VGMdb
Go Back   VGMdb Forums > Discussion > Miscellaneous Discussion > Artist Discussions
Register FAQ Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old Oct 18, 2008, 08:36 AM
Lucy's Avatar
Lucy Lucy is offline
Senior Member
 
Join Date: Dec 2007
Location: Vienna
Posts: 199
Default Koji Kondo (#190)

Since some years I wonder what's wrong with Koji Kondo? Isn't he doing well because he only compose 4-5 new tracks? Actually I thought that the Mario Galaxy OST was his complete new masterpiece, but after looking on the tracks he has done.. I really would like to know if he can't stand composing Mario Music anymore.
Reply With Quote
  #2  
Old Oct 18, 2008, 08:46 AM
Cedille Cedille is offline
Trusted Editor
 
Join Date: Sep 2007
Location: Tokyo
Posts: 2,027
Default

I guess it's Nitendo which keeps him and Miyamoto in the management role.

Quote:
WN: What is your job like now? Do you do much composition these days?

KK: A lot of my time right now is spent checking on the work of the staff, managing them. As far as composition, I did the above-ground theme in New Super Mario Bros., and the music from the demo scene in Twilight Princess.

WN: Do you want to go back and compose the whole soundtrack to a game one of these days, or are you happy to be done with that?

KK: I'd definitely like to go back and do something like that.
Reply With Quote
  #3  
Old Mar 10, 2010, 06:43 PM
kyubihanyou kyubihanyou is offline
Senior Member
 
Join Date: Dec 2009
Location: Pearl River, NY
Posts: 470
Default

NICK.KONDO comes from the credits for Soccer (NES):
http://www.mobygames.com/game/nes/soccer/credits
Reply With Quote
  #4  
Old Jun 6, 2011, 09:30 PM
Revoc's Avatar
Revoc Revoc is offline
VGMdb Staff
 
Join Date: Dec 2007
Posts: 797
Default

Quote:
Originally Posted by kyubihanyou View Post
NICK.KONDO comes from the credits for Soccer (NES):
http://www.mobygames.com/game/nes/soccer/credits
It seems these credits came from the Famicom Disk System version, but I couldn't find a recording on YouTube.

In these two interviews, Koji Kondo confirms that Devil World was his first game, followed by Mario and Zelda, but Soccer was released between Devil World and Mario....

Quote:
Iwata: Was Devil World also your debut, Kondo-san?
Kondo: Yeah.
Source

Quote:
Iwata: In our session of "Iwata Asks" covering the twenty-fifth anniversary of Super Mario Bros., you said that the second game you worked on was Super Mario Bros. Does that mean your third game was The Legend of Zelda, for which you worked on the music?
Kondo: Yes, that's right.
Source

Unless he just made the sound effects like Kung-Fu...

Quote:
Tezuka: I didn't do anything for Kung-Fu.
Kondo: I helped out a little.
Miyamoto: You helped out with the sound effects, right?
Kondo: Yeah.
Source

05 Oct 1984 - Devil World
09 Apr 1985 - Soccer (Famicom)
21 Jun 1985 - Kung Fu [sound effects]
13 Sep 1985 - Super Mario Bros.
21 Feb 1986 - The Legend of Zelda
21 Feb 1986 - Soccer (Famicom Disk System)
Reply With Quote
  #5  
Old Jun 11, 2011, 08:37 AM
Prime Blue Prime Blue is offline
Senior Member
 
Join Date: Jan 2008
Posts: 180
Default

__________

Last edited by Prime Blue; Mar 31, 2012 at 09:05 AM.
Reply With Quote
  #6  
Old Jun 11, 2011, 06:10 PM
Revoc's Avatar
Revoc Revoc is offline
VGMdb Staff
 
Join Date: Dec 2007
Posts: 797
Default

Thanks a bunch for the credits confirmation, Prime Blue. Do we have some solid source that says that Koji Kondo has worked in Soccer? We still don’t know 100% sure if NICK.KONDO = Koji Kondo, despite the fact that these seems obvious. Since the nickname appears even in the Famicom version, Soccer should be the second game that he worked in the music.

Nice track compilation, btw.
Reply With Quote
  #7  
Old Jun 13, 2011, 04:33 AM
Prime Blue Prime Blue is offline
Senior Member
 
Join Date: Jan 2008
Posts: 180
Default

__________

Last edited by Prime Blue; Mar 31, 2012 at 09:05 AM.
Reply With Quote
  #8  
Old Mar 11, 2010, 02:03 AM
Blitz Lunar's Avatar
Blitz Lunar Blitz Lunar is offline
Trusted Editor
VGM Artist
 
Join Date: Apr 2008
Location: UK
Posts: 774
Default

"NICK.KONDO"...?
__________________
iridescentaudio.co.uk
Reply With Quote
  #10  
Old Oct 28, 2010, 03:46 AM
landlin landlin is offline
Junior Member
 
Join Date: Oct 2010
Posts: 3
Default

Hello, Dear Koji!

I`ve transferred my message to this theme
http://vgmdb.net/forums/showthread.php?t=5144

Good luck for you!

Last edited by landlin; Oct 28, 2010 at 08:34 AM.
Reply With Quote
  #11  
Old Mar 15, 2011, 05:54 PM
Kenology Kenology is offline
Junior Member
 
Join Date: Mar 2011
Posts: 27
Default

It's so disappointing to me that Kondo has been reduced to this role. Ever since the N64 days, I always wanted to hear what he could do when not hindered by lackluster sound quality. Now we have the chance and we only get thrown a bone here or there.

Would love for him to do a full score again. AND he needs to be rewarded with a full orchestral Zelda concert - preferably orchestrated by a competent arranger (unlike the awful second half of Symphonic Legends).
Reply With Quote
  #12  
Old Mar 15, 2011, 06:50 PM
Xenofan 29A Xenofan 29A is offline
Senior Member
 
Join Date: Jan 2009
Posts: 609
Default

Quote:
Originally Posted by Kenology View Post
It's so disappointing to me that Kondo has been reduced to this role. Ever since the N64 days, I always wanted to hear what he could do when not hindered by lackluster sound quality. Now we have the chance and we only get thrown a bone here or there.

Would love for him to do a full score again. AND he needs to be rewarded with a full orchestral Zelda concert - preferably orchestrated by a competent arranger (unlike the awful second half of Symphonic Legends).
I agree with the sentiment, and think that he could do better than any of Nintendo's current staff, but really, that criticism of the Symphonic Legends arrangement is unwarranted. Like it or not, it's certainly competently arranged.
Reply With Quote
  #13  
Old Mar 16, 2011, 03:26 AM
Zanasea's Avatar
Zanasea Zanasea is offline
VGMdb Staff
 
Join Date: Dec 2007
Location: France
Posts: 625
Default

Quote:
Originally Posted by Kenology View Post
preferably orchestrated by a competent arranger (unlike the awful second half of Symphonic Legends).
I'm sorry, but Jonne Valtonen is a fantastic arranger. His orchestrations are infinitely more daring than any Zelda rendition made before, so indeed it was quite risky, but his technique is definitely excellent.
Reply With Quote
  #14  
Old Mar 16, 2011, 02:23 AM
Blitz Lunar's Avatar
Blitz Lunar Blitz Lunar is offline
Trusted Editor
VGM Artist
 
Join Date: Apr 2008
Location: UK
Posts: 774
Default

ehh, blah, the sound is icing! and i'm sure he is happy with that role haha. less work more pay!

kondo has always written great music. he gravitates to the sorts of harmonies/voicings that i like. to me it isn't important whether his ideas are realised by a symphony orchestra or by midi patches. i would like to hear him write some fully orchestral music though, maybe just for curiousity's sake ~ skyward sword would be a good opportunity, provided it suits the slightly more colourful/fantasy art style ~ but i know i'd like it because it's kondo, not because it's orchestral. if anything, i've found his songs for Super Mario Galaxy 1+2, Twilight Princess and Wind Waker less compelling than his earlier music, despite there being less hinderance with sound.
anyway, i suspect skyward sword will have full production/streamed audio, at least for the mainstay of the soundtrack, though i'd anticipate the approach being more like SMG; orchestral fused with other stuff, and being on the lighter/fluffier side stylistically. i suppose it also depends who writes for it.

unfortunately there's this sense that orchestration is intrinsically superior in any scenario. i wonder sometimes if i am the only person who disagrees on that point. sometimes i think it can be at the expense of charm and ingenuity, since everyone is doing it.

as for nintendo's current staff... regarding orchestration you may be right. it doesn't seem like any of them specialise in orchestrated music, although it could be that the games simply haven't called for orchestral music yet, and it doesn't seem like nintendo deploys their staff in that sort of idiomatic way (they all appear to tackle all styles and genres.) Wakai's done some good things i suppose. pretty much anything daisuke shiiba touches turns to gold as well; i'm pretty certain if he were to do orchestral work it'd be brilliant... again, because it's compelling composition from the ground up, not superficially extravagant as a priority.

kondo's mentioned he wants to do full soundtracks again in future sooo i guess we'll see, i anticipate when the time comes there would at least be some orchestrated music.
__________________
iridescentaudio.co.uk
Reply With Quote
  #15  
Old Mar 16, 2011, 04:42 AM
Jormungand's Avatar
Jormungand Jormungand is offline
 
Join Date: Jul 2009
Location: Wisconsin, USA
Posts: 932
Default

Quote:
Originally Posted by Blitz Lunar View Post
unfortunately there's this sense that orchestration is intrinsically superior in any scenario. i wonder sometimes if i am the only person who disagrees on that point. sometimes i think it can be at the expense of charm and ingenuity, since everyone is doing it.
Actually, I don't think everyone is doing it. Those who do, often do half-heartedly by having poor arrangements and little rehearsal time.

What MOST are doing is using high-quality orchestral samples to imitate a real orchestra but are doing it in a streamlined way, and I really can't stand that, especially when it comes out of the West. It's often so over-engineered that it sounds generic.

I would vastly prefer a lo-fi MIDI orchestra written by a competent composer than a live or great-sounding synth orchestra written by a Zimmerclone.

Quote:
as for nintendo's current staff... regarding orchestration you may be right. it doesn't seem like any of them specialise in orchestrated music... Wakai's done some good things i suppose.
Starfox 64 and Star Fox Assault have the best orchestral music (in terms of orchestration) as far as Nintendo goes. Wakai definitely knows his way around the orchestra.
Reply With Quote
  #16  
Old Mar 16, 2011, 09:02 AM
Xenofan 29A Xenofan 29A is offline
Senior Member
 
Join Date: Jan 2009
Posts: 609
Default

Quote:
Originally Posted by Jormungand View Post
I would vastly prefer a lo-fi MIDI orchestra written by a competent composer than a live or great-sounding synth orchestra written by a Zimmerclone.
I have a hard time telling the difference between the two, at least when it comes to Zimmer clones!
Reply With Quote
  #17  
Old Mar 16, 2011, 04:28 PM
CHz's Avatar
CHz CHz is offline
VGMdb Administrator
 
Join Date: May 2007
Posts: 3,512
Default

Quote:
Originally Posted by Jormungand View Post
Starfox 64 and Star Fox Assault have the best orchestral music (in terms of orchestration) as far as Nintendo goes. Wakai definitely knows his way around the orchestra.
Wakai wasn't involved with Assault beyond his themes from SF64 being arranged, was he? The game credits sound only to Yoshie Arakawa and Yoshinori Kawamoto of Namco, who developed the game: http://www.mobygames.com/game/gamecu...ssault/credits.
Reply With Quote
  #18  
Old Mar 16, 2011, 04:46 PM
Jormungand's Avatar
Jormungand Jormungand is offline
 
Join Date: Jul 2009
Location: Wisconsin, USA
Posts: 932
Default

Quote:
Originally Posted by CHz View Post
Wakai wasn't involved with Assault beyond his themes from SF64 being arranged, was he? The game credits sound only to Yoshie Arakawa and Yoshinori Kawamoto of Namco, who developed the game: http://www.mobygames.com/game/gamecu...ssault/credits.
Blah. Not Assault, my bad. The DS game. Star Fox Command.
Reply With Quote
  #19  
Old Mar 16, 2011, 12:53 PM
Blitz Lunar's Avatar
Blitz Lunar Blitz Lunar is offline
Trusted Editor
VGM Artist
 
Join Date: Apr 2008
Location: UK
Posts: 774
Default

yeah i'm not making the distinction between live/recorded and sampled orchestra, i just mean the whole approach of using that specific ensemble and all that goes with it.
__________________
iridescentaudio.co.uk
Reply With Quote
  #20  
Old Mar 16, 2011, 02:13 PM
Razakin's Avatar
Razakin Razakin is offline
Trusted Editor
 
Join Date: Sep 2007
Location: Hämeenlinna, Finland
Posts: 593
Default

I wish Nintendo would retire Kondo as something like music supervisor and bring Akito Nakatsuka to compose some new Zelda stuff, his score for Zelda II is so damn good. Probably the second best Zelda score after Link to the Past.
__________________
vgmdb - serious business, only.
Reply With Quote
  #21  
Old Mar 16, 2011, 04:54 PM
CHz's Avatar
CHz CHz is offline
VGMdb Administrator
 
Join Date: May 2007
Posts: 3,512
Default

Ah, gotcha. Haven't heard that one myself, maybe I'll check it out.
Reply With Quote
  #22  
Old Jun 27, 2011, 11:25 PM
Guitarist500 Guitarist500 is offline
Senior Member
 
Join Date: Nov 2010
Posts: 207
Default

... ... ... ... ... ... .. .. .. .. .. . . . .

Last edited by Guitarist500; Aug 24, 2016 at 08:37 AM.
Reply With Quote
  #23  
Old Aug 30, 2011, 02:06 AM
Guitarist500 Guitarist500 is offline
Senior Member
 
Join Date: Nov 2010
Posts: 207
Default

... ... ... ... ... ... .. .. .. .. .. . . . .

Last edited by Guitarist500; Aug 24, 2016 at 08:37 AM.
Reply With Quote
  #24  
Old Dec 17, 2012, 06:39 PM
dissident93's Avatar
dissident93 dissident93 is offline
Trusted Editor
 
Join Date: May 2011
Location: USA
Posts: 1,149
Default

Not sure if this is common knowledge, but the first game Koji composed for was the arcade version of Punch Out.

Quote:
Kikizo: What was your first compositional work?

Kondo: The music for the arcade game "Punch-out."
Reply With Quote
  #25  
Old May 8, 2013, 04:15 AM
strugglepoo's Avatar
strugglepoo strugglepoo is offline
Senior Member
 
Join Date: Oct 2008
Location: Canada
Posts: 303
Default

More composing, less supervising.





...
__________________
last.fm // youtube // The Wind Waker II (2014)
Reply With Quote
  #26  
Old May 9, 2013, 05:36 PM
dissident93's Avatar
dissident93 dissident93 is offline
Trusted Editor
 
Join Date: May 2011
Location: USA
Posts: 1,149
Default

The Japanese Wikipedia lists his birthyear as 1961, but VGMDB/English Wiki says 1960. Which is correct?

And I agree strugglepoo, Nintendo needs to let Koji do an entire (or at least half) soundtrack again. He has stated he would love to, but Nintendo only wants boring orchestrations now.

Last edited by dissident93; May 9, 2013 at 05:59 PM.
Reply With Quote
  #27  
Old May 9, 2013, 06:38 PM
CHz's Avatar
CHz CHz is offline
VGMdb Administrator
 
Join Date: May 2007
Posts: 3,512
Default

I looked over some scans really quickly and the only one I could find with a birth year, TKCA-71824, says 1961.
Reply With Quote
  #28  
Old May 9, 2013, 08:24 PM
dissident93's Avatar
dissident93 dissident93 is offline
Trusted Editor
 
Join Date: May 2011
Location: USA
Posts: 1,149
Default

ah thanks!
Reply With Quote
  #29  
Old Nov 9, 2013, 07:43 PM
Guitarist500 Guitarist500 is offline
Senior Member
 
Join Date: Nov 2010
Posts: 207
Default

... ... ... ... ... ... .. .. .. .. .. . . . .

Last edited by Guitarist500; Aug 24, 2016 at 08:37 AM.
Reply With Quote
  #30  
Old Nov 9, 2013, 08:56 PM
dissident93's Avatar
dissident93 dissident93 is offline
Trusted Editor
 
Join Date: May 2011
Location: USA
Posts: 1,149
Default

All the new, original music is done by Yuko Takehara. Kondo is only credited for his reused tunes, as you said.
Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Koji Haishima (#25991) nextday Artist Discussions 3 Mar 3, 2017 11:52 PM
Koji Uchikado (#11334) whatkind Artist Discussions 0 Aug 15, 2016 07:53 PM
Koji Matsuzaka (#19385) whatkind Artist Discussions 0 Jul 18, 2016 08:48 AM
Koji Hayama (#416) Chris Artist Discussions 10 Oct 22, 2015 02:00 PM
Hiroshi Kondo (#1532) CHz Artist Discussions 2 Aug 20, 2008 04:49 AM