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  #1  
Old Mar 6, 2011, 07:31 AM
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Secret Squirrel Secret Squirrel is offline
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Where does the "Yoko Shimomura, Isao Abe" arrangement credit come from? I dont see it on the other Street Fighter II albums.
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Old Mar 6, 2011, 07:54 AM
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additionally, is there any reason why Junta isn't listed in the composer field? granted I'm not sure we know who that is currently...
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Old Mar 6, 2011, 02:43 PM
kyubihanyou kyubihanyou is offline
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Originally Posted by Secret Squirrel View Post
Where does the "Yoko Shimomura, Isao Abe" arrangement credit come from? I dont see it on the other Street Fighter II albums.
That's because that's referring to the arcade version. This is the SNES version which, even though it's the same people and the tracks would naturally be by the same people, is still an arrangement of the original version. Conceptually, it's no different from the Genesis and TG16 versions of SFII: Champion Edtion (Tadashi Joukagi, Setsuo Yamamoto) and (Mari Yamaguchi, Isao Abe), respectively.

I honestly only went ahead with this and Vol. 4 because you had no problems with Vol. 11 (with Iwai) and Vol. 8 (without Iwai). I assumed you understood the intricacy of those two - which is ironic since those are more detailed than the others - so I went ahead with the rest based on that. Just following your lead.

Last edited by kyubihanyou; Mar 6, 2011 at 03:59 PM.
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Old Mar 9, 2011, 10:37 PM
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See this thread for general notes about what I'm trying to do with these albums: https://vgmdb.net/forums/showthread.php?t=6420.


01~05: STREET FIGHTER II
Yoko Shimomura composed all of the original arcade music except Sagat's theme and the new challenger and round start jingles, which were done by Abe: http://gamemusic.pl/en/my-japonczycy...obalny-zasieg/. None of those themese are present, so this is all Shimomura.
SNES: "Sound Design: Yoshihiro 'Oyabun' Sakaguchi, Youko 'P♪' Shimomura, Tatsuya 'Anie' Nishimura, Isao 'Oyaji' Abe" - https://www35.atwiki.jp/sfcall/pages/608.html. Sakaguchi and Nishimura had mainly non-composition sound roles, so the music was probably just Shimomura and Abe. They may have even handled their own compositions only.
EDIT (2011-05-23): These specific pieces are reused in SFIIT, which credits Sakaguchi with sound design and Nishimura with sound effects: http://www.youtube.com/watch?v=7oVgFVQDY8M&t=1m20s. Since they weren't responsible for music there, that should mean they weren't responsible for the original SFII versions either, leaving only Shimomura and Abe.
EDIT (2021-03-25): I changed my mind on this; Nishimura and Abe not being credited with music in SFIIT doesn't necessarily tell us anything about the music that was reused from SFII, just that they presumably didn't work on any of the music that was done for SFIIT (of which there was at least one song).

06~08: Card Master
"Music Composers: Jun Ishikawa, Hirokazu Ando" - http://www.youtube.com/watch?v=_c1iQB0JF6E&t=4m33s. I hate this game so much, but the soundtrack rules.

09~10: Maka Maka
"Sound Artist: Mitsuyasu Tomohisa" - http://gdri.smspower.org/credits/misc.txt. (Masahiro) Kusunoki is later credited for sound effects, so that should be good for music.
EDIT (2020-05-19): The tracks here aren't original game audio, but are arranged (or are the original versions before downconverting to SNES). Thanks Aifread

11: Super Valis
"Music & Sound Compose: Junta" - http://www.youtube.com/watch?v=qCCUqjWWYKM&t=29m39s. I'm fairly certain this tune was original for the SNES version of the game. At the very least, it's different from the TG-CD stage 1 theme. The original music was done by わかめ, Junta (じゅんた), and Shingo Murakami (村上 慎吾): https://www.youtube.com/watch?v=EDJ_5coqztw&t=1h33m08s.

12~13: Heracles no Eikou III
The scans only say "Heracles no Eikou" without specifying the game in the series. Thankfully, tracks with the exact same titles from the third game appear on this album: http://vgmdb.net/album/4835. "Sound Staff: Atomic.H, S.Momoi, Ngja.M, Shogo, Z.Yamanaka" - https://www.youtube.com/watch?v=4SpyaCbsD4s&t=11m43s.
EDIT (2018-05-18): We have credits now oh baby

14~16: Magic Sword
The SNES version credits the original arcade composer, but it doesn't have any sound credits of its own. "Arcade Staff - Sound: M. Gotoh" - https://www.youtube.com/watch?v=vVdixRJZ-6g&t=3m37s.

17~19: Super Inindou
These tracks were somehow tagged as being from Super Uncharted Waters, that's embarrassing. Anyway, the original PC-88 soundtrack was by Fiori Wakakuwa (http://vgmdb.net/album/909), but I have no idea if these are arrangements or original compositions.
EDIT (2018-07-31): All three of these songs were present in the original soundtrack. Arranger still unknown.

20~21: Last Fighter Twin
No end credits. Norihiko Togashi lists the game as a work: http://nj-pop.jp/profile-nori.html. Perhaps other composers?

22: Rushing Beat
"Sound Composer: Zoso.Takashiba, Atsu.Isemura" - https://www.youtube.com/watch?v=rFCXiEBCl6k&t=2m22s. Yasuhiko Takashiba was a Jaleco guy; among other things, he worked on Super Earth Defense Force: http://vgmdb.net/album/14628.

23: Exhaust Heat
"Music: Masanao Akahori (Opus Corp)" - http://www35.atwiki.jp/sfcall/pages/183.html
EDIT (2013-11-26): Updated with SNES credits.

24: SUPER CUP SOCCER
"Composer: CMS Takeshi" - http://www35.atwiki.jp/sfcall/pages/933.html
CMS Takeshi = Takeshi Ichida by correspondence with TOSE staff: http://www.vgmpf.com/Wiki/index.php?...Takeshi_Ichida.
EDIT (2013-11-26): Updated with SNES credits.

25: Top Racer
This track ("Title" in the SNESmusic set) is an arrangement of the Lotus Turbo Challenge II ending theme, originally composed by Barry Leitch: http://www.exotica.org.uk/wiki/Lotus_Turbo_Challenge_2. MobyGames and such say the SNES music was done by Leitch and Hiroyuki Masuno, but I couldn't verify that.

26: STG
This is the stage 2 theme, which is an arrangement of the arcade stage 2 theme.

Arcade: "Composed: Sho" - https://www.youtube.com/watch?v=SQY9p4KZT4Q&t=16m05s. Shotaro Sasaki was a member of Athena's sound staff. He's credited under his full name in Castle of Dragon (ARC) and just "Shotaro" in Sword Master (NES). "Sho" should be him too.

SNES: "Composer: Sho, Aka Ishibashi" - https://www.youtube.com/watch?v=l-MO-yqvTPc&t=49m30s. Aka Ishibashi should be Koichi Ishibashi, another Athena sound guy who conveniently enough is also credited in both Castle of Dragon ("Manupilator: Kouichi Ishibashi") and Sword Master ("Sound: I. Koichi"). Ishibashi's roles are mainly SFX/programming/etc. He may be bAsHEE, who is credited for sound in Shienryu. EDIT (2011-12-12): bAsHEE is part of Lip on Hip. Koichi Ishibashi is credited for sound for Quiz Kirameki Star Road (dead link sorry) as part of SAME CREATIVE along with Mitsuhiro Tabata, who as WACHA is also part of Lip on Hip. Plus, bAsHEE's Twitter account now says his name is Koichi Ishibashi. Sounds like a good association to me!

27~28: Battle Blaze
"Sound: M. Matsuura, Sizlla, M. Kase, M. Koyama, K. Sawa" - https://www.youtube.com/watch?v=09xTBk5bnr8&t=19m38s. Megumi Matsuura, Sizlla Okamura, and Masaki Kase were all Sammy sound staffers; all three worked on Viewpoint: http://vgmdb.net/album/1140. Masayoshi Koyama (C-lab.) and Kazuo Sawa (DSP) have a few games in common (Love Quest, Grandread).
EDIT (2013-11-26): Music composed just by Megumi Matsuura & Masaki Kase, confirmed by Sizlla: https://twitter.com/sizokmr/statuses/385981030177320961.
EDIT (2013-11-27): GameFAQs and Arcade History claim there's an arcade version of this game and I originally stated there was here, but that appears to be false: https://twitter.com/sizokmr/status/405356056198402048.

29~30: Future GPX: Cyber Formula
"Sound: J.K" - https://www.youtube.com/watch?v=idbFGv551vA&t=2h13m46s. Deduced as Junya Kozakai based on shared staff with other Arc-developed games.

31: Air Management
Unlike a lot of KOEI games, this was released first for the SNES and later for the PC-98! No credits though. :[

32: Hat Trick Hero
Arrangement of a theme from the original arcade Hat Trick Hero (Football Champ overseas).
Arcade: "Sound: OGR, Yack" - https://www.youtube.com/watch?v=4mgjOMzq68k&t=28m43s.
SNES: "Sound Editor: Ishi Babio (Zunata), Wiz Master (Zuntata), Pochi (Zuntata)" - http://www.youtube.com/watch?v=uQMPQSvrEtk&t=6m36s
EDIT (2013-11-26): Updated with SNES credits.

33: Super Bowling
This game doesn't seem to have credits.

34: Super Birdie Rush
"Sound: Shogo Sakai, Emi Shimizu, Takafumi Miura" - http://www35.atwiki.jp/sfcall/pages/875.html
EDIT (2018-07-31): Updated with credits.

35: Zan II: Spirits
This game is probably based on the PC-98 game Zan II: Kagerou no Toki, composed by Motoi Sakuraba: http://vgmdb.net/album/9559. I don't know if this track is an original SNES composition or not, nor who did the SNES version's music.
EDIT (2018-07-31): This soundtrack is a mix of arrangements from the original game and new music, and this is a new composition.

36~37: Gousou Jinrai Densetsu: Musya
"Music Composer: 飛鳥川 清子" - https://www.youtube.com/watch?v=g102-LIqJG8&t=44m22s. Even the English version's credits are in Japanese, so NO NAME READING FOR YOU
"Sound Arrengement: Tenpei Sato, Naoto Niida" - https://www.youtube.com/watch?v=g102-LIqJG8&t=44m55s.

38~39: Phalanx
"Sound Composer: S. Yamaguchi" - https://www.mobygames.com/game/snes/phalanx/credits. Who is this guy, I want to shake his hand because the stage 2 theme is beyond badass.
EDIT (2020-10-30): Neither of these tracks was apparently used in-game, so I'm not actually going to credit Yamaguchi for them, since we can't be sure that they're the composer. Though they definitely sound like the rest of the music from the game.

40~41: Contra Spirits
"Music Compose: Miki Yanagisawa, Masanori Adachi, Tappi Iwase" - http://vgmdb.net/album/696. Aki Hata claims to have done two tracks on her website (but doesn't name them): http://blog.livedoor.jp/aki_hata/?p=82 (dead link sorry).

Last edited by CHz; Mar 25, 2021 at 07:27 PM. Reason: Changed my mind about what SFIIT's credits mean for SFII
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  #5  
Old Mar 10, 2011, 01:20 AM
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Quote:
Who is this guy, I want to shake his hand because the stage 2 theme is beyond badass.
his music reminds me of Hiroyuki Masuno a bit, though it could be because they've both composed for Kemco titles (seems like they share the same samples across many soundtracks): http://snesmusic.org/v2/profile.php?...r&selected=150

Quote:
CMS Takeshi
*bangs head against wall* whoooo is this person
there's a snesmusic thread here that might be some help: http://snesmusic.jukor.net/viewtopic.php?f=29&t=55
again, KungFuFurby probably knows more.

Quote:
I couldn't find credits. GMCL says Masanao Akahori.
I think that is right. I can remember downloading an exhaust heat set from zophar 7-8 years ago and the composer being listed as AKAHORI MASANAO. couldn't tell you specifically where that comes from though.

Quote:
I hate this game so much, but the soundtrack rules.
second.
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  #6  
Old Mar 10, 2011, 07:00 AM
kyubihanyou kyubihanyou is offline
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Quote:
Originally Posted by CHz View Post
See this thread for general notes about what I'm trying to do with these albums: https://vgmdb.net/forums/showthread.php?t=6420.


01~05: STREET FIGHTER II
Yoko Shimomura composed all of the original arcade music except Sagat's theme and the new challenger and round start jingles, which were done by Abe: http://www.gamemusic.net/interview.php?id=13. None of those themese are present, so this is all Shimomura.
SNES: "Sound Design: Yoshihiro 'Oyabun' Sakaguchi, Youko 'P♪' Shimomura, Tatsuya 'Anie' Nishimura, Isao 'Oyaji' Abe" - http://bgr44.speedgamer.net/gsl/sfc/st2/sf2.html. Sakaguchi and Nishimura had mainly non-composition sound roles, so the music was probably just Shimomura and Abe. They may have even handled their own compositions only.
As you'll see when you come to the later volumes, Turbo has more specific credits (http://www.youtube.com/watch?v=7oVgFVQDY8M#t=1m20s). Sakaguchi is only involved with the sound software (with the addition of Yasushi "Ikebomb" Ikeda in Turbo); Nishimura is just the sound effects, leaving Shimomura and Abe to the music, where the tracks would naturally have to have been done by the same people. The only exception to this being Yuki "3D" Satomura having done the only BGM added between SFII and SFIIT: Four Devas Ending, as Shimomura does list both of the SNES versions on her studio midiplex site.

Last edited by kyubihanyou; Mar 10, 2011 at 07:02 AM.
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  #7  
Old Nov 25, 2013, 06:22 PM
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Battle Blaze: According to this, Megumi Matsuura and Masaki Kase composed, Sizlla Okamura directed, and Kazuo Sawa programmed. Which leaves Koyama, who wrote the sound driver.
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Old Nov 26, 2013, 05:37 PM
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Awesome, thanks. Sizlla Okamura: best Japanese VGM composer Twitter?
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Old Nov 27, 2013, 04:47 AM
VRC-7 VRC-7 is offline
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It's up there.

He also doesn't know of any arcade version. I don't know where that started.
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Old Nov 27, 2013, 12:28 PM
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Quote:
Originally Posted by VRC-7 View Post
He also doesn't know of any arcade version. I don't know where that started.
That would explain why the couple of references that list it don't have a single shred of information about it.
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Old Feb 4, 2017, 04:46 PM
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I was told by a former TOSE composer that CMS Takeshi is Takeshi Ichida.

As for Top Gear, I remember Barry telling me he did all the music, and he was provided (horrible) instrument samples (I think he said by Kemco). I'm pretty sure Hiroyuki Masuno either programmed the game's sound driver, or just provided the instrument samples. I believe he told me the instruments were provided by Sony.

Top Gear, as far as I know, does not have credits. However, the ROM has some hidden credits text, which lists Barry and Hiroyuki for music.
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Old Feb 9, 2017, 12:09 PM
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Quote:
Originally Posted by Doommaster1994 View Post
I was told by a former TOSE composer that CMS Takeshi is Takeshi Ichida.
For some reason I acknowledged this fact in 2012 but never updated my music library to reflect it. Cool that he's the same person as Hi-Tech-Icchy.
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Last edited by Blitz Lunar; Feb 12, 2017 at 05:24 AM.
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  #13  
Old May 18, 2020, 11:57 PM
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The Maka Maka tracks on this are arranged. I don't have vol. 4 but I would assume those are as well.
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Old Oct 30, 2020, 06:56 AM
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I've not played the game myself to confirm, but the two Phalanx tracks appear to be unused. They're not on Rom Cassette Disc in Kemco (not even with the other unused tracks on disc 3), or EGG's digital release of the original X68k OST, or any of the gamerips I've looked at on youtube. I suspect they might be new tracks written for the SNES version to go along with new features that were later scrapped? I know something like that happened with Technosoft's MD port of Devil's Crush, and keep in mind this album predates the game by about six months. Based on the titles, it looks like the tracks were written for an option (weapon) select screen and a new cutscene.

Given the "New Game Sound Museum" theme of these albums, I think we can expect to find more early draft/unused stuff like this if we keep our eyes and ears open. I'd especially watch out for any game released after the magazine issue.

Last edited by Aifread; Oct 30, 2020 at 07:22 AM.
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Old Oct 30, 2020, 03:15 PM
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Because this album doesn't give artist credits, I'm actually gonna remove S. Yamaguchi from those tracks in that case, since we can't technically be sure they weren't by another composer if they weren't in the game. Though they absolutely sound like they're by the same person!

Quote:
Originally Posted by Aifread View Post
Given the "New Game Sound Museum" theme of these albums, I think we can expect to find more early draft/unused stuff like this if we keep our eyes and ears open. I'd especially watch out for any game released after the magazine issue.
Yeah, there are absolutely "secret" arranged/prototype tracks on a whole bunch of these albums. I caught a few during research, but I wasn't actually comparing every single track with the in-game versions, as you can tell from your findings
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Old Feb 25, 2022, 09:09 PM
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This is another instance of the disc insert and pages' tracklists not matching up:

Disc Insert:
23 タイトル

Pages 18 & 19:
23 BGM1

For what it's worth, the music does play on the title screen of Exhaust Heat.

Edit: Top Gear's hidden credits.

Last edited by Jedi QuestMaster; Feb 25, 2022 at 09:52 PM.
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