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#151
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#152
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Thanks for your interest.
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#153
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#154
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Donkey Kong Country https://www.destructoid.com/--608642.phtml#post.
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#155
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Hey, cool blog you've got there. I have a question related to this that you or someone could help with perhaps.
I'm wondering when various genres from the 80s onwards first made the transition into vgm, such as: New Wave Post-punk Gothic/Goth Rock Electro and Electro Funk Italo Disco Techno House Alternative Rock and Grunge Indie Rock D&B Hip Hop Industrial or Industrial Crossover (Metal, Techno/Electro) Rap Metal/Rock Ska Punk When it comes to techno, the earliest similar examples I've found are from Dynamix (unreleased C64 game), Misty Blue and Bionic Commando (C64, stage 3). Last edited by ommadawnyawn; Nov 5, 2020 at 05:19 AM. |
#156
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Quote:
thanks for your interest. While I did hear a lot of pop music and game music in my time questions like "when was the earliest occurence of" are hard for me to answer because there are many games I did not play (especially in the C64 domain where I did not play as much). But the rule of thumb is that music genres become popular in gaming pretty much at the same time as they are popular in real life (Techno in the mid eighties, Gangsta Hip Hop in the 90s etc.) with the exception of the genres that existed before gaming (jazz, classical etc.). Here one can say that they become popular once the composers who heard them in their youth come of age (tons of 90s games have 80s music thus etc.). Of course, the japanese process music eras a little bit different than the west. For example sunshine pop had a revival in the 80s in japan just like disco which reemerged there as City Pop or the alternative rock wave in the early 2000s. So the best I can say to you at the moment is to google for well known game composers and their influences, then have a look at their earliest works, this should be a good indicator for starters.
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#157
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I did a bit more digging via the lists on my site (which focused on chiptunes but I've started adding streaming and redbook music to) and found a few more, which I posted elsewhere on reddit:
"When it comes to techno, the earliest similar examples I've found are from Dynamix (unreleased C64 game), Misty Blue (track 15 on vgmrips, might also be the first house music with tracks 13-14) and Bionic Commando (C64, stage 3). Solvalou from 1991 features some ambient techno, and of course Streets of Rage is mostly techno and house (see also Dyna Song from Dynablaster/Bomberman, Zone Warrior, Fascination or the theme from Gods, all for Amiga and from the same year). Captive (AMI, 1990) sounds vaguely industrial but also like 80s electro, rock, and art of noise. Extase (also AMI, 1990) has some elements like that as well, but mixed with new age and "world music" influences plus it has an interactive element when you play it. Killing Game Show / Fatal Rewind (AMI, 1990) sounds kinda like Ministry, so industrial crossover. Some tracks from Alien Storm (ARC/MD, 1990), and the theme from Speedball 2 (AMI/ST, 1990) also have a vaguely industrial vibe about them. For alternative rock or grunge, it might be skitchin' (1994), wild woody (1995, cd, also features a rap rock track) and comix zone (1995) for chiptunes and original work (there was also a CZ release with a CD OST album that came with it). Edit: Oh and there's also Quarantine (PC, 1994) which had various lesser known alt rock bands in a licensed CD ost. I guess that's the earliest example for now. Then there's the 1994 version of Road Rash which did the same thing, with bands like Soundgarden and Swervedriver featured, the latter being in part influenced by Pixies and MBV I think. But I wouldn't say these examples had a larger impact on game music as a whole in the 90s. The 7th Guest (1993, cd) sounds similar to gothic rock at times. B.Rap Boys (ARC, 1991) seems to be the first hip hop focused OST and also features rap vocals on various tracks, while Ultrabox 6-gou (PCE CD) from the same year features one rap song." While there are exceptions of games adopting new music pretty quickly and techno for example became increasingly mainstream in the early-mid 90s, I would say it took fairly long for hip hop for example to get much exposure in game music, and indie rock I've only found a few examples of like Moon (PS1). Some genres like industrial are used in specific genres like horror (Silent Hill). But there are many mid-late 90s games I haven't looked into yet. Last edited by ommadawnyawn; Nov 6, 2020 at 11:22 AM. |
#158
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Interesting. Are you familiar with genre standards and which songs use them? That might be of major interest for what I do.
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#159
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A few months ago I made a tweet about a possible inspiration for the original Bubble Bobble theme. Now I present an updated theory that also includes most of the rest of the song: https://www.destructoid.com/--609860.phtml#post
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#160
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Some more game/pop music comparison outtakes closing off David Wise month and some outline for the coming months.
https://www.destructoid.com/--609505.phtml#post
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#161
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A game/pop music comparison featuring Illusion of Gaia and mostly synth pop.
https://www.destructoid.com/--610584.phtml#post
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#162
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A game/pop music comparison featuring "Thanks for the Materia" from FF7 and old time pop music.
https://www.destructoid.com/--610931.phtml#post
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#163
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A game/pop music comparison featuring Super Mario World and marching music.
https://www.destructoid.com/--611309.phtml#post
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#164
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#165
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Today I examine the song "The Magic House" from Final Fantasy 6 and compare it to certain pop music tunes. I might have found an explanation for most of the samples the song uses: https://www.destructoid.com/--611651.phtml#post
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#166
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A game/pop music comparison featuring Super Mario World 2 - Yoshi's Island and mostly country music: https://www.destructoid.com/--612029.phtml#post
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#167
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A game/pop music comparison featuring FF8 Eyes on Me, jazz and traditional music.
https://www.destructoid.com/--612422.phtml#post
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#168
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Found some country songs that have a vague similarity to the Overworld theme in Super Mario World 2 - Yoshis Island https://www.destructoid.com/blogs/Ph...822.phtml#post
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#169
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A game/pop music comparison featuring Final Fantasy IX - Roses of May and british/irish traditional:
https://www.destructoid.com/--613342.phtml#post
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#170
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Closing off Yoshis Island. https://www.destructoid.com/--613805.phtml#post
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#171
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I try myself at Final Fantasy VIs Aria di Mezzo Caraterre. The good parts are in the March/Waltz sections if you're impatient:
https://www.destructoid.com/--614037.phtml#post
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#172
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A small collection of Super Mario 1 jingles.
https://www.destructoid.com/--614530.phtml#post Merry christmas everyone!
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#173
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#174
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Some theory about the stylistic origins of the original Pokemons "Route 1" theme: https://www.destructoid.com/--616669.phtml#post
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#175
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Final Fantasy VIII - Succession of Witches https://www.destructoid.com/--617046.phtml#post
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#176
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#177
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#178
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#179
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Final Fantasy 7 Rufus Welcome Ceremony
https://www.destructoid.com/--618327.phtml#post
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#180
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Mario RPG Rose Town https://www.destructoid.com/--618745.phtml#post
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