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Old Jan 11, 2011, 01:33 PM
kyubihanyou kyubihanyou is offline
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Default Sonic Game Gear music unofficial breakdown thread

Allow me to make sense of these twelve all in one place
[Remember... Bold = Confirmed, Italics = Implied]

First, the easy ones...

Sonic 1 [8-bit] (http://www.youtube.com/watch?v=-m7C8uBBeQ8#t=5m28s)
-Music Compose (old songs from Sonic 1 [GEN/MD]): Masato Nakamura
-Music Compose (new songs); Music Re-Arrange (old songs): Yuzo Koshiro
-No specific Sound Effects aside from Nakamura being Sound Producer [which is just carried over from the Genesis version]

Sonic Drift (http://www.youtube.com/watch?v=C1KOTn0a-1U [at 0:44])
-Music Compose (old song from Sonic CD): Masafumi Ogata (Sonic - You Can Do Anything)
-Music Compose (new songs); Music Re-Arrange (old song) & Sound Effects: Masayuki Nagao (N. Gee)

Tails' Skypatrol (http://www.youtube.com/watch?v=XJOPpydWCkg#t=7m30s)
-Music Compose: Chikayo Fukuda (Chikayo)*
-Sound Effects: Kazune Hiiragi (Kazunechan)*

*Reinforced by Ristar [GG] credits (http://www.youtube.com/watch?v=cv3Q89h809s#t=17m34s)

Tails Adventures (http://www.youtube.com/watch?v=R4DUQIt1kEY#t=2m14s)
-Music Compose & Sound Effects: Kojiro Mikusa (K. Mixa)

Sonic Labyrinth (http://www.youtube.com/watch?v=8M-RIQP1X7M#t=1m20s)
-Music Compose & Sound Effects: Atsuko Iwanaga (A. Iwanaga)*

*http://www.mobygames.com/developer/s...operId,233599/

Sonic Blast/G Sonic (http://www.youtube.com/watch?v=Qd4NwMSc2Gw#t=2m45s)
-Music Compose & Sound Effects: Kojiro Mikusa

Now for the main attraction...

Sonic 2 [8-bit] (http://www.youtube.com/watch?v=245ea71VCE8#t=1m20s)
-Music Compose: Masafumi Ogata (Gatao)
--->Title ["Main Theme"] (Same whistle found in Green Hills Zone)
--->Green Hills Zone (Precursor to Sonic - You Can Do Anything)
--->Gimmick Mountain Zone (sounds like Collision Chaos)
--->Crystal Egg Zone (sounds like Green Hills Zone and Tidal Tempest)
--->Power Up/Invincibility (sounds like Wacky Workbench) ["Main Theme"]
--->Player Down/Life Lost ["Main Theme"]
--->Chaos Emerald (Sounds like Act Clear)
--->Bad Ending (sounds like Green Hills Zone) ["Main Theme"]
--->Good Ending (sounds like Bad Ending) ["Main Theme"]
--->Game Over (sounds like Good Ending) ["Main Theme"]
-Music Compose: Naofumi Hataya (Nao Chan)
--->Opening Demo/Introduction/Scrambled Egg Zone (very similar song in The Hybrid Front) -> http://www.youtube.com/watch?v=zUQlbwRIf8Q
--->Act Start (sounds like Palmtree Panic)
--->Sky High Zone (sounds like Metallic Madness)
--->Aqua Lake Zone (sounds like Boss and Sky High Zone)
--->Boss (GG) (Sounds like Scrambled Egg Zone and Boss (MS))
--->Boss (MS) (Sounds like Scrambled Egg Zone)
--->Act Clear (Sounds like Act Start) ["Main Theme"]
-Music Compose: Tomonori Sawada (Dawasa) [only composed 1 track]
--->Under Ground Zone --------> See also "Sonic Goes UG Mix" [see next post]
-Sound Effects [most likely]: Masafumi Ogata

Sonic Chaos/Sonic & Tails (http://www.youtube.com/watch?v=GbEzcGVbIss#t=5m06s)
-Music Compose (old songs from Sonic 2 [8-bit]): Masafumi Ogata, Naofumi Hataya (Title, Player Down/Life Lost, Electric Egg Zone Act 3[/Opening Demo/Introduction (GG)/Scrambled Egg Zone], Final Boss)
-Music Compose (new songs); Music Re-Arrange (old songs) [and possibly Sound Effects]: Kojiro Mikusa (Mix)
--->Opening Demo/Introduction (GG) ["Main Theme"]
--->Player Select ["Main Theme"]
--->Act Start ["Main Theme"]
--->Turquoise Hill Zone (sounds like Final Boss [i.e. "Main Theme" association])
--->Sleeping Egg Zone (sounds like Turquoise Hill)
--->Special Stage Intro ["Main Theme"]
--->Special Stage 1 (sounds like Opening Demo/Introduction [GG]) ["Main Theme"]
--->Special Stage 2 (sounds like Special Stage 1 and Sonic Blast) ["Main Theme"]
--->Special Stage Clear (with Special Stage)
--->Act Clear ["Main Theme"]
--->Zone/Boss Clear ["Main Theme"]
--->Power Up/Invincibility ["Main Theme"]
--->Speed Up ["Main Theme"]
--->Rocket Shoes ["Main Theme"]
--->Miss/Player Down/Life Lost ["Main Theme"]
--->Final Boss (sounds like Turquoise Hill)
--->Bad Ending (aka "Game Over 1") ["Main Theme"] -> Composition used again in another Aspect game (where Nagao is uncredited)
--->Good Ending (aka "Ending") ["Main Theme"]
--->Credits/Staff Roll ["Main Theme"]
--->Continue ["Main Theme"]
--->Game Over (aka "Game Over 2") ["Main Theme"]
--->Unused Track* -> Composition used again in another Aspect game (where Nagao is uncredited)
-Music Compose (new songs); Music Re-Arrange (old songs) [and/or Sound Effects]: Masayuki Nagao (Nagao N. Gee)
--->Title (BARELY altered from Sonic 2 [8-bit] version, but still different [mainly at the end]) ["Main Theme"] -> Composition used again in another Sega game (where Mikusa is uncredited)
--->Boss (Sounds like Sonic Drift 2's "Death Egg")
--->Gigapolis Zone (MS) (sounds like Gigapolis Zone (GG))
--->Gigapolis Zone (GG) (sounds like Spring Yard from Sonic Drift [http://www.youtube.com/watch?v=yzyt0GsyS_0])
--->Mecha Green Hill Zone (sounds like Boss)
--->Aqua Planet Zone (MS) (sounds like Gigapolis [MS])
--->Aqua Planet Zone (GG) (not too different from MS)
--->Electric Egg Zone (sounds like Aqua Planet)
--->Electric Egg Zone Act 3[/Opening Demo/Introduction (MS)] (sounds like Boss)
-No specific Sound Effect credits given, but Nagao is more likely in this case

*http://www.youtube.com/watch?v=6bxufCv1uo4 [Supported by Mikusa's appearance in the Staff credits of Sonic Triple Trouble (Nagao does not show up in those credits)]

Dr. Robotnik's Mean Bean Machine (http://www.youtube.com/watch?v=oq35o86ZgrU#t=2m23s)
-Sound Programmers: Masayuki Nagao (Nagao 'N' Gee), Masanori Hikichi (Hiki), Nittoku Inoue (Lotty), David Javelosa
--->Old music is naturally Nagao's and/or Hikichi's
--->New music is most likely by Lotty (otherwise it's 'N' Gee and/or Hiki)
--->Sound is done by David Javelosa (just like GEN version)

Sonic Spinball (http://www.youtube.com/watch?v=s-V1yhVOHSA#t=8m30s)
-Music Compose & Sound Effects: Paul Gadbois (Music Director), Dave Delia, Howard Drossin, Brad Scott Gish
--->Paul Gadbois (most influence) --> Level Start/Clear, Toxic Pools, The Machine, Final Showdown, Bonus Level/Credits [deep]; Title (arrangement) [deep]
--->Dave Delia (whatever else that's new that remains) --> Lava Powerhouse [light]
--->Howard Drossin (old music from GEN version) --> Title (composition); Most likely it was arranged by Paul Gadbois because it shares the same sound
--->Brad Scott Gish --> Most likely Sound Effects

Sonic Triple Trouble/Sonic & Tails 2 (http://www.youtube.com/watch?v=DpGTnQ3WLCU#t=9m40s)
-Music Compose (old unused song from Sonic Chaos): Kojiro Mikusa (K. Mixa) (Sunset Park Zone Act 3)* **
-Music Compose (Bad Ending from Sonic Chaos): Kojiro Mikusa (K. Mixa) (Bad Ending)* **
-Music Compose (new songs); Music Re-Arrange (for Sunset Park Zone Act 3): Yayoi Wachi (Yayoi F.)
-Sound Effects [most likely]: Kojiro Mikusa (K. Mixa) [boss hit sound effect from here used again in both of his games]* , Saori Kobayashi (Saori.K), Tomoko Sasaki (Tomoko), and Fumie Kumatani (Fumi) [rest of sound effects are different from those heard in Sonic Blast, which are all done by Mikusa]*


*Based on their appearance in the credits (under Staff)
Kojiro: http://www.youtube.com/watch?v=DpGTnQ3WLCU#t=9m28s
Saori: http://www.youtube.com/watch?v=DpGTnQ3WLCU#t=9m06s

**Originated from Sonic Chaos/Sonic & Tails (http://www.youtube.com/watch?v=6bxufCv1uo4). Nagao's absence in this game's credits furthers this.


Sonic Drift 2 (http://www.youtube.com/watch?v=vXD6rv4hGK0#t=1m58s)
-Music Composer (old songs from Sonic 3): ??? (S3 Invincibility and Act 2 Boss) [Very likely Masayuki Nagao]*
-Music Composer (new songs); Music Re-Arrange (old songs), Sound Effects [confirmed]: Masayuki Nagao (M. Nagao)
---> Title ["Main Theme"]
---> Mode ["Main Theme"]
---> GP Select ["Main Theme"] [Sounds like Mode]
---> Round Start ["Main Theme"]
---> Hill Top [Sounds very similar to Labyrinth from Sonic Drift (http://www.youtube.com/watch?v=4q_6Xhz18pM) in the beginning]
---> Dark Valley [Sounds similar to Mode from Sonic Drift a few seconds in]
---> Desert Road
---> Iron Ruin
---> Rainy Savanna [Very similar to Options at the end]
---> Ice Cap [Sounds like Final Round]
---> Death Egg [Sounds very similar to Star Light from Sonic Drift (http://www.youtube.com/watch?v=KrTLgI-wIIA)]
---> Final Round [Sonic 3 callback (where Saori did nothing)] [Very similar to GP Select at the end]
---> Invincibility [Sonic 3 callback (where Saori did nothing)]
---> Round Clear ["Main Theme"] [Sounds like Final Round]
---> GP Clear ["Main Theme"] [Sounds like Round Clear]
---> Staff Roll ["Main Theme"] [Sounds like GP Clear]
-Music Composer (new songs) [confirmed to have done no sound effects]: Saori Kobayashi (S. Kobayashi)
---> Emerald Hill [Distinct air]
---> Casino Night [Harkens back to Deep Duck Trouble]
---> Mystic Cave [Sounds like Round Start and Final Round]
---> Quake Cave [Same composition as Mystic Cave]
---> Balloon Panic [Same composition as Emerald Hill]
---> Emerald Ocean [Sounds like Green Hill from Sonic Drift (http://www.youtube.com/watch?v=Veenf1RIclo)]
---> Milky Way [Sounds like Emerald Ocean]

*Masayuki Nagao is known for being a keyboardist. "Final Boss" from Sonic 3 emphaiszes on keyboarding. Act 2 Boss is very similar in melody to Final Boss.


....

Knuckles' Chaotix
Junko Shiratsu: This Horizon*, Door into Summer**, Seascape/Marina Madness**, Combination*, Tachy Touch*/**, Soda Pop**, Tube Panic*, Solver Screen**, Midnight Greenhoues**, Evening Star**, Have a Happy Day*, Overture*, Speed of Sound*, Walkin'*/**, Electoria**, Chaotic World*, Surprise!*, Child's Song, Surging Power*, Take Off*/**, Act Clear*, Take a Nap*, Nice Meeting You*, Just Another Day*/**
*Main Theme
** Swag factor
Mariko Nanba: Steel Heart, Crystal Nightmare, Pendulum, Oriental Legend, Destructive Power, Mechanical Dance ----> [Metal Sonic]

Last edited by kyubihanyou; Jul 7, 2011 at 01:14 PM.
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  #2  
Old Feb 5, 2011, 07:57 AM
kyubihanyou kyubihanyou is offline
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Location: Pearl River, NY
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OK, from here on out this is the "Obscure Sonic Game music thread"

So onward with the collections...

Sonic Mega Collection
Sound Creator: Hideaki Kobayashi (Opening, Title, Main Menu, Games & Manuals, Extras & Options, Credits, Unused)


Sonic Mega Collection Plus (http://www.youtube.com/watch?v=wFEQ8_l16JU#t=3m51s)
Sound Creator: Masaru Setsumaru (Credits), Hideaki Kobayashi (Opening, Title, Main Menu, Games & Extras, Manuals & Options)
*The only new/different track (Credits) is Setsumaru's.

Now for something a little tougher...


Sonic Gems Collection (http://www.youtube.com/watch?v=ehGUrXtcpfE) [at 0:19]
Sound Director: Naofumi Hataya
Sound Creator: Tatsuyuki Maeda, Takenobu Mitsuyoshi, Tomonori Sawada, Takeshi Isozaki ---> [In Chronological Order by Game? (see below)]

Are You Brave? [new mix]
Composition: Maki Morrow
Arrangement: Tatsuyuki Maeda or Takenobu Mitsuyoshi (?) [1 person per game?; same naming strategy as Fairy of A.I.F.]

Fairy of A.I.F. [new mix]
Composition: Maki Morrow *original version also arranged by Takenobu Mitsuyoshi*
Arrangement: Takenobu Mitsuyoshi [Should be ridiculously obvious that it's him]

Sonic 6290 Mix [old mix]
Composition: Naofumi Hataya, Masafumi Ogata
Arrangement: Naofumi Hataya [The answer would be here] (http://vgmdb.net/album/7988)

Sonic After-6290 Mix [old mix]
Composition: Masafumi Ogata
Arrangement: Naofumi Hataya [Most similar to Sonic Gems Collection main theme sound-wise] [The answer would be here] (http://vgmdb.net/album/4348)

Sonic Boom D'nB Mix [new mix]
Composition: Spencer Nilsen
Arrangement: Tatsuyuki Maeda or Takeshi Isozaki [slightly different naming strategy from Sonic R tracks; vocals are not separated from the music]

Can You Feel the Sunshine ACID Mix [new mix]
Composition: Richard Jacques
Arrangement: Tatsuyuki Maeda or Takeshi Isozaki [Naming strategy and separated vocals; akin to Isozaki's Broken Siren (http://www.youtube.com/watch?v=cpV8ZoWHz7o) at 0:20-0:24]

Living in the City LTN Mix [new mix]
Composition: Richard Jacques
Arrangement: Tatsuyuki Maeda or Takeshi Isozaki [Naming strategy and separated vocals; akin to Isozaki's Migrant (http://www.youtube.com/watch?v=dZeaQBJxhtM) at 0:20]

Sonic 3 MegaD Mix [new mix]
Composition: ?? [Implied to be Masaru Setsumaru based on Sonic Jam]
Arrangment: Naofumi Hataya [definite]

Sonic Goes UG Mix [new mix]
Composition: Tomonori Sawada [Based on confirmation of Sonic 2 (8-bit) being his first game (as Dawasa) and having worked on only 1 BGM track for it.]
Arrangement: Tomonori Sawada [Returning to arranging his very first track, much like how Mitsuyoshi returned to one of his own for Fairy of A.I.F.; different naming strategy than other tracks]

Open Your Heart MJZ Mix
Composition: Jun Senoue & Kenichi Tokoi
Arrangement: Tatsuyuki Maeda [Should be the same person as Sonic Heroes No-GTR Mix; same naming strategy as Sonic R tracks]

Sonic Heroes No-GTR Mix
Composition: Jun Senoue
Arrangement: Tatsuyuki Maeda [Should be the same person as Open Your Heart MJZ Mix; same naming strategy as Sonic R tracks]

Everything else in the game: Naofumi Hataya (Opening, Title, Main Menu, Games Menu, Manuals/Extras Menu, Gems Museum (Theme), Staff Roll) [Main Theme; same general set as Mega Collection]


Mario & Sonic at the Olympic Games (http://www.youtube.com/watch?v=gcZcWpU53GI#t=4m23s)
Wii Credits
Sound
Sound Producer; "Opening & Ending Theme" Music & Orchestra Arranged by: Teruhiko Nakagawa
Scoring & Conducted by: Masamicz Amano [Masamichi Amano]
Opening Movie Sound Effect: Hideaki Kobayashi
Sound Special Thanks: Jun Senoue, Kenichi Tokoi, Tomoya Ohtani, Hideki Naganuma, Ai Muroi, Salvatore Oppedisano, Chris Collet, Mike Knoblauch, Suzy Goldish [Ai Muroi to Suzy Goldish definitely not involved with music composition or arrangement]
Sonic the Hedgehog Original Music by: Masato Nakamura

Returning songs: [based on "Composers" credit list] [From Jun to Hideki]
Jun Senoue: Sonic Heroes
Kenichi Tokoi: Let the Speed Mend It
Tomoya Ohtani: ??
Hideki Naganuma: ??

Sonic Heroes [instrumental]
Composition: Jun Senoue
Arrangment: Jun Senoue


Mario & Sonic at the Olympic Winter Games (http://www.youtube.com/watch?v=tcLgH9vgQh0#t=)
Wii Credits
Sound Section
Sound Producer: Kenichi Tokoi
Composers: Fumie Kumatani, Naofumi Hataya, Hideaki Kobayashi, Jun Senoue, Tadashi Kinukawa, Teruhiko Nakagawa, Tomonori Sawada
Movie Sound Effects: Masaru Setsumaru, Tatsuya Maeda [Tatsuyuki Maeda]

Tokyo Session
Arrangers: Masahiro Kobayashi, Tadashi Otsubo

Amsterdam & NY Sessions
Orchestra Arranger & Conductor: Larry Hochman

Returning songs: [based on "Composers" credit list]
Kenichi Tokoi: Perfect Chaos Revival!
Fumie Kumatani: ??
Naofumi Hataya: Ocean Palace, Palmtree Panic (Present) (JP)
Hideaki Kobayashi: ??
Jun Senoue: Azure New World, Windy Hill, Escape from the City, That's the Way I Like It, Sonic Heroes
Tadashi Kinukawa: ??
Teruhiko Nakagawa: ??
Tomonori Sawada: ??
*Tomoya Ohtani: Rooftop Run [Ohtani not listed in credits; reason to invalidate the above set]*
*Hideki Naganuma: Right There, Ride On [Naganuma not listed in credits; reason to invalidate the above set]*

Title Screen/Main Theme
Composition: ??
Arrangement: Larry Hochman [Main Orchestra]

Main Menu
Composition: ??
Arrangement: Larry Hochman [Main Orchestra]

Dream Alpine Skiing (Seaside Hill)
Composition: Jun Senoue
Arrangement: Jun Senoue

Dream Snowboard Cross (Radical Highway)
Composition: Jun Senoue
Arrangement: Jun Senoue

Dream Bobsleigh - Phase 1 (Special Stage) (Sonic Heroes)
Composition: Naofumi Hataya
Arrangement: Naofumi Hataya

Dream Bobsleigh - Phase 2 (Special Stage) (Sonic Heroes)
Composition: Naofumi Hataya
Arrangement: Naofumi Hataya

Dream Short Track (Egg Factory)
Composition: Tomonori Sawada
Arrangement: Tomonori Sawada

Dream Gliding (Sky Sanctuary Zone)
Composition: Tomonori Sawada
Arrangement: Jun Senoue [Confirmed by Jun himself]

Dream Figure Skating - Sonic - Phase 1 (Sonic Heroes)
Composition: Jun Senoue
Arrangement: Jun Senoue

Dream Figure Skating - Sonic - Phase 2 (Theme of "Dr. Eggman")
Composition: Jun Senoue
Arrangement: Jun Senoue

Dream Figure Skating - Sonic - Phase 3 (Open Your Heart)
Composition: Jun Senoue & Kenichi Tokoi
Arrangement: Jun Senoue

Dream Curling (Sherbet Land)
Composition: Kenta Nagata
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Dream Ice Hockey (Koopa/Bowser's Castle) (Mario Kart: Super Circuit)
Composition: Kenichi Nishimaki, Masanobu Matsunaga, Minako Hamano
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Dream Ski Jumping (Egg Planet/Good Egg Galaxy)
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Dream Skicross (Luigi Circuit) (Mario Kart Wii) -> Not really orchestrated
Composition: Asuka Ohta, Ryo Nagamatsu
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Dream Snowball Fight (Snow Mountain/Cool, Cool Mountain)
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Dream Figure Skating - Mario - Phase 1 (Overworld BGM) (Super Mario Bros.)
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Dream Figure Skating - Mario - Phase 2 (Castle BGM) (Super Mario Bros.)
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Dream Figure Skating - Mario - Phase 3 (Ending BGM) (Super Mario World)
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Overworld BGM (Super Mario Bros.) -> Not really orchestrated
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Athletic (Super Mario Bros. 3) -> Not really orchestrated
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Overworld BGM (Super Mario World)
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Super Mario 64 Main Theme -> Not really orchestrated
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Koopa's/Bowser's Road
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Dolphic Town/Delfino Plaza
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Overworld BGM (New Super Mario Bros.) -> Not really orchestrated
Composition: Koji Kondo
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra] (Note: Guitar emphasis [Senoue])

Wind Garden/Gusty Garden Galaxy
Composition: Mahito Yokota
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Purple Comet -> Not really orchestrated
Composition: Mahito Yokota
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]

Coconut Mall -> Not really orchestrated
Composition: Asuka Ohta, Ryo Nagamatsu
Arrangement: Masahiro Kobayashi, Tadashi Otsubo [semi-serious orchestra]


DS Credits (http://www.youtube.com/watch?v=kAj6TcNe16Y#t=60s)
Sound Section
Sound Director: Teruhiko Nakagawa
Sound Creators: Naofumi Hataya, Tatsuya Kouzaki, Tomoya Ohtani, Hideaki Kobayashi, Tadashi Kinukawa, Kenichi Tokoi, [gap]
Mariko Nanba, Yusuke Takahama, Kenji Kanemitsu, Yoshito Kawano, Fumie Kumatani, Yasuhiko Akanishi, Kenji Tani

Sound Special Thanks: Jun Senoue, Nobuyuki Nishiyama, Nobuo Horie

Original composers:
Koji Kondo: Overworld BGM (SWM) (Dream Figure Skating - Mario - Phase 1), Underwater BGM (SMB1) (Dream Figure Skating - Mario - Phase 2), Overworld BGM (NSMB) (Dream Figure Skating - Mario - Phase 3), Athletic (Dream Figure Skating - Mario & Sonic - Phase 1), Snow Mountain (DM)

Tomoya Ohtani: Endless Possibility (Dream Figure Skating - Sonic - Phase 1)*, A New Venture (Dream Figure Skating - Mario & Sonic - Phase 2)*
*Most likely self-arranged

Jun Senoue: Knight of the Wind (Dream Figure Skating - Sonic - Phase 2), Sonic Heroes (Dream Figure Skating - Sonic - Phase 3)

Angel Island Zone (DM)

.....

NEXT TIME: The Advance Trilogy (+ Battle)

Last edited by kyubihanyou; Jul 6, 2011 at 01:42 PM.
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