VGMdb
Go Back   VGMdb Forums > Discussion > Video Game Music Discussion > Album Discussions
Register FAQ Calendar Today's Posts Mark Forums Read Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old Jul 23, 2014, 04:38 PM
ckain ckain is offline
Member
 
Join Date: Oct 2010
Posts: 34

Following missing composer info found.

25 / Story [Super Battle Tank 2] -> Jim Wallace (http://en.wikipedia.org/wiki/Super_Battletank_2)


27 / Opening [Kimiko Date's Virtual Tennis] -> Takayuki Suzuki & Jun Enoki (http://en.wikipedia.org/wiki/Date_Ki...Virtual_Tennis)
Reply With Quote
  #2  
Old Mar 28, 2024, 09:10 AM
suicider's Avatar
suicider suicider is offline
Trusted Editor
 
Join Date: Sep 2009
Location: Germany
Posts: 701
Default

Just for the record, the first three Fighter's History tracks are from the arcade version, although they are labeled SFC on the insert.
Reply With Quote
  #3  
Old Mar 28, 2024, 10:44 PM
Aifread's Avatar
Aifread Aifread is offline
Senior Member
 
Join Date: Sep 2016
Posts: 715
Default

They're correctly labeled as "synth version" in the header above; they're not quite the same as the arcade tracks. I've always assumed that a lot of these are actually studio demos from before the sound programmers properly sampled and converted everything for their respective hardware.

Last edited by Aifread; Mar 28, 2024 at 10:48 PM.
Reply With Quote
  #4  
Old Mar 29, 2024, 12:22 AM
suicider's Avatar
suicider suicider is offline
Trusted Editor
 
Join Date: Sep 2009
Location: Germany
Posts: 701
Default

Quote:
Originally Posted by Aifread View Post
They're correctly labeled as "synth version" in the header above; they're not quite the same as the arcade tracks.
Good catch, you are right. After a side by side comparison the arcade version (PCCB-00123) sounds different than the tracks on this release. More muffled due to compression probably.

Quote:
I've always assumed that a lot of these are actually studio demos from before the sound programmers properly sampled and converted everything for their respective hardware.
Yes, that could be true for a lot of tracks on the Super Famicom Magazine releases. It's quite a jungle to go through
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
TIM-SFC21: Super Famicom Magazine Volume 21: New Game Sound Museum Robert_Chrystian Album Discussions 3 Feb 10, 2023 02:19 AM
TIM-SFC20: Super Famicom Magazine July News Volume Special Supplement 2:... CyberSkull Album Discussions 7 Mar 27, 2022 03:15 PM
TIM-SFC10: Super Famicom Magazine October News Volume Special Supplement Blitz Lunar Album Discussions 6 May 7, 2021 09:24 PM
TIM-SFC13: Super Famicom Magazine January News Volume Special Supplement Secret Squirrel Album Discussions 2 Jul 24, 2019 10:27 PM
TIM-SFC11: Super Famicom Magazine November News Volume Special Supplement dancey Album Discussions 5 Jul 19, 2019 10:18 PM