sword's soundtrack; he's never been in the driving seat for a Zelda game like this before, so he could feasibly bring some ideas and feelings about music to the table that haven't been in Zelda hitherto. If they let him, that is. (Also: I'm probably making a useless plea here, but please, Nintendo: somehow, keep Minegishi and Ohta away from this game. I don't get on with those two at all. Like Raizen, I'm finding myself pining for the Nintendo composers of old.) Last edited by Uppa; Jun 23, 2011 at 12:16 AM. |
#6
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Mahito Yokota is supposed to be involved as well:
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iridescentaudio.co.uk |
#7
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Pokemon Stadium 1 & 2, Pikmin 1 & 2, Nintendogs, Smash Bros. Brawl, New Super Mario Brothers... and he was the sound director for Big Brain Academy. I'd of walked out if I knew I would have to write for so many cutesy and/or casual games. Uppa brings up a good point though--it could mean Wakai is "moving up" (in the world of entertainment, for some reason, having no part in the actual creative aspect of a product is equated with moving up") and supervising other composers. Lunar, thanks for mentioning Yokota. He was likely in charge of orchestrating the pieces that were recorded live. If he composed a little too, I'd be fine with that. I wonder whose idea it was to reverse Princess Zelda's theme for the Skyward Sword main theme? Pretty brilliant IMO, and something rarely used in game music (actually, I can't think of any examples myself). Classical composers would use all sorts of tricks like this to get the most mileage out of their themes; I'm glad someone at Nintendo thought of this, because it turned out to work great. That particular melody, when reversed, makes for a convincing main theme (though some of the chords were changed).
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Soundcloud | A'deo Chronicle OST | Horse Isle 2 OST | Mega Man XA | Royalty-Free Music Vol.1 |
#8
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Compare it to the far more ambitious 64 score. Part of it had to do with the ingenious way Wakai had melded creative orchestral composition with the limited N64 sound chip. Nothing on Command's soundtrack compares to Corneria, Aquas, or Zoness. Quote:
I'm still willing to give Wakai a fair shot with this new Zelda score. I just wanted to explain where my cyinicism is coming from, is all. |
#9
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Soundcloud | A'deo Chronicle OST | Horse Isle 2 OST | Mega Man XA | Royalty-Free Music Vol.1 |
#10
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... ... ... ... ... ... .. .. .. .. .. . . . .
Last edited by Guitarist500; Aug 24, 2016 at 12:32 AM. |
#11
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Here's some good direct feed audio for one of the dungeon themes. I like it a lot. Reminds me of Blizzard for some reason. Don't get to hear much of the battle music, but it seems more percussive heavy. Maybe that's for dungeon battles?
Bird flying game. Sounds fun! And celtic-y. Mini-boss battle. Orchestrated. Ghirahim's theme Ghirahim battle. This one sounds very Wakai to me. Percussion kicks in once Ghirahim takes out his sword. Last edited by strugglepoo; Aug 30, 2011 at 04:09 PM. |
#12
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Sounds great so far! Thanks for the... link.
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Soundcloud | A'deo Chronicle OST | Horse Isle 2 OST | Mega Man XA | Royalty-Free Music Vol.1 |
#13
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... ... ... ... ... ... .. .. .. .. .. . . . .
Last edited by Guitarist500; Aug 24, 2016 at 12:32 AM. |
#14
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ahh, knew the music would be good :J wonder if the accordion usage is a "feature" of the soundtrack... will be interesting to find out. also, grunts rather than voice acting <3
that last track is very wakai indeed. he loves his suspensions/quartal harmony.
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iridescentaudio.co.uk |
#15
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Some audio tidbits from Game Informer magazine.
On Zelda's Lullaby reversed in the main theme: Quote:
- includes a surprising use of the overworld theme from the original Legend of Zelda - original composition by Koji Kondo - this is the song you hear before starting the game Quote:
- Guardians of the Silent Realm are accompanied by industrial music akin to something in Silent Hill - this new approach to music comes as Aonuma's goal to 'break down some of the typical patterns you see in Zelda games' |
#16
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Soundcloud | A'deo Chronicle OST | Horse Isle 2 OST | Mega Man XA | Royalty-Free Music Vol.1 |
#17
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... ... ... ... ... ... .. .. .. .. .. . . . .
Last edited by Guitarist500; Aug 24, 2016 at 12:32 AM. |
#18
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There's 5 composers according to the latest Iwata Asks. Kondo only composed the opening theme. Groose's theme sounds so much like the Pirates theme from WW, so maybe Nagata is involved? I think I hear elements of Minegishi in Faron Woods. So Wakai, Kondo, Yokota, Minegishi & Nagata is my guess. Credits will probably leak within the next few days anyways.
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#19
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i think you are right about those composers. the first three are known already and the last two are pretty safe bets.
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iridescentaudio.co.uk |
#20
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Last edited by Guitarist500; Aug 24, 2016 at 12:32 AM. |
#21
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http://iwataasks.nintendo.com/interv...ward-sword/4/0
Masato Mizuta is the sound guy he interviewed. The note about Kondo comes from http://wii.ign.com/articles/121/1212231p1.html Last edited by strugglepoo; Nov 12, 2011 at 07:19 AM. |
#22
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I like the others, but I'm still hoping for a 90%+ Wakai score.
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Soundcloud | A'deo Chronicle OST | Horse Isle 2 OST | Mega Man XA | Royalty-Free Music Vol.1 |
#23
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Nope, looks like it's two of the new(er) guys:
Music: Hajime Wakai Shiho Fujii (Wii Fit, Animal Crossing: City Folk, New Super Mario Bros. Wii) Mahito Yokota Takeshi Hama (Super Mario 3D Land) Koji Kondo |
#24
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Blimey--I had Minegishi pegged as a dead-cert. And I'd vaguely suspected that maybe Tominaga would've filtered into Skyward Sword after Spirit Tracks...but those credits are extraordinary. More of this sort of variety with Zelda, please, Nintendo! (I'd like to see another Zelda with Totaka on it sometime, for example.)
I'll fess up: I was evilly hoping that Minegishi and Ohta wouldn't appear here. I'm not going to hype myself up over the matter, admittedly, as I am regrettably predisposed to looking at Fujii through a pretty negative lens--those games listed above haven't gone down too well with me--but I do hope he/she brings something new and interesting to the table. Hama I don't know from adam, so I just hope he's eager to give his own swing on things, rather than be content to attempt to emulate the styles of his superiors. It'd be nice to have a Zelda that felt unique by virtue of sounding different, from a compositional perspective as well as in terms of instrumentation. Wakai's still up there as the first credit...but I do wonder how much of the game he actually composed. I have my own conspiracy theory that Kazumi Totaka didn't compose much in the way of anything for Link's Awakening despite being the first credit, so I do wonder what the deal might be in this case. (If only we were getting an official soundtrack so we could find out...!) Last edited by Uppa; Nov 14, 2011 at 07:56 AM. Reason: Sprucing up spelling, syntax and surnames. |
#25
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they should have daisuke shiiba compose for all their games. /broken record
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iridescentaudio.co.uk |
#26
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Edit: it's up http://iwataasks.nintendo.com/interv...ward-sword/5/4 Not much revealed besides Tokyo Software Development Department coming in towards the end to help with the cinematic scenes. I guess that means Yokota & Hama mostly handled the cinematic music while Wakai & Fujii handled the rest(?) Makes sense given the ordering listed. Plus, Fujii started out with Nintendo around the time music was being added 3 years ago, and Hama only started recently with OoT 3DS and SML 3DS under Yokota. Last edited by strugglepoo; Nov 14, 2011 at 07:29 PM. Reason: addendum |
#27
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__________
Last edited by Prime Blue; Mar 31, 2012 at 09:04 AM. |
#28
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On the topic of Skyward Sword, I am very interested indeed to find out if we are going to be treated to a soundtrack born chiefly of the efforts of Wakai and Fujii. I have probably voiced similar sentiments before, but I do hope we get something kind of atypical here, as far as composition is concerned--and I really feel curious to see what sort of influences Wakai introduces. |
#29
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Last edited by Guitarist500; Aug 24, 2016 at 12:33 AM. |
#30
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Actually, just Mahito Yokota and Takeshi Hama credited for Super Mario 3D Land here. But I'm not sure where those credits come from, as the game credits were a list of all staff. It'd make sense if Yuya Takezawa and Shigetoshi Gohara once again had an implementation role. But maybe Asuka Hayazaki was involved too.
It seems that, contrary to the Kyoto branch, the Nintendo EAD Tokyo branch likes to hire more experienced musicians. Mahito Yokota worked on several scores at KOEI first. Takeshi Hama did some nice work on Devil May Cry's anime and later worked for noisycroak. Last edited by Chris; Nov 16, 2011 at 02:24 AM. |
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hajime wankai |
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