| Sound Tools / Sound Tools | Pascal Lalancette, Alexandre Carlotti, Jean-François Guay, Christian Lachance, Richard Malo, Marc-Olivier Riel, Stéphane Ronse |
| Audio Designer / Audio Designer | Nicholas Duveau |
| Producer / Producer | Jean Massicotte |
| Sound Director / Sound Director | Noemie Dupuy |
| Sound Project Manager / Sound Project Manager | Jeremi Valiquette |
| Administrative Manager / Administrative Manager | Frederique Carbou |
| Music Composed by / Music Composed by | Shawn K. Clement |
| Music Performed by / Music Performed by | Shawn K. Clement |
| Lead Sound Engineer / Lead Sound Engineer | Simon Pressey |
| 2nd Sound Engineers / 2nd Sound Engineers | Olivier Germain, George Pelelkoudis |
| Sound Effects / Sound Effects | Josue Beaucage |
| Foley Artistic Director / Foley Artistic Director | Josue Beaucage |
| Foley Artist / Foley Artist | Tchae Measroch |
| Foley Engineer / Foley Engineer | Shawn Gallagher |
| Sound Editor / Sound Editor | Luc Préfontaine, Dominic Cabana, Andres Norembuena, La Majeure Studio |
| Sound Post-Production Manager / Sound Post-Production Manager | Nicholas Grimwood |
| Sound Post-Production Team / Sound Post-Production Team | Martin Berthiaume, Daran Nadra |
| Music Publishing / Music Publishing | Didier Lord (Ubi Music), Julie Lachance (Ubi Music) |
| Sound Programmers / Sound Programmers | Alexandre Carlotti (GameCube), Stéphane Ronse (GameCube) |