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#1
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I'm new here and I decided to add the tracklist both in English and Japanese. I fucked up and in the end I added accidentally 2 tracklist in japanese. Anyone can delete the first japanese tracklist? The second one is from Falcom's website with the tracklist. Thank you very much and I'm sorry.
Talking about the music itself, it's me or the Ys IV's arrangements have a sound quality worthy of a Pre-Arrange Album? I mean, just hear 'Battle #58' on YouTube and you will see it. At least the new songs sounds very good. |
#2
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done
if in the future you make another error like this one, you can change the language into "delete" (useful for people who can delete erronous tracklists) Last edited by Phonograph; Oct 26, 2012 at 12:06 PM. |
#3
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#4
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I'm surprised how tiny the tracklist is, considering the original Ys IV is about 60-80 tracks long. This seems to be about half that, with several new stuffs in there.
Curious. Edit: Also surprised no reprint of the Ys IV Perfect Collections. Those things have been due for reprinting for close to 10 years now, this would seem like the optimal excuse. Last edited by GoldfishX; Oct 26, 2012 at 01:24 PM. |
#5
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The lack of Karna disturbs me the most.
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#6
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You should be more than disturbed with all the music that didn't appeared in the game. Now they released the tracklist, we got to the conclusion that the following Ys IV's songs did not appear in the game: Quote:
And I don't know if I'm happy or not to see 'Tower' in the OST when it's an unused track. At least it doesn't have a Rebook Audio version so the arrangement itself doesn't hurt as much as the rest like, for example, Harlequin's Temptation (it doesn't have Star Trek voices! WTF?) Last edited by Matron; Oct 26, 2012 at 03:23 PM. |
#7
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There's a new interview in Dengeki with Falcom president about Celceta (in japanese). He says that the main directors of Celceta never knew Celceta was based off of Ys IV until half way through development and that Ys Celceta was supposed to be 'Ys 8'. Maybe there's something interesting about the sound quality or something.
BTW, it seems the game has new music and surprisingly the sound quality is FAR better. Just hear this examples people, it's good stuff: 1, 2 and 3. I think it's half new and half remake, but I'm not sure. Last edited by Matron; Oct 28, 2012 at 05:52 AM. |
#8
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Thank you Hellacia.
And yes, back on topic: I really like samples 1 and 2. Not sure how I feel about the third ... yeah it rocks in a DragonForce kind of way, and Jindo-esque violin is cool, but it is a little too much for the senses. |
#9
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But seriously, I don't get why the new music sounds better than the arranged music (not even the sound quality is meh, the arrangements itself are rather boring (well I actually like 'Tower' and 'Battle #58' is disappointing, but it's not too difficult to be better than both JDK Specials)). Anyone knows if the Dengeki interview says something about the music? I want to believe that Falcom Sound Team was to busy this year with the Nayuta's OST, the arranged ZnK Evolution OST, Boss Zanmai and the Ys album. |
#10
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Coming from a huge fan of the Ys IV Perfect Collections, Ys IV Redbook and even the Ys IV JDK Special (chiptune de-mixes of most of the original Ys IV score), the tracks I've sampled aren't doing it for me at all. I want to say it's mostly the samples being used. Crater of Gidonia is probably the best track I've heard thus far and I'm mixed with how it sounds overall.
Felghana lost me because it tried to do too much of everything, nothing particularly well (hard rock, techno and orchestral vs the splendid keyboard-laced power rock of the redbook audio). Some of the newer tracks have this identity crisis trait, but even the straight rock tracks are just outright boring and pretty stagnant. In my mind, the Ys IV Perfect Collections are one of the cornerstones of VGM (despite the fact that several tracks are simply reused and possibly remastered versions of the redbook audio) and my thinking is you either improve on them or don't even attempt. This music doesn't come close to them. |
#11
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#12
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This thread has garnered some attention! Like Razakin and Hellacia, I am of the same mind that The Oath in Felghana is a masterpiece of VGM, it's one of my all-time favorites and I wouldn't be without but a single track on it (I don't care for the game over track). For me, the examples posted here aren't so bad. It's just that it's too easy (for me, at least) to start making comparisons to Felghana's arrangement quality right away, and then sure, this stuff will seem lackluster. Maybe I'm unfairly expecting something of this soundtrack. When it comes out, I look forward to listening to it in full and getting a feel for its entirety, because the samples can only do it so much justice as a full musical work.
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#13
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I think that is why I do not care for newer Falcom samples...Yonemitsu's synths and drum programming were just so damn colorful and guitars were not overused, more like well-placed for maximum effect. And I far prefer Yonemitsu's style of electronica to the beats in newer Falcom soundtracks. The Sorcerian and Ys IV Megamixes are all great stuff. It's same dillemma I have with his Perfect Collection stuff vs old school JDK Band. Kishimoto's arrangements rock harder, but Yonemitsu's are more well-crafted and planned out. Last edited by GoldfishX; Oct 28, 2012 at 04:38 PM. |
#14
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Could anybody teach me how much of this soundtrack is from Ys IV? Only those credited to the freelance artists? (Jindo, Okajima and Kamikura) Or is there more?
The staff role credits four individual names of Falcom's current in-house sound team, but it's likely their roles were closer to arrangers and "Falcom Sound Team jdk" here actually means that of a totally different generation (consisting of Atsushi Shirakawa, Hirofumi Matsuoka, Masaru Nakajima, Naoki Kaneda and Takahiro Tsunashima). |
#15
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Just going by titles and not listening to the music, the following are from Ys IV:
Disc 1 - Tracks 3, 4, 5, 6, 7, 8, 9, 11, 18, 19, most likely 17 Disc 2 - Tracks 2, 3, 6, 9, 11, 13, most likely 5 and 16. So about half. |
#16
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Someone should add the original composers of Ys IV ala Brandish: The Dark Revenant.
Judging by the credits, only the new songs uses real instruments. I still can't figure why the hell they put Ys IV stuff on this game when his president says in interviews things like "this is not Ys IV" or "Ys Celceta was planned to be Ys 8". It's just ugh. Also, Falcom hired Toshinori Hiramatsu for some guitar stuff? Nice... Oh shit, now I remembered The Legend of Xanadu and how Falcom will never make a remake or an official Super Arrange Version. That game has a lot of great music, and I mean A LOT (3 CDs with 110 music tracks). Last edited by Matron; Oct 31, 2012 at 11:39 AM. |
#17
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bah Ys IV-2 (4*2=8)
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Last edited by Matron; Nov 1, 2012 at 04:44 AM. |
#20
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So the credits of this album would be pretty complicated; if this album doesn't cover every composition on Ys IV or Brandish: The Dark Revenant, it'd not be that good to list every possible composer from the staff credit, and perhaps the safest way is to keep things just plain "Falcom Sound Team jdk", no individual names. We're currently unable to credit artists without specifying roles, and that's also one of the problems here. |
#21
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What I recommend is to put as composers something like this: Quote:
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#22
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Where does "Atsushi Shirakawa, Hirofumi Matsuoka, Masaru Nakajima, Naoki Kaneda, Takahiro Tsunashima" come from, incidentally? Dawn of Ys has a generic sound team credit, according to MobyGames whereas SEMO list those aforementioned people, along with Mieko Ishikawa.
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#24
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Dammit Falcom. Why they just put "All music by Falcom Sound Team jdk" in all their albums without a composer list? Ironically, they DO cite the arrangers and the performers. Last edited by Matron; Nov 2, 2012 at 03:34 PM. |
#25
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I feel the need to put this in a separate post.
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I'm told these are prototypes for a PC-98 release that never happened. The same might have happened with TLoX, but it's different there. |
#26
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In every description of the Ys IV JDK Special I've read claims it uses the Sharp X68000 synth... but on what basis do people make this claim? Most Japanese sites only refer to it as FM music, and I hear no sign of the X68000's PCM Channel in any of the songs.
So, could it be that the music on that CD and the Falcom Special Box '95 is not using the X68000 chip, but the PC-8801's? Or more precisely, that this was the "source music" Falcom was possibly GOING to use, but ended up giving to Tonkinhouse and Hudson to make their versions instead? It seems to make more sense to me, and I thought someone mentioned that Falcom had initially planned to make it themselves on the PC-8801/9801 before not doing so... for... some reason... Maybe because Falcom was to busy developing The Legend of Xanadu? In any case, I could be completely wrong, so feel free to say what you think. |
#27
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Whatever it is, it sounds awesome. The enhanced bass really makes some of my favourite tracks stand out. |
#28
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I've never really been on board with Soukaigi, outside of Fire Wire, as I tend to prefer Kikuta's "gamier" sounding works (Seiken 3 being my favorite). |
#29
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Anyone saw anything interesting on the interview I posted in the page 1? It seems Kondo talk about the development of the game and more. I found this summary on the XSEED forums:
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#30
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More or less, he says they had talks about doing their own Celceta Ys for +10 years (previous ones were by other companies based on Falcom's ideas), and now with the 25 anniversary jumped to the chance.
At the beginning the staff deliberately didn't play or consider Ys IV(s) to avoid preconceptions (evidently Kondo had already). Only halfway through the development when things were more set they started to add feedback (memorable scenes, voice actors, arrangements, etc). The music is meant to be a mix of old and new. No idea about the "Ys 8" or "directors were clueless" parts. Since Falcom didn't make any Ys IV, I guess they "can't" remake them? It's clear they want it to be their own thing, inviting to new users, and with the right amount of nostalgia too. EDIT: Celceta > PC YsIV 102 > 108 103 > 207 104 > 205 105 > 110 106 > 116 107 > 114 108 > 117 109 > 303 110 > 313 111 > 112 114 > 208 117 > 201 118 > 214 119 > 106 202 > 107 203 > 209 204 > 302 (Special Box '95) 206 > 306 207 > 305 (Special Box '95) 210 > (Ys 1) 211 > 213 213 > 314 216 > 301 The rest (1.01, 1.12, 1.13, 1.15, 1.16, 2.01, 2.05, 2.08, 2.09, 2.14, 2.15, 2.17) are new (only ones arranged by Jindo and co.) Last edited by Dag; Nov 16, 2012 at 07:55 AM. |
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