#1
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why 2.01 人ならざるもの is "Trapped Underground" ?
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#2
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It looks like it goes back to some old translations from the net. I have no idea what 人ならざるもの should be though.
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#3
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narazaru is archaism for naranu or naranai, "that which isn't human", "the inhuman one", etc.
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#4
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MJCG-80066-1 and MJCG-80066-2 are the catalog numbers for the discs, so I moved those to the media fields.
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#5
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Ah ok, will keep in mind how to deal with this type of cat. nums in the future.
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#6
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About the translation of track 1-25: Boxship. Can "箱船" be interpreted as "Shelcoof"?
Spoiler:
I'm about to watch a play-through of Saga here to see/hear/write down the usage of the the music in context of the game since I just got this OST (I've started to do this for the albums I have my own future reference) so I'll see if this track is used in conjunction with this specific ship. |
#7
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That's a shitty word-for-kanji translation anyway. There's no such thing as a boxship and if you google that you get container ships. The closest thing to 箱船 in English would be "ark."
Last edited by Aifread; Jul 17, 2019 at 08:20 PM. |
#8
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Quote:
https://www.amazon.com/Panzer-Dragoo...s%2C195&sr=8-4 The DL for the Panzer Dragoon Saga Soundtrack on amazon lists the track as "Ark" |
#9
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Okay, I'm getting further into watching this game and soundtrack; this just keeps getting better the deeper I get into it.
I'm so glad they looped "Pure Blood Seed" but I kind of wish they did the same for "Metamorphosis 1," the battle themes are the tracks that really need to room to breathe IMO. I don't think most of these tracks need to loop as much as other soundtracks do but I wish "Forbidden Land" did. Also, the town themes so far. Holy hell is "Rest" freaking amazing. |
#10
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Quote:
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#11
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my fav track stays "Atrum Dragon" (yeah I say Atrum and not that other idiocy meaning nothing)
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#12
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Yeah, I'm past that and about halfway through the third disc. About 2-02, it somewhat of reminds me of "Blackmoon Forest" in Xenogears. Not the same thing per say, but the echoing just reminds me of the other.
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#13
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Okay, I just have to ask this question because the closer I get to the conclusion of the game, the more I want to know.
Am I the only one who has a very odd relationship with the cut-scene pieces on this soundtrack? I enjoy some of them but I find others to be very irritating, and I don't mean irritating in a "sounds like nails being scraped over a chalk board" way but a "I swear I've heard a similar motif in a few movies in my life" way. I mean I kind of face-palmed when I heard the opening of "Elevator Chase" - not trying to be an ass but you just HAD to open that piece with violin strings didn't you? Given what is occurring at the part in that FMV I don't think you could be any more cliche. Anyway, sorry. I'm not trying to dump on the soundtrack but I never thought the FMV pieces would end up being such a point of contention for me when I started looking into this one. One minute I love it and the next I absolutely hate it. Still, I guess the question I want to ask is does anyone into this soundtrack really dig these tracks, or is everyone just focusiing on the during game-play stuff? |
#14
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I wouldn’t know if you’re the only one with such an odd relationship, as you call it, but I’ve never had any displeasure with the cinematic tracks, myself. I’m not sure what the issue you have with the simple string tremolo at the beginning of Elevator Chase is. It’s a common enough device for setting tension, but nothing about it sounds egregious to me, and I’ve always thought it turns into a very cool little track afterwards. I definitely view the FMV tracks as a valuable part of the score.
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