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Super Dragon Ball Z

(Game Release)
Submitted by Jimby on Feb 25, 2024 03:59 AM
Product
Release Date
July 18, 2006
Release Type
Official Release
Platform
Sony PlayStation 2
Region
U.S.
Organizations
ARIKA / / (Developer), Crafts & Meister / / (Developer), Atari Inc. / / (Publisher)

Song Credits

Composer / Matt Cheney
Sound Design / Matt Piersall
Mix / Rawly Pickens
Producer / Christopher Sabat
Studio / OkraTron 5000

Notes

The game largely includes the same music as the arcade release, with the addition of new tracks. Two arrangements of tracks from the Dragon Ball Z anime, composed by Shunsuke Kikuchi, were replaced with one soundalike track in the Western versions. Although no soundtrack has been released for the game, the following credits are known (file names and tentative titles used) based on correspondence and posts by composers involved:

Yousuke Yasui:
ren (Dragon Finish/Aggressive Enemy/Frieza) (different from the track of the same name that appears in the Japanese versions)

Hiroto Saitoh:
svival (Z Survivor)

Takayuki Aihara also created a replacement track, but it did not get used.

unknown:
menu (Menu)
st10a (Training Arena)
st12a (King Kai's Planet)
unused( )

Opening Music Development
OkraTron 5000, Inc
Composer: Matt Cheney
Sound Design: Matt Piersall
Mix: Rawly Pickens
Producer: Christopher Sabat
Studio: OkraTron 5000

Albums

Images


Added
Feb 2, 2024 02:39 AM
Edited
Feb 9, 2026 09:22 AM
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