#1
|
|||
|
|||
Sonic Game Gear music unofficial breakdown thread
Allow me to make sense of these twelve all in one place
[Remember... Bold = Confirmed, Italics = Implied] First, the easy ones... Sonic 1 [8-bit] (http://www.youtube.com/watch?v=-m7C8uBBeQ8#t=5m28s) -Music Compose (old songs from Sonic 1 [GEN/MD]): Masato Nakamura -Music Compose (new songs); Music Re-Arrange (old songs): Yuzo Koshiro -No specific Sound Effects aside from Nakamura being Sound Producer [which is just carried over from the Genesis version] Sonic Drift (http://www.youtube.com/watch?v=C1KOTn0a-1U [at 0:44]) -Music Compose (old song from Sonic CD): Masafumi Ogata (Sonic - You Can Do Anything) -Music Compose (new songs); Music Re-Arrange (old song) & Sound Effects: Masayuki Nagao (N. Gee) Tails' Skypatrol (http://www.youtube.com/watch?v=XJOPpydWCkg#t=7m30s) -Music Compose: Chikayo Fukuda (Chikayo)* -Sound Effects: Kazune Hiiragi (Kazunechan)* *Reinforced by Ristar [GG] credits (http://www.youtube.com/watch?v=cv3Q89h809s#t=17m34s) Tails Adventures (http://www.youtube.com/watch?v=R4DUQIt1kEY#t=2m14s) -Music Compose & Sound Effects: Kojiro Mikusa (K. Mixa) Sonic Labyrinth (http://www.youtube.com/watch?v=8M-RIQP1X7M#t=1m20s) -Music Compose & Sound Effects: Atsuko Iwanaga (A. Iwanaga)* *http://www.mobygames.com/developer/s...operId,233599/ Sonic Blast/G Sonic (http://www.youtube.com/watch?v=Qd4NwMSc2Gw#t=2m45s) -Music Compose & Sound Effects: Kojiro Mikusa Now for the main attraction... Sonic 2 [8-bit] (http://www.youtube.com/watch?v=245ea71VCE8#t=1m20s) -Music Compose: Masafumi Ogata (Gatao) --->Title ["Main Theme"] (Same whistle found in Green Hills Zone) --->Green Hills Zone (Precursor to Sonic - You Can Do Anything) --->Gimmick Mountain Zone (sounds like Collision Chaos) --->Crystal Egg Zone (sounds like Green Hills Zone and Tidal Tempest) --->Power Up/Invincibility (sounds like Wacky Workbench) ["Main Theme"] --->Player Down/Life Lost ["Main Theme"] --->Chaos Emerald (Sounds like Act Clear) --->Bad Ending (sounds like Green Hills Zone) ["Main Theme"] --->Good Ending (sounds like Bad Ending) ["Main Theme"] --->Game Over (sounds like Good Ending) ["Main Theme"] -Music Compose: Naofumi Hataya (Nao Chan) --->Opening Demo/Introduction/Scrambled Egg Zone (very similar song in The Hybrid Front) -> http://www.youtube.com/watch?v=zUQlbwRIf8Q --->Act Start (sounds like Palmtree Panic) --->Sky High Zone (sounds like Metallic Madness) --->Aqua Lake Zone (sounds like Boss and Sky High Zone) --->Boss (GG) (Sounds like Scrambled Egg Zone and Boss (MS)) --->Boss (MS) (Sounds like Scrambled Egg Zone) --->Act Clear (Sounds like Act Start) ["Main Theme"] -Music Compose: Tomonori Sawada (Dawasa) [only composed 1 track] --->Under Ground Zone --------> See also "Sonic Goes UG Mix" [see next post] -Sound Effects [most likely]: Masafumi Ogata Sonic Chaos/Sonic & Tails (http://www.youtube.com/watch?v=GbEzcGVbIss#t=5m06s) -Music Compose (old songs from Sonic 2 [8-bit]): Masafumi Ogata, Naofumi Hataya (Title, Player Down/Life Lost, Electric Egg Zone Act 3[/Opening Demo/Introduction (GG)/Scrambled Egg Zone], Final Boss) -Music Compose (new songs); Music Re-Arrange (old songs) [and possibly Sound Effects]: Kojiro Mikusa (Mix) --->Opening Demo/Introduction (GG) ["Main Theme"] --->Player Select ["Main Theme"] --->Act Start ["Main Theme"] --->Turquoise Hill Zone (sounds like Final Boss [i.e. "Main Theme" association]) --->Sleeping Egg Zone (sounds like Turquoise Hill) --->Special Stage Intro ["Main Theme"] --->Special Stage 1 (sounds like Opening Demo/Introduction [GG]) ["Main Theme"] --->Special Stage 2 (sounds like Special Stage 1 and Sonic Blast) ["Main Theme"] --->Special Stage Clear (with Special Stage) --->Act Clear ["Main Theme"] --->Zone/Boss Clear ["Main Theme"] --->Power Up/Invincibility ["Main Theme"] --->Speed Up ["Main Theme"] --->Rocket Shoes ["Main Theme"] --->Miss/Player Down/Life Lost ["Main Theme"] --->Final Boss (sounds like Turquoise Hill) --->Bad Ending (aka "Game Over 1") ["Main Theme"] -> Composition used again in another Aspect game (where Nagao is uncredited) --->Good Ending (aka "Ending") ["Main Theme"] --->Credits/Staff Roll ["Main Theme"] --->Continue ["Main Theme"] --->Game Over (aka "Game Over 2") ["Main Theme"] --->Unused Track* -> Composition used again in another Aspect game (where Nagao is uncredited) -Music Compose (new songs); Music Re-Arrange (old songs) [and/or Sound Effects]: Masayuki Nagao (Nagao N. Gee) --->Title (BARELY altered from Sonic 2 [8-bit] version, but still different [mainly at the end]) ["Main Theme"] -> Composition used again in another Sega game (where Mikusa is uncredited) --->Boss (Sounds like Sonic Drift 2's "Death Egg") --->Gigapolis Zone (MS) (sounds like Gigapolis Zone (GG)) --->Gigapolis Zone (GG) (sounds like Spring Yard from Sonic Drift [http://www.youtube.com/watch?v=yzyt0GsyS_0]) --->Mecha Green Hill Zone (sounds like Boss) --->Aqua Planet Zone (MS) (sounds like Gigapolis [MS]) --->Aqua Planet Zone (GG) (not too different from MS) --->Electric Egg Zone (sounds like Aqua Planet) --->Electric Egg Zone Act 3[/Opening Demo/Introduction (MS)] (sounds like Boss) -No specific Sound Effect credits given, but Nagao is more likely in this case *http://www.youtube.com/watch?v=6bxufCv1uo4 [Supported by Mikusa's appearance in the Staff credits of Sonic Triple Trouble (Nagao does not show up in those credits)] Dr. Robotnik's Mean Bean Machine (http://www.youtube.com/watch?v=oq35o86ZgrU#t=2m23s) -Sound Programmers: Masayuki Nagao (Nagao 'N' Gee), Masanori Hikichi (Hiki), Nittoku Inoue (Lotty), David Javelosa --->Old music is naturally Nagao's and/or Hikichi's --->New music is most likely by Lotty (otherwise it's 'N' Gee and/or Hiki) --->Sound is done by David Javelosa (just like GEN version) Sonic Spinball (http://www.youtube.com/watch?v=s-V1yhVOHSA#t=8m30s) -Music Compose & Sound Effects: Paul Gadbois (Music Director), Dave Delia, Howard Drossin, Brad Scott Gish --->Paul Gadbois (most influence) --> Level Start/Clear, Toxic Pools, The Machine, Final Showdown, Bonus Level/Credits [deep]; Title (arrangement) [deep] --->Dave Delia (whatever else that's new that remains) --> Lava Powerhouse [light] --->Howard Drossin (old music from GEN version) --> Title (composition); Most likely it was arranged by Paul Gadbois because it shares the same sound --->Brad Scott Gish --> Most likely Sound Effects Sonic Triple Trouble/Sonic & Tails 2 (http://www.youtube.com/watch?v=DpGTnQ3WLCU#t=9m40s) -Music Compose (old unused song from Sonic Chaos): Kojiro Mikusa (K. Mixa) (Sunset Park Zone Act 3)* ** -Music Compose (Bad Ending from Sonic Chaos): Kojiro Mikusa (K. Mixa) (Bad Ending)* ** -Music Compose (new songs); Music Re-Arrange (for Sunset Park Zone Act 3): Yayoi Wachi (Yayoi F.) -Sound Effects [most likely]: Kojiro Mikusa (K. Mixa) [boss hit sound effect from here used again in both of his games]* , Saori Kobayashi (Saori.K), Tomoko Sasaki (Tomoko), and Fumie Kumatani (Fumi) [rest of sound effects are different from those heard in Sonic Blast, which are all done by Mikusa]* *Based on their appearance in the credits (under Staff) Kojiro: http://www.youtube.com/watch?v=DpGTnQ3WLCU#t=9m28s Saori: http://www.youtube.com/watch?v=DpGTnQ3WLCU#t=9m06s **Originated from Sonic Chaos/Sonic & Tails (http://www.youtube.com/watch?v=6bxufCv1uo4). Nagao's absence in this game's credits furthers this. Sonic Drift 2 (http://www.youtube.com/watch?v=vXD6rv4hGK0#t=1m58s) -Music Composer (old songs from Sonic 3): ??? (S3 Invincibility and Act 2 Boss) [Very likely Masayuki Nagao]* -Music Composer (new songs); Music Re-Arrange (old songs), Sound Effects [confirmed]: Masayuki Nagao (M. Nagao) ---> Title ["Main Theme"] ---> Mode ["Main Theme"] ---> GP Select ["Main Theme"] [Sounds like Mode] ---> Round Start ["Main Theme"] ---> Hill Top [Sounds very similar to Labyrinth from Sonic Drift (http://www.youtube.com/watch?v=4q_6Xhz18pM) in the beginning] ---> Dark Valley [Sounds similar to Mode from Sonic Drift a few seconds in] ---> Desert Road ---> Iron Ruin ---> Rainy Savanna [Very similar to Options at the end] ---> Ice Cap [Sounds like Final Round] ---> Death Egg [Sounds very similar to Star Light from Sonic Drift (http://www.youtube.com/watch?v=KrTLgI-wIIA)] ---> Final Round [Sonic 3 callback (where Saori did nothing)] [Very similar to GP Select at the end] ---> Invincibility [Sonic 3 callback (where Saori did nothing)] ---> Round Clear ["Main Theme"] [Sounds like Final Round] ---> GP Clear ["Main Theme"] [Sounds like Round Clear] ---> Staff Roll ["Main Theme"] [Sounds like GP Clear] -Music Composer (new songs) [confirmed to have done no sound effects]: Saori Kobayashi (S. Kobayashi) ---> Emerald Hill [Distinct air] ---> Casino Night [Harkens back to Deep Duck Trouble] ---> Mystic Cave [Sounds like Round Start and Final Round] ---> Quake Cave [Same composition as Mystic Cave] ---> Balloon Panic [Same composition as Emerald Hill] ---> Emerald Ocean [Sounds like Green Hill from Sonic Drift (http://www.youtube.com/watch?v=Veenf1RIclo)] ---> Milky Way [Sounds like Emerald Ocean] *Masayuki Nagao is known for being a keyboardist. "Final Boss" from Sonic 3 emphaiszes on keyboarding. Act 2 Boss is very similar in melody to Final Boss. .... Knuckles' Chaotix Junko Shiratsu: This Horizon*, Door into Summer**, Seascape/Marina Madness**, Combination*, Tachy Touch*/**, Soda Pop**, Tube Panic*, Solver Screen**, Midnight Greenhoues**, Evening Star**, Have a Happy Day*, Overture*, Speed of Sound*, Walkin'*/**, Electoria**, Chaotic World*, Surprise!*, Child's Song, Surging Power*, Take Off*/**, Act Clear*, Take a Nap*, Nice Meeting You*, Just Another Day*/** *Main Theme ** Swag factor Mariko Nanba: Steel Heart, Crystal Nightmare, Pendulum, Oriental Legend, Destructive Power, Mechanical Dance ----> [Metal Sonic] Last edited by kyubihanyou; Jul 7, 2011 at 01:14 PM. |
#2
|
|||
|
|||
OK, from here on out this is the "Obscure Sonic Game music thread"
So onward with the collections... Sonic Mega Collection Sound Creator: Hideaki Kobayashi (Opening, Title, Main Menu, Games & Manuals, Extras & Options, Credits, Unused) Sonic Mega Collection Plus (http://www.youtube.com/watch?v=wFEQ8_l16JU#t=3m51s) Sound Creator: Masaru Setsumaru (Credits), Hideaki Kobayashi (Opening, Title, Main Menu, Games & Extras, Manuals & Options) *The only new/different track (Credits) is Setsumaru's. Now for something a little tougher... Sonic Gems Collection (http://www.youtube.com/watch?v=ehGUrXtcpfE) [at 0:19] Sound Director: Naofumi Hataya Sound Creator: Tatsuyuki Maeda, Takenobu Mitsuyoshi, Tomonori Sawada, Takeshi Isozaki ---> [In Chronological Order by Game? (see below)] Are You Brave? [new mix] Composition: Maki Morrow Arrangement: Tatsuyuki Maeda or Takenobu Mitsuyoshi (?) [1 person per game?; same naming strategy as Fairy of A.I.F.] Fairy of A.I.F. [new mix] Composition: Maki Morrow *original version also arranged by Takenobu Mitsuyoshi* Arrangement: Takenobu Mitsuyoshi [Should be ridiculously obvious that it's him] Sonic 6290 Mix [old mix] Composition: Naofumi Hataya, Masafumi Ogata Arrangement: Naofumi Hataya [The answer would be here] (http://vgmdb.net/album/7988) Sonic After-6290 Mix [old mix] Composition: Masafumi Ogata Arrangement: Naofumi Hataya [Most similar to Sonic Gems Collection main theme sound-wise] [The answer would be here] (http://vgmdb.net/album/4348) Sonic Boom D'nB Mix [new mix] Composition: Spencer Nilsen Arrangement: Tatsuyuki Maeda or Takeshi Isozaki [slightly different naming strategy from Sonic R tracks; vocals are not separated from the music] Can You Feel the Sunshine ACID Mix [new mix] Composition: Richard Jacques Arrangement: Tatsuyuki Maeda or Takeshi Isozaki [Naming strategy and separated vocals; akin to Isozaki's Broken Siren (http://www.youtube.com/watch?v=cpV8ZoWHz7o) at 0:20-0:24] Living in the City LTN Mix [new mix] Composition: Richard Jacques Arrangement: Tatsuyuki Maeda or Takeshi Isozaki [Naming strategy and separated vocals; akin to Isozaki's Migrant (http://www.youtube.com/watch?v=dZeaQBJxhtM) at 0:20] Sonic 3 MegaD Mix [new mix] Composition: ?? [Implied to be Masaru Setsumaru based on Sonic Jam] Arrangment: Naofumi Hataya [definite] Sonic Goes UG Mix [new mix] Composition: Tomonori Sawada [Based on confirmation of Sonic 2 (8-bit) being his first game (as Dawasa) and having worked on only 1 BGM track for it.] Arrangement: Tomonori Sawada [Returning to arranging his very first track, much like how Mitsuyoshi returned to one of his own for Fairy of A.I.F.; different naming strategy than other tracks] Open Your Heart MJZ Mix Composition: Jun Senoue & Kenichi Tokoi Arrangement: Tatsuyuki Maeda [Should be the same person as Sonic Heroes No-GTR Mix; same naming strategy as Sonic R tracks] Sonic Heroes No-GTR Mix Composition: Jun Senoue Arrangement: Tatsuyuki Maeda [Should be the same person as Open Your Heart MJZ Mix; same naming strategy as Sonic R tracks] Everything else in the game: Naofumi Hataya (Opening, Title, Main Menu, Games Menu, Manuals/Extras Menu, Gems Museum (Theme), Staff Roll) [Main Theme; same general set as Mega Collection] Mario & Sonic at the Olympic Games (http://www.youtube.com/watch?v=gcZcWpU53GI#t=4m23s) Wii Credits Sound Sound Producer; "Opening & Ending Theme" Music & Orchestra Arranged by: Teruhiko Nakagawa Scoring & Conducted by: Masamicz Amano [Masamichi Amano] Opening Movie Sound Effect: Hideaki Kobayashi Sound Special Thanks: Jun Senoue, Kenichi Tokoi, Tomoya Ohtani, Hideki Naganuma, Ai Muroi, Salvatore Oppedisano, Chris Collet, Mike Knoblauch, Suzy Goldish [Ai Muroi to Suzy Goldish definitely not involved with music composition or arrangement] Sonic the Hedgehog Original Music by: Masato Nakamura Returning songs: [based on "Composers" credit list] [From Jun to Hideki] Jun Senoue: Sonic Heroes Kenichi Tokoi: Let the Speed Mend It Tomoya Ohtani: ?? Hideki Naganuma: ?? Sonic Heroes [instrumental] Composition: Jun Senoue Arrangment: Jun Senoue Mario & Sonic at the Olympic Winter Games (http://www.youtube.com/watch?v=tcLgH9vgQh0#t=) Wii Credits Sound Section Sound Producer: Kenichi Tokoi Composers: Fumie Kumatani, Naofumi Hataya, Hideaki Kobayashi, Jun Senoue, Tadashi Kinukawa, Teruhiko Nakagawa, Tomonori Sawada Movie Sound Effects: Masaru Setsumaru, Tatsuya Maeda [Tatsuyuki Maeda] Tokyo Session Arrangers: Masahiro Kobayashi, Tadashi Otsubo Amsterdam & NY Sessions Orchestra Arranger & Conductor: Larry Hochman Returning songs: [based on "Composers" credit list] Kenichi Tokoi: Perfect Chaos Revival! Fumie Kumatani: ?? Naofumi Hataya: Ocean Palace, Palmtree Panic (Present) (JP) Hideaki Kobayashi: ?? Jun Senoue: Azure New World, Windy Hill, Escape from the City, That's the Way I Like It, Sonic Heroes Tadashi Kinukawa: ?? Teruhiko Nakagawa: ?? Tomonori Sawada: ?? *Tomoya Ohtani: Rooftop Run [Ohtani not listed in credits; reason to invalidate the above set]* *Hideki Naganuma: Right There, Ride On [Naganuma not listed in credits; reason to invalidate the above set]* Title Screen/Main Theme Composition: ?? Arrangement: Larry Hochman [Main Orchestra] Main Menu Composition: ?? Arrangement: Larry Hochman [Main Orchestra] Dream Alpine Skiing (Seaside Hill) Composition: Jun Senoue Arrangement: Jun Senoue Dream Snowboard Cross (Radical Highway) Composition: Jun Senoue Arrangement: Jun Senoue Dream Bobsleigh - Phase 1 (Special Stage) (Sonic Heroes) Composition: Naofumi Hataya Arrangement: Naofumi Hataya Dream Bobsleigh - Phase 2 (Special Stage) (Sonic Heroes) Composition: Naofumi Hataya Arrangement: Naofumi Hataya Dream Short Track (Egg Factory) Composition: Tomonori Sawada Arrangement: Tomonori Sawada Dream Gliding (Sky Sanctuary Zone) Composition: Tomonori Sawada Arrangement: Jun Senoue [Confirmed by Jun himself] Dream Figure Skating - Sonic - Phase 1 (Sonic Heroes) Composition: Jun Senoue Arrangement: Jun Senoue Dream Figure Skating - Sonic - Phase 2 (Theme of "Dr. Eggman") Composition: Jun Senoue Arrangement: Jun Senoue Dream Figure Skating - Sonic - Phase 3 (Open Your Heart) Composition: Jun Senoue & Kenichi Tokoi Arrangement: Jun Senoue Dream Curling (Sherbet Land) Composition: Kenta Nagata Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Dream Ice Hockey (Koopa/Bowser's Castle) (Mario Kart: Super Circuit) Composition: Kenichi Nishimaki, Masanobu Matsunaga, Minako Hamano Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Dream Ski Jumping (Egg Planet/Good Egg Galaxy) Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Dream Skicross (Luigi Circuit) (Mario Kart Wii) -> Not really orchestrated Composition: Asuka Ohta, Ryo Nagamatsu Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Dream Snowball Fight (Snow Mountain/Cool, Cool Mountain) Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Dream Figure Skating - Mario - Phase 1 (Overworld BGM) (Super Mario Bros.) Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Dream Figure Skating - Mario - Phase 2 (Castle BGM) (Super Mario Bros.) Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Dream Figure Skating - Mario - Phase 3 (Ending BGM) (Super Mario World) Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Overworld BGM (Super Mario Bros.) -> Not really orchestrated Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Athletic (Super Mario Bros. 3) -> Not really orchestrated Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Overworld BGM (Super Mario World) Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Super Mario 64 Main Theme -> Not really orchestrated Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Koopa's/Bowser's Road Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Dolphic Town/Delfino Plaza Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Overworld BGM (New Super Mario Bros.) -> Not really orchestrated Composition: Koji Kondo Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] (Note: Guitar emphasis [Senoue]) Wind Garden/Gusty Garden Galaxy Composition: Mahito Yokota Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Purple Comet -> Not really orchestrated Composition: Mahito Yokota Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] Coconut Mall -> Not really orchestrated Composition: Asuka Ohta, Ryo Nagamatsu Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] DS Credits (http://www.youtube.com/watch?v=kAj6TcNe16Y#t=60s) Sound Section Sound Director: Teruhiko Nakagawa Sound Creators: Naofumi Hataya, Tatsuya Kouzaki, Tomoya Ohtani, Hideaki Kobayashi, Tadashi Kinukawa, Kenichi Tokoi, [gap] Mariko Nanba, Yusuke Takahama, Kenji Kanemitsu, Yoshito Kawano, Fumie Kumatani, Yasuhiko Akanishi, Kenji Tani Sound Special Thanks: Jun Senoue, Nobuyuki Nishiyama, Nobuo Horie Original composers: Koji Kondo: Overworld BGM (SWM) (Dream Figure Skating - Mario - Phase 1), Underwater BGM (SMB1) (Dream Figure Skating - Mario - Phase 2), Overworld BGM (NSMB) (Dream Figure Skating - Mario - Phase 3), Athletic (Dream Figure Skating - Mario & Sonic - Phase 1), Snow Mountain (DM) Tomoya Ohtani: Endless Possibility (Dream Figure Skating - Sonic - Phase 1)*, A New Venture (Dream Figure Skating - Mario & Sonic - Phase 2)* *Most likely self-arranged Jun Senoue: Knight of the Wind (Dream Figure Skating - Sonic - Phase 2), Sonic Heroes (Dream Figure Skating - Sonic - Phase 3) Angel Island Zone (DM) ..... NEXT TIME: The Advance Trilogy (+ Battle) Last edited by kyubihanyou; Jul 6, 2011 at 01:42 PM. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
VX105-J1: METAL GEAR / METAL GEAR 2 SOLID SNAKE Music Collection | Jedi QuestMaster | Album Discussions | 9 | Jun 8, 2018 10:50 PM |
Favorite Game Music Thread | exodus1337 | Video Game Music Discussion | 2 | Jun 3, 2014 08:04 PM |
GFCA-321: Metal Gear 25th Anniversary ~ Metal Gear Music Collection | ilef | Album Discussions | 4 | Feb 24, 2014 07:36 AM |
Rockman Complete Works Unofficial Composer Breakdown | kyubihanyou | Video Game Music Discussion | 1 | Aug 16, 2011 08:20 AM |
Sonic MegaCD and Sonic CD: Game Disc Should They Be Included In The Database | aotearoa | Video Game Music Discussion | 1 | May 8, 2008 03:56 PM |