| Audio Streaming Technology / Audio Streaming Technology | Robert Brannon |
| Audio Effects Technology / Audio Effects Technology | Robert Brannon |
| Music Logic / Music Logic | Michael Kupka |
| Environmental Effects / Environmental Effects | Alex Cheng, Andrew Yount |
| Audio Director / Audio Director | Marc Schaefgen |
| Composition / Composition | Rod Abernethy, Dave Adams |
| Orchestration / Orchestration | Jason Graves |
| Orchestral Music Conducted by / Orchestral Music Conducted by | Jason Graves |
| Concertmaster / Concertmaster | Simon James |
| Orchestra Contractor / Orchestra Contractor | Simon James |
| Orchestra / Orchestra | Northwest Sinfonia |
| Orchestra Recording Engineer / Orchestra Recording Engineer | Reed Rudy |
| Orchestra Recording Studio / Orchestra Recording Studio | Studio X |
| Acoustic Music Recording Studio / Acoustic Music Recording Studio | Slackmates |
| Guitars Played by / Guitars Played by | Rod Abernethy |
| Solo Woodwinds / Solo Woodwinds | Dude X |
| Ambient Music / Ambient Music | Marc Schaefgen |
| Dolby Consultant / Dolby Consultant | Kristoffer Larson |
| In Game Sound Design / In Game Sound Design | Berkley Sound Artists, James LeBrecht, Matthew Spiro, Benjamin Frost, Kush Arora, Marc Schaefgen, Mike Caviezel, Dylan Hunt |
| Foley Recorded at / Foley Recorded at | Fantasy Studios |
| Foley Artist / Foley Artist | Marnie Moore |
| Rendered Cinematics Sound Design / Rendered Cinematics Sound Design | Rod Abernethy, Dave Adams |