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#31
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Shouldn't "Tal Tal Heights" been renamed to "Tal Tal Mountain Range"? I know it's just a small suggestion on the English tracklist, but I think Tal Tal Heights is a different area which is below the mountain, while this track plays on the mountain range itself.
As the the composer breakdown, the different "versions" can be attributed to the original composer, as it's just a slightly different instrumentation. "Rapid's Ride (Time Attack)" is an original track by Ryo Nagamatsu I think, so are "Shadow Battle - Final Form" (albeit the melody sounds familiar) and "The Windfish Appears". "Enter Name - Hidden BGM "Marin"" is another BotW Version, so Hamano can be credited I guess. Btw currently playing the game and it's amazing! It was my first game back then on the original Game Boy! |
#32
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Yeah, and this remixed soundtrack sounds spectacular. (Although to be honest, I think the Trials of Mana remixed score just edges this out, although only slightly.)
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#33
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Edit. Have to backtrack a bit, tracks without flutes (piccolo especially I think, or oboe) being the major instrument, are damn good. Why they had to overdo those so much on some tracks.
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Last edited by razakin; Mar 25, 2020 at 02:30 PM. |
#34
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The original Game Boy soundtrack also had a toybox-like feel to it. I believe the goal was to predominantly feature the 8 instruments of the Sirens and I think Nagamatsu did a great job. Even with more traditional arrangements like Sword Search it's kept to a small ensemble and works well. And I can't even begin to tell how much I adore his version of Face Shrine. The original was one of the best tracks in the game and Nagamatsu elevates it to one of the best in the series. He knew to respect the original GB sound while adding those strings to really punch up the emotional impact of that point in the story. I almost dread listening to it because of the implications it has to Link's quest.
Last edited by Aifread; Mar 25, 2020 at 04:06 PM. |
#35
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Maybe it was just the beginning tracks on first disc that did annoy me, but after Tal Tal Mountain Range, I started noticing shift into a better stuff at least for me. Guess it kinda follows that the game is going into more and more towards ends, thus the 'toyboxness' starts to fade out.
Also, could be that I just love the original Game Boy soundtrack so much, so many good memories playing it as a kid.
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vgmdb - serious business, only.
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#36
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I have a lot of memories and love for the original as well, but the infancy of GB music programming often produced a lot of these odd and sometimes abrasive sounds, and I think Nagamatsu captured that weirdness well if that makes sense. Stuff like the steel drum(?) he employs in the house theme somehow feels right and faithful to the feeling of the original and not just because of the island setting.
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#37
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I really wish they would remake A Link to the Past (yeah, again I know) with this visuals, as it's graphically identical as LA. Or maybe the Oracle games. I'm surprised Nintendo still comes up with fresh ideas for their franchise! |
#38
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Does anyone have a better scan of the front of the box? The one image floating around on every site is relatively low quality with a nasty vertical line.
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#39
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Check out the scan titled "Box Front".
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#40
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Why does it look like it was scanned through a wet glass? In fact, all of the scans by Sireef come out like this. I'ma ask him some questions.
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#41
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I think I finally know what you are talking about now, although I can only see it when I scan things which have a "shine" to them, like the front of the Nintendo Super Famicom game music album and the front of this Link's Awakening album. I personally can't see the problem on things that don't shine like that, but I suppose that doesn't mean the problem isn't there. I am red and green colour blind, so I see those colours differently to others so that may well be a factor. Not sure if there's a specific way to get scanners to scan things which have a shine to them. I'm still not sure how I would go about scanning things while keeping the gold tints.
Last edited by Sireef; May 4, 2020 at 01:26 AM. |
#42
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-------------------------------------------------
Last edited by Aifread; May 4, 2020 at 02:11 AM. |
#43
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#44
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I also noticed it on some of his other scans, like for ASTRAL CHAIN Sound Selection, which doesn't have any shiny parts to it.
But I think this may be getting a little off track. |
#45
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Does anyone know what the kana says on the spine of the OBI?
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#46
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I'm not sure which part specifically you're talking about since there's a mix of kanji and kana on the Obi, so here's everything.
初回数量限定BOX仕様—First-Press Limited Quantity BOX ゼルダの伝説 夢をみる島—This is just the title of the game in Japanese オリジナルサウンドトラック—Original Soundtrack Nintendo Switch版—Nintendo Switch Edition ゲームボーイ版—Game Boy Edition Last edited by Chris Porter; May 5, 2020 at 04:49 PM. |
#47
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Thank you.
I thought "kana" was a universal word to refer to the entirety of the Japanese writing system. |
#48
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Nope. Japanese uses two sets of kana (hiragana and katakana) along with kanji, which are borrowed from traditional Chinese.
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#49
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I have been fighting over this album since March thanks to the global pandemic, but I finally managed to get it. I love it, even though I miss the English version of the Ballad of the Wind Fish: it is as beautiful as the Japanese version.
Anyway: I tried to remake the covers in HD with both the English and Japanese logos, so in case anyone is interested, I have uploaded them: https://imgur.com/a/kGAChnf Last edited by KyuzoOhashi; Jul 6, 2020 at 01:20 PM. |
#50
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I've been listening to the switch OST for some time now, and I think it's safe to say the tracks are produced with really good orchestral sample libraries, not studio recorded or live instruments. I haven't found any orchestral perfomance credit online (although I haven't seen the booklet) and if you listen to the vibrato of the strings/flutes/oboe you can tell it's machine-like. I get this whole vibe that they were probably intentionally finding the most realistic (keyclicks, or other small acoustic sounds a real instrument would make) samples they could to match with the whole glossy HD aesthetic the visuals had.
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#51
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#52
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Where are these scans? I've seen the notes but I'm still in disbelief those musicians were used on anything other than the Credits music.
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#53
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Scans are available in the "Covers" section of the right sidebar on the album page, below the shop links. The instrumentalists are credited in the "Case 1 Booklet p. 05-06" scan specifically. (Though the credits don't state that every single song used live instruments, just that there were live performers.)
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#54
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Thanks. I really wish they could have been more specific! In addition to things like vibrato tipping me off, certain instrument sounds like the high trumpet in Tal Tal Mountain Range also make me think that the Ending~Staff Roll is the only track using the credited musicians. I believe everything else to be samples—really, really good samples. Samples I wish I had access to Anyone else have any clue whatsoever?
Edit: I just thought of something else, if the main OST used all studio musicians, shouldn't we also see some percussionists (Tal Tal) and recorder players (all of the "with Marin" versions) listed? Last edited by kamesennin23; Sep 17, 2020 at 11:15 PM. |
#55
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It’s not uncommon to use a mix of samples and live musicians on the same track. I’m not saying that’s definitely the case here, but the lack of percussionist and recorder credits isn’t a smoking gun or anything.
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#56
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True. I guess I'm kinda scraping the bottom of the barrel for clues here...
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#57
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Last edited by RegularPerson; May 18, 2021 at 08:13 PM. |
#58
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I just tagged the rip of my copy and have a few suggestions for improvements of the localized tracklist:
1-02, 3-3 "Name Entry" and 2-46~48, 4-33, 34, "Enter Name […]" are different translations of the same phrase "名前入力" in the Japanese tracklist. While the caption reads "Enter your name." in the Switch version, it reads "YOUR NAME?" in the GB versions. I therefore think they should be changed either 1) all to the same direct translation "Enter Name […]" 2) all to the caption from the corresponding game since this is a localized tracklist and the games are the best reference at the moment (disc 1, 2 "Enter Your Name"; disc 3, 4 "Your Name?") 3) or all to the Switch version "Enter Your Name" in respect to the consistency of the Japanese tracklist. I think I’d go for the third, but other suggestions and/or opinions would be appreciated. 1-13, 3-14 Fairy Spring → Fairy Fountain They are always called fountains in the English language versions of the Zelda series, I think. 1-14, 3-15 Game Shop → Trendy Game Ingame caption. 1-27, 3-26 Rescue Bow Wow Mission → Rescue BowWow Mission “BowWow” always stylized this way ingame. 1-37, 3-34 Level 3 - Key Cave → Level 3 - Key Cavern Ingame caption. 1-63, 2-32, 3-55, 4-28 The Frog's Song of Soul → Frog's Song of Soul "The" is not part of the song’s name and therefore should be removed. 2-05, 4-05 Resurrect the Rooster → Resurrect the Flying Rooster This is how he’s called in the English versions. 2-33 Dampé's House → Dampé's Shack Ingame caption. If no one disputes one or all of the suggestions, I will work them into the tracklist in a week or so. --- Edit: I got no reply, I therefore changed them now according to the suggestions above. Last edited by Maskad; Mar 18, 2021 at 10:29 AM. |
#59
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Quote:
Quote:
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#60
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"Ballad of the Wind Fish (TVCM Ver.)" is arranged by Jimanica (Even the singer confirms it).
No idea for the lyricist though... Could it be Aonuma ? |
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