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  #1  
Old Mar 6, 2011, 01:34 PM
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Secret Squirrel Secret Squirrel is offline
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I don't know where to start with this one, but we really need an explanation of all of these composer edits. Please read this thread.

Also, I don't know how much sense it makes to link a composer who may have worked on a track. For example, if 5 composers worked on a soundtrack, and one track is included on another album, do we link all 5 of those composers for that one track?
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Old Mar 6, 2011, 03:43 PM
kyubihanyou kyubihanyou is offline
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Quote:
Originally Posted by Secret Squirrel View Post
I don't know where to start with this one, but we really need an explanation of all of these composer edits. Please read this thread.
-Arrangement for 30-32:

OK, I'll admit I assumed Super Ghouls 'n Ghosts was based off of Ghouls 'n Ghosts (which Kawamoto composed); cannot say I knew much past the two common themes, but neither of those are on here, and now I see that even they have their unique differences (it takes in-process mistakes like these to really make me learn something). It seems I have a weakness when it comes to Capcom music after all. :/

-> Mari Yamaguchi (as Mari) composed the music for the SNES version http://www.youtube.com/watch?v=hKJG9A8Z4Ww#t=5m11s

Also, here's some more recognizable names.

-Demon's Castle = Castle of the Emperor
-Demon Lord Samaeru = Sardius
-Lava Cave = Crucible of Flame

-Arrangement for 33-36: Explained in Vol.3's forum. I'd naturally assume they stuck to the same tracks as the arcade version.

-Arrangement for 37-40: (http://vgmdb.net/album/3603)
->Area Battle No.2 = Aviation Division BOSS / Project 4 Stronghold BOSS, originally composed by Matsumae and arranged for Yamaguchi for the SNES version
->Area Battle No.4 = Supply Force, an original composition by Yamaguchi

-Arrangement for 39-40:
->Stage Battle No.1 = Metro City Slums (in both versions)
->Stage Battle No.2 = Warehouse (in both versions)

->Yoshihiro Sakaguchi (as Youki chan's papa) composed the original arcade version (credited for "Music/Sound"). http://www.youtube.com/watch?v=Yp81u4prvmQ#t=8m56s
->Toshio Kajino (as Bull) was credited for the SNES version using the same credit. http://www.youtube.com/watch?v=VB1FfMZRUDw#t=5m56s

Quote:
Originally Posted by Secret Squirrel View Post
Also, I don't know how much sense it makes to link a composer who may have worked on a track. For example, if 5 composers worked on a soundtrack, and one track is included on another album, do we link all 5 of those composers for that one track?
You didn't have a problem with Mega Man X, where all five artists were present on virtually all albums associated with the game until just a few months ago? Final Fight 2 and BoF are mosquito bites compared to that behemoth.

Last edited by kyubihanyou; Mar 6, 2011 at 03:57 PM.
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  #3  
Old Mar 6, 2011, 08:37 PM
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Originally Posted by kyubihanyou View Post
You didn't have a problem with Mega Man X, where all five artists were present on virtually all albums associated with the game until just a few months ago? Final Fight 2 and BoF are mosquito bites compared to that behemoth.
To be honest, those albums weren't even on my radar until you fixed them. I know there are a lot of albums in the database that are just as bad, and they'll need to be fixed sometime.
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Old Jan 22, 2012, 03:46 AM
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Oh, I guess I'm doing these again. Let's see how long it takes me to get bored this time around.

See this thread for general notes about what I'm trying to do with these albums: https://vgmdb.net/forums/showthread.php?t=6420.


Game-by-game composer information is given on this album. Names double-checked with this site: http://homepage1.nifty.com/c-akimo/m...ag_l/mag08.htm. (dead link now, sorry.)

Starting with this album, these discs are named after the month they were released. This means that this album has the same title as TIM-SFC21, released in August 1994. To help differentiate them when I get to that album in the year 2055, I've added "(1993)" to the end of the display title here. I will probably change this later if I can think of something better.

I'm also thinking strongly about using an abbreviated display title for these, because the full titles are stupidly long at this point. MORE ON THIS STORY AS IT DEVELOPS

01~04: Dai-3-Ji Super Robot Taisen
Listed composer: Shinichi Tanaka
"Music: Shinichi Tanaka" - https://www35.atwiki.jp/sfcall/pages/680.html.

05~07: Silva Saga 2
Listed composer: Opus Studio Inc. ((株)オーパス)
"Music: Katsuhisa Ishida, Masanao Akahori (Opus Corp.), Jun Enoki (Opus Corp.)" - http://www35.atwiki.jp/sfcall/pages/861.html.

The album credits Opus, and Ishida is conspicuously not credited as part of Opus in the staff roll, so that may rule him out for composition of these specific tunes.

Track 5 has slightly better sound quality than the other two tracks, so my guess is that the "original version" in the title refers to how it sounded before it was downsampled for the SNES.

08~10: Mazinger Z
Listed composer: Shinichi Tanaka

This game seems like it might not have any credits: http://www.youtube.com/watch?v=kpVp5iTi63o&t=2m07s. It's possible some kind of emulator bug is occurring here because the characters' mouths are moving in the ending but there's no text, but I've seen the same thing in other videos too. :shrug:

WinkySoft developed this, though, so Shinichi Tanaka makes perfect sense as a composer. No reason to doubt this.

11~13: Bishoujo Janshi Suchie-Pai
Listed composers: Suguru Ishida, Atsuyoshi Isemura
I don't have credits for you, but both have worked on other Jaleco games.

14~15: Mega-Lo-Mania
Listed composer: Koji Hayashi
"Title Music: Richard Burdett, Richard Joseph; Japanees Version Staff - Sound Composer: Koji Hayashi" - https://www.nicovideo.jp/watch/sm25954596 (9:58, 10:35)
Track 14 is a cover of the original Amiga title theme. Track 15 is original to the SNES version.
EDIT (2019-07-17): updated with staff roll credits

16~19: Super Formation Soccer 2
Listed composers: Masamichi Yamazaki, Hironori Tanaka, Hideto Maeda
"Composer: Masamichi Yamazaki, Hironori Tanaka, Hideto Maeda" - http://www.youtube.com/watch?v=U9PiRWVo7VM&t=7m29s.

20~25: All Japan Pro-Wrestling
Listed composer: Iku Mizutani
"Sound Unit: Iku Mizutani" - https://www.youtube.com/watch?v=H6sb0FU4yuE&t=21m50s
EDIT (2019-07-17): updated with staff roll credits

26~29: Dragon Slayer: The Legend of Heroes II
Listed composer: Falcom Sound Team J.D.K.
"Sound: Takashi Kutsukake, Tomoko Matsushima; Compose: Falcom Sound Team J.D.K." - https://www.youtube.com/watch?v=4lTvyahYzq4&t=16m59s
Original PC-88 music composed by Mieko Ishikawa & Atsushi Shirakawa: http://tk-nz.game.coocan.jp/ysmusic/...t_EdII_88.html. Since the SNES staff roll does credit Falcom for music, I'm not sure if that means they did the SNES conversion themselves or if Kutsukake & Matsushima did.
EDIT (2019-07-17): updated with staff roll credits

30~32: Chohmakaimura (Super Ghouls 'n Ghosts)
Listed composer: Alfh Lyra
"Music Composer: Mari" - https://www35.atwiki.jp/sfcall/pages/457.html.

33~36: Street Fighter II
Listed composer: Alfh Lyra

Yoko Shimomura composed all of the original arcade music except Sagat's theme and the new challenger and round start jingles, which were done by Abe: http://gamemusic.pl/en/my-japonczycy...obalny-zasieg/. So that's track 33 by Abe and the rest by Shimomura.

SNES: "Sound Design: Yoshihiro 'Oyabun' Sakaguchi, Youko 'P♪' Shimomura, Tatsuya 'Anie' Nishimura, Isao 'Oyaji' Abe" - https://www35.atwiki.jp/sfcall/pages/608.html. These specific pieces are reused in SFIIT, which credits Sakaguchi with sound design and Nishimura with sound effects: http://www.youtube.com/watch?v=7oVgFVQDY8M&t=1m20s. Since they weren't responsible for music there, that should mean they weren't responsible for the original SFII versions either, leaving only Shimomura and Abe. They may have even handled their own compositions only.
EDIT (2021-05-07): I changed my mind on this; Nishimura and Abe not being credited with music in SFIIT doesn't necessarily tell us anything about the music that was reused from SFII, just that they presumably didn't work on any of the music that was done for SFIIT (of which there was at least one song).

37~38: Area 88 (U.N. Squadron)
Listed composer: Alfh Lyra
This had an OST: https://vgmdb.net/album/3603
Track 37 is "Supply Force" on the OST, an SNES-original composition by Mari Yamaguchi, and track 38 is "Aviation Division BOSS / Project 4 Stronghold BOSS," a cover of an arcade version song originally by Manami Matsumae.

39~40: Final Fight
Listed composer: Alfh Lyra
Arcade: "Music, Sound: Youkichan's Papa"
SNES: "Music, Sound: Bull" - https://www.youtube.com/watch?v=10oqMA5W-gs&t=41m02s.

Yoko Shimomura says on her works list that she made a small, uncredited musical contribution to Final Fight: http://www.midiplex.com/works.html. So it's not safe to assign composition solely to Yoshihiro Sakaguchi. Both tunes here were originally featured in the arcade version, though, so Toshio Kajino for arrangement is good. EDIT (2012-09-22): Yasuaki Fujita made an uncredited contribution to this game, "BGM 9" (Uptown part 2), but that piece is not featured here. EDIT (2019-07-17): We have specific composer credits from the Clarice Disc Final Fight series soundtrack; track 39 is "ROUND1 SLUM1/ROUND4/ROUND6" and track 40 is "ROUND1 SLUM2", both by Manami Matsumae.

41~43: Final Fight 2
Listed composer: Alfh Lyra
"Music: Bun Bun, Mari, Yuki, Setsuo, Yuko, Anie" - http://www.youtube.com/watch?v=ImU1YDo1Wu4&t=1m05s.

44~47: Breath of Fire
Listed composer: Alfh Lyra
Thanks to Yasuaki Fujita, we can say that track 44 is by Mari Yamaguchi and the rest are by Fujita!

Last edited by CHz; May 7, 2021 at 10:50 PM. Reason: Changed my mind about what SFIIT's credits mean for SFII
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Old Jul 17, 2022, 08:42 PM
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Jedi QuestMaster Jedi QuestMaster is offline
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Does anyone know if this includes a cutout page with artwork? I just realized mine doesn't have one.

Strange if they decided not to do this on the eighth volume of the series (AFAIK, only the first two didn't).
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  #6  
Old Jul 18, 2022, 04:17 AM
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None with my copy too. So yeah, looks like they missed to include it
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Old Jul 26, 2022, 08:37 PM
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Quote:
Originally Posted by CHz View Post
Starting with this album, these discs are named after the month they were released. This means that this album has the same title as TIM-SFC21, released in August 1994. To help differentiate them when I get to that album in the year 2055, I've added "(1993)" to the end of the display title here. I will probably change this later if I can think of something better.
The only other thing I can think of is to use the full title. In this case:

Super Famicom Magazine August News Volume Special Supplement SUPER FAMICOM NEW GAME SOUND MUSEUM with CAPCOM MUSIC COLLECTION

...while the 1994 issue is simply:

Super Famicom Magazine August News Volume Special Supplement

Not sure if this works for other same month issues, though.
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Old Aug 7, 2022, 05:52 PM
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Originally Posted by suicider View Post
None with my copy too. So yeah, looks like they missed to include it
I'm inclined to believe this issue doesn't include any artwork:

1. The artwork pages (even the half pages) have their own page numbers. This magazine isn't missing any page numbers. It even includes a registration card, and that has a page number. The only possibility is that the artwork page is the very last page before the insert, and I've seen other images of the magazine being opened that look just like mine: link

2. I've yet to see this artwork online, anywhere. I always see the index cardboard, the magazine, or the CD by itself in a jewel case, never anything else.

3. Whenever the opportunity comes, it's conveniently missing. Take this completed auction, for example: https://page.auctions.yahoo.co.jp/jp...on/x1035607529 These are three volumes in succession: August, September, and October without their indexes nor the magazines. Two of them have their artwork cut out and inserted into jewel cases, one of them doesn't.

4. Okay, I'm not sure about this one, but I did buy a handful of these SFC magazines with unopened CD indexes from the same seller. Though I did buy others from different sellers, it's hard to believe out of all 21 magazines, this is the only one that's incomplete (actually, I'm still trying to find Vol. 1's & 2's artwork ).

I'm going to let this rest now.

Last edited by Jedi QuestMaster; Aug 26, 2022 at 09:30 PM.
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