#1
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Two interesting things about this new album:
1. It uses Montezuma instead of Ixa'taka, despite having the Western versions of all other names elsewhere. 2. If iTunes is to be believed, it's 10 minutes longer than the original disc. It might just be extra silence or longer fadeouts; they of course missed a golden opportunity to loop the gorram tracks properly. |
#2
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Whoa. I already lost all hope to see this reissued in *any* form.
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#3
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Would you believe that I had just written about its lack of availability in a review before double-checking this afternoon?
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#4
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This is a really surprising digital release. And frankly I'm damned happy about it because I cannot afford the old CD print these days.
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#5
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I would get excited about these digital re-releases if I weren't paying for MP3s. I just can't pay for MP3s. I know it's cool to support the artist, but if I'm going to pay money for something, it needs to be quality. MP3s are not quality. I don't suppose either of these retailers have started selling FLAC?
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#6
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Quote:
Edit: That said, I AM happy to see more classic VGM available, lossless or lossy. 15 years ago, if you would have told me Falcom or Zuntata music could be bought on iTunes, I would have said you were crazy. My money is on the extra length coming from extended track lengths. IIRC, the original print did not loop. Last edited by GoldfishX; Dec 16, 2014 at 10:32 AM. |
#7
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See, if this loops every song, then I'm definitely not getting it. That's like them putting my entire playlist on repeat for me. Loops are retarded. If I want to listen to a song again, I'll just hit back when it's done. Otherwise, one time through is enough, anything else just gets repetitive.
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#8
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Definitely not all looped, since then you'd be seeing a lot more 3-5 minute track lengths. But there are also places where the new tracks are over a minute longer than the old ones. Maybe a track or two looped or extended and the rest just silence padding?
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#9
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I'm thinking maybe some of the more major tracks are looped, like battle themes. Or maybe even just slightly extended (loop and a half, then a fade-out).
I used to be a real stickler for track loops, now they're pretty optional. I'm always happy when a favorite gets looped, since it saves me the trouble of restarting it. Funny thing is, looping VGM tracks aren't much different than a lot of mainstream tracks that repeat a chorus with verses inbetween (verse, chorus, verse, chorus, solo, chorus). |
#10
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Anyway, it doesn't look like this whole soundtrack is looped again, because like orion said, the songs would have increased in time way more than this. Also kind of a question for vol.2 but does anyone know if the original "Emotional Theme" or whatever it's called plays out fully in the new release? I never played the game, and can't track down any audio files, but it seems like the song fades out right when it gets to a new piano part. EDIT: Actually, dumb, it's only 12 seconds longer so I'm going to assume no. It doesn't sound like the original track plays out though. Last edited by Hellacia; Dec 17, 2014 at 10:57 AM. |
#11
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Nope, "Emotional Theme," like "Ramirez's Theme," was so truncated that it didn't finish a full loop, and both would have needed at least a minute beyond their new, slightly extended runtimes to finish that single loop. A pity, because even if you're temperamentally opposed to loopy things this was a chance to fix them both, and if you hit the DSF files you'll see that there's a very nice piano part missing from them both.
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#12
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I found the DSF files after posting that. Yeah, fixing truncated songs is obviously much different than looping and I wish they would have done that. Of course, listening to the game files, I also find (as is the case so many times) that they just sound very different, and I don't mean synthesizer quality. For example, in Deep Emotion, the strings in the background at around 30 seconds have very audible triplets in the game files, whereas in the soundtrack the strings are much less audible, I pretty much can't hear the triplets if they're even there at all (well, I don't know if I'm using the right word with "triplets" but I don't know how else to describe it). I never played the game and listened to the soundtrack first, but I still like the game's sound more and don't know why they felt they needed to "upgrade" it, because they end up losing nuances in the music as a result. It's just weird.
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#13
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In popular music I've observed a trend lately where the music will have very little development at all. Take Meghan Trainor's "All About That Bass" for example. It loops the same short A - B minor - E chord sequence throughout literally the entire thing. The melody changes between verses and choruses and instruments are added or taken away, but the chords all the music is built on remain the same. Same deal with Taylor Swift's "Take It Off" and other songs. Pop music has historically often been fairly simple, but usually not that simple! Incidentally, I like both songs I named surprisingly well for modern pop music, but I think they would have been better with more harmonic change in them. The issues of musical predictably and sameness are part of what attracted me to VGM in the first place, where things tend to be much more varied within the loop. I know it too has archetypes that persist, I just tend to have heard them a lot less than the ones in popular music. |
#14
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As for wanting a song to be x length of time or else it's too short, okay, personal opinion and my argument was never that people who like loops are wrong, I was only sharing why I dislike them because I like to see my own opinions of things typed out on message boards. Last edited by Hellacia; Dec 21, 2014 at 01:09 PM. |
#15
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By variation I was referring to the musical development of the piece through its duration before looping. VGM tends to be more developed and diverse overall than mainstream music despite the fact that half its runtime consists of a repeat of the entire first half, and so I can be more okay with it simply looping and adding nothing new. It most often doesn't become too much for me because of the higher degree of change.
I didn't think you were saying anyone who likes music to loop is wrong, just stating my opinion in response to your opinion as well. No hard feelings or anything. |
#16
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Yeah no hard feelings at all, I just included that to make sure you knew I wasn't trying to step on anyone's toes (I think I come off that way a lot). I think VGM was looped all the time in the beginning because songs were so short. NES-era songs were less than a minute for the full composition a lot of the time, so they needed a loop to make them feel like complete pieces somehow. I just sometimes wonder why it's still going. Looping Auto Modellista, which has songs up to 4 minutes long (8 with the loop!) was insane.
*shrug* |
#17
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The quality feels more sharper and cleaner than the 2000 or 2019 disc version. Too bad it's only MP3.
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