#1
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Nintendo launched its own app, including soundtracks for games... and consoles
![]() (Official translations, but no credits...) For now: *Super Mario Bros. *Metroid (Famicom Disk System) *Metroid *Dr. Mario *Kirby's Dream Land *Donkey Kong Country *Super Mario World 2: Yoshi's Island *Star Fox 64 *The Legend of Zelda: Ocarina of Time *Fire Emblem: The Blazing Blade *Metroid Prime *nintendogs *Wii Channels *Super Mario Galaxy *Tomodachi Collection *The Legend of Zelda: Breath of the Wild *Mario Kart 8 Deluxe *Super Mario Odyssey *Kirby Star Allies *Animal Crossing: New Horizons *Splatoon 3 *Pokemon Scarlet / Violet *Pikmin 4 Last edited by Eidolon2010; Nov 1, 2024 at 03:22 AM. |
#2
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I'm wondering, could we put listings for Nintendo Music-exclusive OST's, like Mario Kart 8 Deluxe or Pikmin 4?
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#3
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The current rules requires you to be able to purchase the albums while these are all streaming only/downloading in-app only.
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#4
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Added "Super Mario Bros. Wonder"
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#5
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Added "Donkey Kong Country 2: Diddy's Kong Quest"
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#6
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![]() I'd like to check two things on the app. Firstly, what the sound quality is, particularly sampling rates of the songs and comparisons to previous releases. Secondly, whether the "Extend to..." feature offers seamless looping. |
#7
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As for stream quality, they list bitrates on their support site. Highest quality is 320kbps. |
#8
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I've heard that you can download the music from the app to your phone for offline listening, if that's the case, is there a way to export the files like how you can with iTunes? I'm not too concerned about the albums that already have physical releases, but it would be nice to archive the ones that don't.
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#9
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I could also see them using a proprietary encoding and container format if they offer seamless looping. Quote:
![]() Edit: Okay, so some people looked under the hood. It's AAC-encoded stereo audio. Some files have a sample rate of 44.1 KHz, some 48 KHz...but the sample rate is not used to the full extent. Channel frequencies are capped somewhere at around 20 KHz and thus below the 22.050 KHz or 24 KHz that would be possible. Code:
Metroid Prime channel frequencies: GameCube game: 16 KHz OST: 19 KHz Nintendo Switch game: 24 KHz Nintendo Music: 20 KHz On the other hand, Donkey Kong Country is based on the OST album master. It has the same added environmental sound effects heard on the Super Donkey Kong OSV and DK Jamz. Some of the birds heard on the CDs and Nintendo Music during the drum part of "DK Island Swing"/"Jungle Level" are not there in the game. Also, the reverb is telling. Strangely, Game Boy soundtracks are 48 KHz files while still having channel frequencies capped at about 20 KHz. All in all, a solid effort for a newly launched app. If there's anything to put Nintendo at fault for, it's that it took them too long to make their music officially available. And that's coming from someone who doesn't like the money-grabbing attitude of present-day Nintendo while still fully supporting their YouTube music purge in the last 5 years. Last edited by zierts; Nov 8, 2024 at 09:07 AM. |
#10
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I don't know if "extracting" music files from the app is possible but it'd be nice to see if they have any clue of who composed each music!
I know the chances are low but that did happen before: the Remix 10 music file on the Super Mario Run official website was tagged with Kenta Nagata as the "Mix artist". |
#11
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#12
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Added "Wii Sports"
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#13
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Added "F-Zero X"
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#14
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Added "Brain Age: Train Your Brain in Minutes a Day!"
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#15
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Added "Splatoon 2"
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#16
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Added "Wave Race 64"
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#17
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Added "The Legend of Zelda: Skyward Sword"
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#18
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It looks like the app now features diffrent versions of the same games in the search section. Currently there is now Mario Kart 8, Mario Kart 8 Deluxe, Metroid Prime, Metroid Prime Remastered, The Legend of Zelda: Breath of the Wild (Wii U and Switch,) The Legend of Zelda: Skyward Sword, and The Legend of Zelda: Skyward Sword HD. However, if you select the alternative release it'll simply redirect you to whichever version was uploaded first. Those being Mario Kart 8 Deluxe, the Switch version of BotW, and the original releases of Metroid Prime and Syward Sword. Does anyone know if Mario Kart 8 Deluxe had any tracks that weren't previously featured in the original release?
Last edited by BlazingAbyss; Dec 17, 2024 at 03:55 PM. |
#19
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So I'm expecting the same treatment when Pikmin 3 and Super Mario 3D World's sountracks release. Last edited by Mentalo; Dec 17, 2024 at 03:21 PM. |
#20
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Edit: My mistake, I had forgotten that BotW released simultaneously on both Wii U and Switch. Last edited by BlazingAbyss; Dec 22, 2024 at 01:44 AM. |
#21
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I wonder if both "Hyrule Warriors" would be featured here, knowing that the soundtracks for both "Fire Emblem Warriors" were handled by Koei Tecmo on physical releases.
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#22
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Added "Super Mario 64"
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#23
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Added "Donkey Kong Country 3: Dixie Kong's Double Trouble"
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#24
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Added "The Legend of Zelda: The Wind Waker"
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#25
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Added "Super Mario Kart"
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#26
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Added "Pokémon Legends: Arceus"
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#27
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Added "Super Mario World"
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#28
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Added "Golden Sun"
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#29
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#30
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I second this sentiment, I just hope they don't make us wait too long for The Lost Age. I compared the NM tracklist with a gamerip and noticed that it had 58 tracks, 4 more than what's featured on NM. Unless I'm mistaken, both the save and item jingles appear to be missing. Additionally, the music that plays after the Venus Lighthouse beacon is lit (also heard when the Mars Lighthouse beacon is lit in TLA) seems to be absent as well. This might possibly be the result of an oversight because the track initially starts off as a loop of the music heard during the opening title, but it actually features a unique segment roughly 50 seconds in that lasts for about 40 seconds before the song loops. I can only assume that whoever put the NM tracklist together either didn't realize that the two tracks were different or didn't think that they were different enough to warrant including both. Lastly there's an extended version of the music heard during TLA's opening title. As far as I can recall, I don't think that one actually plays anywhere in the first game, so it's exclusion makes sense.
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