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  #1  
Old Nov 7, 2009, 02:04 PM
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Metroid Metroid is offline
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EAC does not recognize track 16 as data or whatever it is therefore no need to list it as being a track. It is just a bonus which can be recognized only by proper programs or OS's , i.e. Windows.

lol. It looks like we created the new tracklist simultaneously Secret. hehe

We need to delete the old tracklist, getting some constraints, i.e double entries as being both English tracklists.

Solved the problem after I renamed the old tracklist as "English 2", interesting.

Last edited by Metroid; Nov 7, 2009 at 02:14 PM.
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  #2  
Old Nov 7, 2009, 02:16 PM
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Secret Squirrel Secret Squirrel is offline
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So, are you sure that EAC doesn't detect the data track at all? That seems kind of odd, at least in terms of the experience I've had with that tool.
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Old Nov 7, 2009, 02:22 PM
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Yes it is kind odd, promotional releases are kind odd. Sure sure? no I'm not cause EAC has different versions, the only thing I'm sure is, the EAC version I'm using does not detect the thing and in the accuraterip database it matches as having only 15 tracks. So Let's say I do not have only EAC to back me up on this one and yes the accrip database too. The DiscID is from ACC database anyway.
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  #4  
Old Nov 7, 2009, 03:08 PM
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All Right, It looks like EAC detected the thing.

Code:
  

TOC of the extracted CD

     Track |   Start  |  Length  | Start sector | End sector 
    ---------------------------------------------------------
        1  |  0:00.00 |  3:20.19 |         0    |    15018   
        2  |  3:20.19 |  4:08.35 |     15019    |    33653   
        3  |  7:28.54 |  4:39.40 |     33654    |    54618   
        4  | 12:08.19 |  2:32.35 |     54619    |    66053   
        5  | 14:40.54 |  2:05.63 |     66054    |    75491   
        6  | 16:46.42 |  4:23.38 |     75492    |    95254   
        7  | 21:10.05 |  1:34.35 |     95255    |   102339   
        8  | 22:44.40 |  5:18.09 |    102340    |   126198   
        9  | 28:02.49 |  3:43.28 |    126199    |   142951   
       10  | 31:46.02 |  4:06.47 |    142952    |   161448   
       11  | 35:52.49 |  6:12.56 |    161449    |   189404   
       12  | 42:05.30 |  5:22.05 |    189405    |   213559   
       13  | 47:27.35 |  4:34.00 |    213560    |   234109   
       14  | 52:01.35 |  4:33.08 |    234110    |   254592   
       15  | 56:34.43 |  5:03.57 |    254593    |   277374   
       16  | 64:10.25 |  0:13.56 |    288775    |   289805
Track 16 is not detected as being a track but it appears as a data track. Do I get the freedb info via EAC if the data track is 15 no. Do I get the info if the data track is 16 tracks yes. Now which one is right? since the ACC database has the disc as having 15 tracks not as 16 tracks?

It seems when the data track is at the end of the disc things work or bug differently or maybe EAC has a detection bug concerning some data tracks and the Accurate-rip DB goes along the same way. That is the reason why the DiscID is in the ACC database.

EAC does not rip data tracks unless I'm missing something. I need to use isoBuster to do that and leave it as a data track.

The good thing is the experience we gained here.

I fixed the other tracklist and set it to default.

I was thinking about, maybe we could leave both tracklists, for example my case, why should I keep the data track since is not a track after I ripped the disc? Leaving both tracklist online here at VGMdb means that I could rely on the second tracklist that does not contain the data track to retrieve the info from VGMdb Freedb. We could add that functionality for cases like this one. Tracklists with data tracks and tracklists without data tracks, that would be a great feature.

The tracklist without data tracks could be named as English NDT = "No Data Tracks".

Last edited by Metroid; Nov 7, 2009 at 03:51 PM.
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  #5  
Old Mar 31, 2022, 05:12 AM
zierts zierts is offline
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Here's a list of the tracks with corresponding titles in the other DK64 releases:

Code:
3591140 = N/A (Nintendo of America) = N/A (Media Play) = N/A (Grant Kirkhope)

DA bANANA bUNCh = DK Rap = DK Rap = DK Rap
jUNgle MADNeSS = Jungle = Jungle Melody = Jungle Japes
the SANDS OF MySTeRy = Aztec = Aztec Melody = Angry Aztec
FASt & FURiOUS = Angry Aztec Slide (not included in other releases)
the MAD SCieNtiSt = Klanky's Tune = Kranky's Theme = Klanky Kong
tOyS'R'AliVe = Toy Factory = Factory Melody = Frantic Factory
bADAbOOM! = Funky's Tune = Funky's Theme = Funky Kong
the ClOCk iN the WOODS = Forest = Forest Melody = Fungi Forest
ROlliNg RhAPSODy = Fungi Forest Mine Cart (not included in other releases)
hiDDeN WAteRFAllS = Crystal Caves = Cave Melody = Crystal Caves
hAUNteD bANANAS = Spooky = Castle Melody = Creepy Castle
kONg-ClUSiON = Staff Credits (not included in other releases)
DA bANANA bUNCh (VitAMiN b ReMiX) = remix of 01 (not included in other releases)
jUNgle MADNeSS (kRRRAZy kONg MiX) = remix of 02 (not included in other releases)
the SANDS OF MySTeRy (Wet VeRSiON) = remix of 03 (not included in other releases)
And here's the tracks missing from the German release:

Code:
DK Island = DK's Island Theme = DK Island
Mine Cart = Manic Mine Cart = Mine Cart
Aztec Boss = Boss Battle 2 = Dogadon
Candy's Tune = Candy's Theme = Candy Kong
Shipwreck = Shipwreck Melody = Gloomy Galleon
Ship Boss = Boss Battle 4 = Pufftoss
Forest Boss = Boss Battle 5 = Dogadon Reborn
Ice Slide = Slippery Slide = Ice Slide
Hideout = Krool's Theme = Hideout Helm
The US and digital releases seem to be the better deal. Still, all albums for this game are butchered and only contain a tiny fraction of Grant Kirkhope's music. The amount he pumped out between 1997 and 2000 is insane. He's a machine.
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