#31
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To amend my previous post, I just read (from the source of the leak) that the Limited Edition liner notes are just really lacking in composer/arranger breakdowns. I'd be surprised if the regular edition corrects this. |
#32
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I went for a leak more for the sake of having a tracklist rather than "getting the credit" on composer breakdown actually. Last edited by franzito; Dec 21, 2016 at 05:07 AM. |
#33
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Looks like I was wrong on some Aoki picks and right on others (I always suspected the fishing BGM, and Altissia and the Altissia gondola ride were fairly obvious). I never heard Flying R in-game, and Over the Waves plays during a scene that's covered entirely by SFX and dialogue.
__________________
Soundcloud | A'deo Chronicle OST | Horse Isle 2 OST | Mega Man XA | Royalty-Free Music Vol.1 |
#34
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Man, that digital cover is hideous. Was their entire international marketing campaign based on edge? Glad I was able to get a non-US/EU copy of the game to avoid similar.
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#35
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Glad this is out. Had really high expectations for it. They were not met but the soundtrack is still great. I feel I prefer 13's over it though.
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#36
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I found a strong addition to the series musical history, but, as you said, XIII (despite the game's reception) "came full circle" in a stronger, well-rounded way.
Last edited by franzito; Dec 26, 2016 at 07:10 AM. |
#37
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Google Play has a promo where you can get any album for 50% off. This OST is available there so you can get it for a little over $10.
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#38
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My copies have yet to arrive as they are bundled with a release coming out in January - do any of the editions list arranger credits?
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#39
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I bought the CD version and there are no individual composer/arranger credits.
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#40
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Thank you
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#41
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Deeply disappointing that SE has made this choice.
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#42
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Can't say the same. Many of the compositions pay homage to previous scores, which comes down to Nobuo Uematsu mostly and the others here and there.
Plus, the Regalia seem to have a playlist with tons of past tunes which makes the overall score nostalgia-driven. And as a Plus soundtrack is yet to be announced (or not), perhaps it'll follow this trend? Last edited by franzito; Dec 26, 2016 at 07:17 AM. |
#43
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#44
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I'll be posting individual track credits here and on the other albums. The individual artists are credited in the mp3 tag data included on the Bluray disc versions.
Here are the tags from the bluray OST version: Quote:
Last edited by dancey; Dec 28, 2016 at 03:40 PM. |
#45
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I found this soundtrack to be monotonous and uninspiring.
Bring back nobuo! For me vgm is on a real downward spiral. Where's the sense of magic, story telling, character? Apart from having a bang average story and easy gameplay the soundtrack pretty much was the most disappointing thing for me in the game. This is of course just my opinion so I hope I don't hurt any feelings. Won't be picking this up. Graphics and gameplay weren't half bad though |
#46
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This is what I could find: Composed/Arranged by Yoshitaka Suzuki (confirmed by him on his Twitter account): Veiled in Black (Arrangement) RAVUS AETERNA (composition, but it uses Shimomura's themes) Hellfire (composition, uses some of Shimomura's themes) Also Suzuki probably arranged "Stand Your Ground", "Hunt or Be Hunted" and more... and a number of cutscene tracks. Arranged by Mitsuhiro Ohta (credited in the Ultimate Collector's Edition soundtrack): A Quick Pit Stop Blues de Chocobo Arranged/orchestrated by Kaoru Wada (credited in drammatica, memoria and the Square Enix Sampler Vol.11): NOX AETERNA A Premonition NOX DIVINA OMNIS LACRIMA Somnus Orchestrated by Sachiko Miyano (as seen in Kingsglaive's end credits): LUNA (and probably "Prayer de LUNA" as well...) Shota Nakama probably arranged/orchestrated everything that was recorded with the Video Game Orchestra, but there's no list for these tracks. The only ones that I'm sure about are the ones that were in the Episode Duscae demo ("Horizon", "The Fight is On!", "Veiled in Black", "Fantastica!"). I have no idea about the contribution of John Graham, Naoki Masumoto and Nicolas Alvarez, though. It's very frustrating. Square Enix is usually thorough when it comes to credits... Last edited by Zanasea; Jan 6, 2017 at 04:01 PM. |
#47
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To be honest, I was looking forward to the bombastic tracks the most because I think they fit the theme of the game more often than the whimsical tracks of previous FF titles. "NOX DIVINA" and "OMNIS LACRIMA" being two of my standouts for battle themes. One fits the introductions of the summons very well, the other made doing the large fights against mythical monsters interesting considering their backgrounds. Character themes were serviceable, I enjoyed both of Ardyn's quite a bit. Aranea's "Invidia" fits what little character she had in the game pretty well, too. Though that's all I can really say regarding this category, because aside from Noct and his friends no one else stood out. No one else had more screen time than what was required of them, so if they did have a theme I hardly had any time to appreciate it. This goes for Luna especially. I feel that, for an album as a whole (along with the game), only the set pieces and battle themes actually stood out. The vast, open world being FFXV's biggest downfall. I spend a good 90% listening to "Rodeo de Chocobo", which despite fitting the furry little guys very well, became a chore to listen to. If I took the Regalia out for a spin, I ended up listening to the older FF soundtracks more than I heard XV's throughout my 50 hour trek. If I chose to take a hike, I was greeted to nothing but silence, with the occasional wind and monster roar. Occasionally "Sunset Waltz" or "Wanderlust" plays, but if I entered the menu for whatever reason it stopped playing. As Jormungand put it, it's immersion breaking. Despite that, both tracks do fit the overall world and are very nice to listen to, when they play to their full extent that is. I don't want this to become a review of the game, so I'll stop here. I think it's safe to say that after a 10 year wait, this game and its music are simply 'fitting'. Though I am disappointed, I am very happy to know that the development of FFXV is over as I've long felt that it gave Square Enix too many problems, delaying other long awaited titles (KHIII) and ultimately becoming a burden for the good folks that poured their hearts into making a game that was coming out to be flawed from the very beginning. Whether Shimomura is holding out her very best for Kingdom Hearts 3, I don't know, but I really hope that is the case. As for FFXVI, I might be the minority on this one but I hope Square sticks with the Luminous engine. Though it has its faults, it has a lot of upsides to it. One of which is the scale of the game, where big is big and small is small. It made fights like the Titan or Levithian's very fun in a way. Very happy to see the comparisons to XIII's score, too. Though the game wasn't that great, I think Hamauzu did a marvelous job with the overall feel of the world and his excellent violin work. FFXV's weak score made me appreciate XIII's all the more, which I still find myself listening to. |
#48
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I think all three of the XIII soundtracks are brilliant in their own right. Lightning Returns has some of the best exercises in genre where XV completely fails.
Out of this release, I've gotten a very good 25-40 tracks that really do it for me. I don't think the game makes the best use of its music (the menu/car interruptions on Sunset/Valse and Wanderlust are criminal mistakes) but there's still a lot to love here. I'd be happy to see Nobuo try another soundtrack if he kept his 80s dad rock crap out of the equation. His Before Meteor XIV contributions are mostly very well-produced but anytime he hits a true blue synthesizer or guitar, I find myself looking for bleach. |
#49
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I'd agree that the soundtrack as a whole is disappointing, but the themes that I do enjoy, I enjoy write a bit, and vice versa. The comparison with the XIII OST is nice as well, and I thought the same thing while playing XV well, it shows just how good the XIII OST was. |
#50
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It always helps me playing the game so I can reach a verdict about its music properly. I find funny when some people say "this / that track is forgettable / weak / whatever".
I remember when I listened to "Forever Fugitives" (track 15, 2nd DISC, FF XIII OST) before playing the game and I thought this track was amazing and probably theme of some worth-watching, breakthrough scene. I'd be very disappointed by discovering it was related to a Serah / Snow's tense but *makes me yawn* cutscene (it didn't sound to me like a "couple in distress" theme...) Anyway... to each his own. Last edited by franzito; Jan 7, 2017 at 03:04 AM. |
#51
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I've been listening to the OST a lot, and need to write down my thoughts so I can move on and be done with about half of it forever. I've written track-by-track commentary for the whole thing. It's organized by composer/arranger credit, ascending.
TL;DR in the commentary I chastise Suzuki, praise 25% of Shimomura, wish Shibata had done more like Cartanica, and gush over Aoki. I also make some guesses about arrangers. All in all, I collected about 42 "keeper" tracks, some of which are just there to make the FF15 experience more complete even if they're not amazing. I believe the standout tracks are as follows: 105 Wanderlust (Suzuki, Shimomura) 110 Horizon (Nakama, Shimomura) 202 Veiled in Black (Nakama, Shimomura) 207 Reel Rumble (Aoki) 211 Unsettling Aura (Shimomura) 214 Cosmogony (Shimomura) 302 Disquiet (Shimomura) 305 Listen Up (Shimomura) 307 Impending Peril (Shimomura) 308 Up for the Challenge (Shimomura) 315 Altissia (Aoki) 316 Altissia - Gondola Ride (Aoki) 321 Song of the Stars (Shimomura) 403 Cartanica (Shibata) 405 Careening Into Danger (Shimomura) 406 Tenebrae (Shimomura...allegedly) 418 Magna Insomnia (Shimomura)
__________________
Soundcloud | A'deo Chronicle OST | Horse Isle 2 OST | Mega Man XA | Royalty-Free Music Vol.1 |
#52
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And thanks for your thoughts, Jormungand, interesting thoughts. I personally didn't mind the bits of bombast in FFXV as I thought it made sense with the game's themes but I can tell you there was too much of it. Quote:
I can understand how you feel about the character themes. I personally felt that some of them fell flat since some characters were hardly on screen long enough for me to "contextually" care. But Noctos, Ardyn, and Areana had pleasurable themes. Last edited by Kraken; Jan 28, 2017 at 12:57 PM. |
#53
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#54
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#55
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Nice to see Nakama taking things in stride, too Last edited by Kraken; Jan 29, 2017 at 09:54 AM. |
#56
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Ok, so the 'artist' tag in the above list (http://vgmdb.net/forums/showpost.php...7&postcount=44) is pretty irrelevant, given every single one is Shimomura.
This situation is pretty annoying, it especially seems odd for SQEX to be so lazy, especially about such a major game. Well any I get wrong, I'm blaming YOU, people-at-Square. |
#57
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#59
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The fact that they're the most precise we've ever found yet leads me to think they are accurate. I've checked the tracks for which we already have some details, especially regarding arrangers, and they all seem correct. The only thing that might be weird is the lack of arranger credits for "LUNA", because in Kingsglaive it is said to be orchestrated by Sachiko Miyano (maybe they just don't credit orchestrators but only arrangers and Shimomura arranged it herself, which is possible – she arranged drammatica herself but let Kameoka orchestrate). But overall, this looks pretty solid to me. Also if you check the credits for the other Square Enix albums in their database, they all have complete and accurate credits.
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#60
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The credits were given by the publisher, so they are accurate. And yes, orchestration tends to be a different credit than arrangement.
You won't often find an orchestrator listed on these online shops - it's usually only found in the booklet. |
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