Super Dragon Ball Z / Super Dragon Ball Z / Super Dragon Ball Z (Game Release)
Super Dragon Ball Z Super Dragon Ball Z
 Submitted by Jimby on Feb 25, 2024 03:59 AM
Credits 
| Sound Development / Sound Development | SuperSweep co.,ltd. / 株式会社スーパースィープ | | Music Composition / Music Composition | Shinji Hosoe / 細江慎治, Ayako Saso / 佐宗綾子, Yousuke Yasui / 安井洋介, Masashi Yano / 矢野雅士, Yasuhisa Watanabe / 渡部恭久, Hiroto Saitoh / 齋藤博人, Takayuki Aihara / 相原隆行, Wataru Ishibashi / 石橋渡 | | Arrangement / Arrangement | Shinji Hosoe / 細江慎治, Ayako Saso / 佐宗綾子, Yousuke Yasui / 安井洋介, Masashi Yano / 矢野雅士, Yasuhisa Watanabe / 渡部恭久, Hiroto Saitoh / 齋藤博人, Takayuki Aihara / 相原隆行, Wataru Ishibashi / 石橋渡 | | Sound Effects / Sound Effects | Shoichiro Sakamoto / 坂本昌一郎 | | Sound Design / Sound Design | Masaaki Udagawa / 宇田川昌昭 |
Song Credits 
| Composer / Composer | Matt Cheney | | Sound Design / Sound Design | Matt Piersall | | Mix / Mix | Rawly Pickens | | Producer / Producer | Christopher Sabat | | Studio / Studio | OkraTron 5000 |
Notes 
The game largely includes the same music as the arcade release, with the addition of new tracks. Two arrangements of tracks from the Dragon Ball Z anime, composed by Shunsuke Kikuchi, were replaced with one soundalike track in the Western versions. Although no soundtrack has been released for the game, the following credits are known (file names and tentative titles used) based on correspondence and posts by composers involved:
Yousuke Yasui: ren (Dragon Finish/Aggressive Enemy/Frieza) (different from the track of the same name that appears in the Japanese versions)
Hiroto Saitoh: svival (Z Survivor)
Takayuki Aihara also created a replacement track, but it did not get used.
unknown: menu (Menu) st10a (Training Arena) st12a (King Kai's Planet) unused( )
Opening Music Development OkraTron 5000, Inc Composer: Matt Cheney Sound Design: Matt Piersall Mix: Rawly Pickens Producer: Christopher Sabat Studio: OkraTron 5000
Albums 
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Added
Feb 2, 2024 02:39 AM
Edited
Feb 9, 2026 09:22 AM
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