M3 - Ring - --> -Ring-
M4 Prologue - Land of Promise - --> Prologue -Promised Land-
M6 --> I don't really like the verbiage on this but can't think of a better way to say it
M7 Myrtle - Knowledge of the Journey - --> Myrtle -Instructions for Your Journey-
https://youtu.be/LNiQwlGMGVA?t=727
M8 Junel, the Large Forest --> The Great Forest Junel -- I don't like inserting punctuation unless absolutely necessary. Also, no one calls a "Great Forest" a "Large Forest". You could also probably just shorten this to "Junel Forest".
M9
M10 A Memory That Cannot Be Pursued --> Forgotten Memories (this is the scene where you meet Idea and she has no idea where she is from and only knows her name. "A Memory That Cannot Be Pursued" seems a bit too literal).
M11 Schildkrote --> Schildkröte -- It's a German compound word (Shield + Toad)
M12 Amaty, the Ancient City --> Ancient City Amati
M13 County of the Main Faith - Guiding Sound - --> Kyoshu Country -Sound of Persuasion- --> This is most likely Kyōshu from Buddhism, of which I do not know how to express in English. The closest word I can think of is "Minister" but that's far too diminutive. Kyoshu literally means "Lord of Teachings" and is the highest order of a religion through which all doctrine comes from, like the Catholic Pope. Perhaps just "Holy Country" or "Holy Land"? Also, this is the music that plays when the Priest at Rinel Temple is trying to pursuade you to help them.
M14 Green Wind --> Green Winds (This is the music for the open plains map stuff)
M15 Tender Flow --> Tender Moment (could more literally use "Tender Events". This is the music that plays during "Tender" moments, one of which is when Millers in act 1 reveals that Ishtar is her big sister and how they are opposites)
M16 Amaty Ruins - Seal - --> Amati Ruins -Seal-
M17 Confronting the Defense Master --> Confrontation with a Guardian (basically battle themes for mid-boss/gateway encounters that block your path)
M18 Movemente of Unrest --> Restless Movement (sounds better, anxiety building music in cut scenes before things happen or play out)
M19 Ordital, the Maneuvering City --> Mobile City Ordital
M20 Drifting Anxiety --> Uneasiness in the Air
M21 Run Through Flames Largo Bridge --> Flames Running Across Largo Bridge (Phonos translation also works but I think 駆ける implies direction so I want to convey that. Flames aren't really "running across" The bridge in the game, just a couple burning piles of stuff but the Ordital is a defense ship that went haywire and is shooting stuff so presumably this is supposed to be a bridge under attack, etc.)
M22 Signal of Emergency --> Emergency Signal
M2 Graave Stronghold --> Grave Fortress
M3 Footsteps of Stupor --> A Heightened Sense of Confusion (Opted to be a bit less literal on this, essentially cut scene music that plays when something bad is imminent. Another anxiety builder)
M4 Sacred Relic --> Relic Possessed by the Gods (this is the music that plays any time the Soma Guardians appear. Yorishiro being objects used to attract kami and the Soma Guardians are manifestations of Soma as people, so it kind of works)
M5 Maran Asa, Country of the Main Faith --> Kyoshu Country Maran Asa (Kyoshu again)
M6 Adel Desert
M7 Hidden Prediction --> Ulterior Motive (this plays with Ishtar and Master Laban who has an ulterior (hidden) motive)
M8 Temple of the Sand Coffin --> A Temple Buried in Sand (this is more figurative than literal, it is the Quint Temple stage)
M9 Unbras --> Umbras
M10 Snowy Foot of the Mountain --> Snow at the Foot of the Mountain
M11 Bonfire in One Hand --> With a Torch in One Hand (かがり火
https://ejje.weblio.jp/content/%E3%8...82%8A%E3%81%B3 is technically bonfire, or a fire built in an iron basket, but this is the Cave music, so I just simplified it to "Torch". You can't really carry a bonfire in your hand)
M12 Village of Snow --> Thawed Out Village (The village is warm and thawed out because it's powered by a Sunstone [soma] that keeps it that way)
M13 Relic of Ancient Times --> Ancient Relic
M14 A Legend Sleeping in Ice Chains --> A Legend Sleeping in Chains of Ice (neither the "legend" [Chernabog, a gigillion giant] nor the chains themselves are really "icy", but the entire level is. Not sure the difference matters. Slight verbiage adjustment)
M15 Assault
M16 Watching the Tower in the Sea of Flames --> Watching the Tower in a Sea of Flames (Not sure I like "Watching" for this since you're not really watching it it's just in the background. Might be able to drop it altogether)
M17 Ring Tower
M1 Key of Light
M2 Kremona, the Sky City --> Sky City Kremona
M3 Seeking the Road That Sinks in Illusion --> Looking for a Way to Sink into a Dream (somber cut scene music, don't think it has any direct relevance to the game. Translation might be off)
M4 Zain, the Floating Continent --> Floating Continent Zain
M5 Soma Palace
M6 The Lamplight That Floats in Tears --> Light Shining on Tears (this is sad/somber cut scene music, doubt that it's meant to be taken literally. Suggestions welcome)
M7 Advent - Time of Judgement - --> Advent -Hour of Judgement- (Time --> Hour to keep with the religious implication)
M8
M9 Alertia --> Alethia
M10 Light of Truth
M11 Unleashed
M12 The Bonds That Return to the Sky
M13 Fragment of Thought --> A Piece of My Heart
M14 Looking at Trouvere --> Looking at Tol Veru (not sure on the translation for トルヴェール but it's the name of the entire world.)
M15 Exploration of the Secluded Land --> Exploring the Unexplored Region
M16 And the Tale Is Spun --> And Now the Tale Is Woven (when you "spin" a tale you make it up, when you weave a tale it's storytelling. May be able to just simplify and it and say "And Now the Tale is Complete")
Useful links:
https://www21.atwiki.jp/gamemusicbest100/pages/54.html
https://www.youtube.com/playlist?lis...BYZwKbcmil8JDv
https://ja.wikipedia.org/wiki/%E3%82...82%AC%E3%83%BC
http://tekiro.main.jp/soma/souko.htm (though I'm not sure I buy some of the Etymology stuff)
D1M01 = opening title
https://youtu.be/LNiQwlGMGVA?t=4
D1M02 = character creation music
https://youtu.be/LNiQwlGMGVA?t=27
D1M03 = opening movie stuff
https://youtu.be/LNiQwlGMGVA?t=286
D1M04 = opening movie stuff
https://youtu.be/LNiQwlGMGVA?t=352
D1M05 = Act introduction music
https://youtu.be/LNiQwlGMGVA?t=478 https://youtu.be/LNiQwlGMGVA?t=3313 etc.
D1M06 = opening montage of 7th Division
https://youtu.be/LNiQwlGMGVA?t=510
D1M07 = instructional music
https://youtu.be/LNiQwlGMGVA?t=711
D1M08 = junel Forest music
https://youtu.be/LNiQwlGMGVA?t=837
D1M09 = boss battles
https://youtu.be/LNiQwlGMGVA?t=3075
D1M10 = introducing the girl you pickup from the boss coccoon, her name is "Idea" (イデア) doesn't remember anything except her name.
https://youtu.be/VxTzQy_Vz8I?t=158
D1M11 = Schildkröte montage
https://youtu.be/VxTzQy_Vz8I?t=9
D1M12 = amaty city music
https://youtu.be/VxTzQy_Vz8I?t=1164
D1M13 = Rinel Temple music
https://youtu.be/VxTzQy_Vz8I?t=2156 also Religious Office music in Maran Asa
https://youtu.be/GJON7ScnnTQ?list=PL...mil8JDv&t=1107
D1M14 = Lota Plains music
https://youtu.be/VxTzQy_Vz8I?t=2704
D1M15 = Millers solemn music
https://youtu.be/m8x6XReeNoo?list=PL...cmil8JDv&t=929
D1M16 = Amati Ruins
https://youtu.be/7GOrZ-OM1gQ?list=PL...mil8JDv&t=2370
D1M17 = mid boss Lota Plains
https://youtu.be/VxTzQy_Vz8I?t=2961
D1M18 = cutscene after finishing act1, heading to Ordital
https://youtu.be/g8hJEdetEY4?list=PL...cmil8JDv&t=473
D1M19 = Ordital city music
https://youtu.be/g8hJEdetEY4?list=PL...mil8JDv&t=2829
D1M20 = before boss battle cut scenes before danger/anxiety building music
https://youtu.be/LNiQwlGMGVA?t=3006 https://youtu.be/g8hJEdetEY4?list=PL...mil8JDv&t=2464
D1M21 = Largo bridge music
https://youtu.be/cxJ4oLm7CZs?list=PL...cmil8JDv&t=998
D1M22 = before mid/boss battle cut scenes "imminent danger"/anxiety building music
https://youtu.be/LNiQwlGMGVA?t=3046
D2M01 = When Idea has an important monologue
https://youtu.be/VxTzQy_Vz8I?t=2474
D2M02 = Grave Fortress
https://youtu.be/zdWtxrDLHe8?list=PL...cmil8JDv&t=130
D2M03 = after boss defeat cut scene, during Grave malfunction
https://youtu.be/LNiQwlGMGVA?t=3127 https://youtu.be/g8hJEdetEY4?list=PL...mil8JDv&t=1912
D2M04 = cutscene after defeating Orpheus' awakening, most cut scenes involving the other Soma Guardians (Adonis, Fedeita)
https://youtu.be/T8bFvr3HVo4?list=PL...mil8JDv&t=1792
D2M05 = Maran Asa town music
https://youtu.be/GJON7ScnnTQ?list=PL...mil8JDv&t=1095
D2M06 = Adel Desert
https://youtu.be/GJON7ScnnTQ?t=2185
D2M07 = cutscene when Idea comes to Maran Asa (being turned in)
https://youtu.be/GJON7ScnnTQ?t=1619
D2M08 = Quint Temple
https://youtu.be/0MMunboYMaI?list=PL...mil8JDv&t=2097
D2M09 = cutscene with adonis learning of the Umbras
https://youtu.be/5JUwMAwv-Sg?list=PL...mil8JDv&t=2664
D2M10 = Base of Mt. Zorya
https://youtu.be/ffvlV5Cbed4?list=PL...mil8JDv&t=1817
D2M11 = cave music
https://youtu.be/m8x6XReeNoo?list=PL...mil8JDv&t=1782
D2M12 = Zorya Village
https://youtu.be/ar36lqTzLUQ?list=PL...bcmil8JDv&t=69
D2M13 =
https://youtu.be/T8bFvr3HVo4?list=PL...mil8JDv&t=1064
D2M14 = Gigileon den music
https://youtu.be/Zd_tovcXtek?list=PL...cmil8JDv&t=356
D2M15 = boss battle (act 2 poluru Inlet)
https://youtu.be/g8hJEdetEY4?list=PL...cmil8JDv&t=972
D2M16 = Ginas Lava Zone map, the Ring Tower is in the background admist a sea of flames from the volcano
https://youtu.be/KAOT7fNWf38?list=PL...mil8JDv&t=1416
D2M17 = Inside the Ring Tower
https://youtu.be/1gpsyh1_zwg?list=PL...mil8JDv&t=2393
D3M01 = after defeating apocrypha boss, Armadora
https://youtu.be/T8bFvr3HVo4?list=PL...mil8JDv&t=3679
D3M02 = Sky City Kremona area
https://youtu.be/-i2GVcDTO5o?list=PL...cmil8JDv&t=390
D3M03 = after defeating the guardian of the relic, Orpheus
https://youtu.be/T8bFvr3HVo4?list=PL...mil8JDv&t=1060
D3M04 = Floating Continent Zain map
https://youtu.be/_24_imgUOiU?list=PL...cmil8JDv&t=257
D3M05 = Soma Palace map
https://youtu.be/_24_imgUOiU?list=PL...mil8JDv&t=2751
D3M06 = Jedis' confrontation Colonel Getz about the Ordital "following orders"
https://youtu.be/vHW_U4MKc78?list=PL...cmil8JDv&t=859
D3M07 = battle with Adonis
https://youtu.be/gWsiuEetYfQ?list=PL...cmil8JDv&t=935
D3M08 = pre-final boss music
https://youtu.be/gWsiuEetYfQ?list=PL...mil8JDv&t=2017
D3M09 = battle with Aletheia
https://youtu.be/gWsiuEetYfQ?list=PL...mil8JDv&t=2113
D3M10 = after defeating Aletheia
https://youtu.be/gWsiuEetYfQ?list=PL...mil8JDv&t=2510
D3M11 = Unleasing Soma
https://youtu.be/gWsiuEetYfQ?list=PL...mil8JDv&t=2916
D3M12 = Idea and Adonis returning to the Sky
https://youtu.be/gWsiuEetYfQ?list=PL...mil8JDv&t=3135
D3M13 = Fragments of Soma fall from the sky
https://youtu.be/gWsiuEetYfQ?list=PL...mil8JDv&t=3370
D3M14 = Staff Roll
https://youtu.be/gWsiuEetYfQ?list=PL...mil8JDv&t=3662
D3M15 = EX Scenario map
https://youtu.be/5RrR0SMhrCM?list=PL...cmil8JDv&t=386
D3M16 = EX Scenario clear
https://youtu.be/TBlHjnzcOIg?list=PL...mil8JDv&t=5158
D3M17~20 = MIDI versions