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Skylanders: SuperChargers

(Game)
Submitted by Jimby on Jan 7, 2026 07:03 AM
Franchises
Release Date
September 20, 2015
Developer
Beenox / / ( Wii), Vicarious Visions / / ( PS4)
Publisher
Activision / /

Credits

Lead Systems / Christian Portwine
Audio Designer / Christian Portwine, Justin Joyner, David Stowater, Tim Schlie, Stefan Kovatchev, Joseph Concha
Music Designer / Matthew Pirog
Cinematic Audio Director / Matthew Pirog
Audio Engineers / Philip Lamoureux, Scott Stanfield
Audio Quality Assurance / Andrew Gleason
Lead Sound Designer / Jonathan Gosselin
Senior Sound Designer / Pierre-Luc Grondines, Trevor Bresaw, Paul Fox
Audio Integrator / Jean-Philippe Ross
Score Composed by / Lorne Balfe
Produced by / Lorne Balfe
Music Production Services / Steven Kofsky
Music Production Coordinator / Kelly Johnson
Additional Music / Max Aruj, Steffen Thum, Thomas Farnon
Digital Instrument Design / Mark Wherry
Violin / Andrew Smith
Viola / Andrew Smith
Cello / Andrea Mills
Guitars / James Ramgotra
Drums / Satnam Ramgotra
Technical Assistant / Hal Rosenfeld
Music Recorded at / Remote Control Productions
Music Mixed at / Remote Control Productions
Additional Cinematic Sound Design / Source Sound, Inc. (Charles Deenen, Paul Gorman, Tom Brewer, Csaba Wagner, Tim Walston, Colin Hart)
Mixing / Source Sound, Inc. (Charles Deenen, Paul Gorman, Tom Brewer, Csaba Wagner, Tim Walston, Colin Hart)
Senior Audio Manager / Adam Boyd
Senior Audio Mixer / Mark Jasper
Junior Sound Designer / Sheridan Willard
Audio Intern / Oliver Tribe

Notes

AUDIO
Lead Systems & Level Audio Designer: Christian Portwine
Lead Vehicle & Character Audio Designer: Justin Joyner
Music Designer & Cinematic Audio Director: Matthew Pirog
UI & Macro Audio Designer: David Stowater
Character Audio Designer: Tim Schlie
Vehicle & AI Audio Designer: Stefan Kovatchev
Voice Over Post Production & Localization Audio Designer: Joseph Concha
Audio Engineers: Philip Lamoureux, Scott Stanfield
Audio Quality Assurance: Andrew Gleason

BEENOX
Lead Sound Designer: Jonathan Gosselin
Senior Sound Designer: Pierre-Luc Grondines
Audio Integrator: Jean-Philippe Ross

ORIGINAL MUSIC
Score Composed and Produced by Lorne Balfe
Music Production Services: Steven Kofsky
Music Production Coordinator: Kelly Johnson
Additional Music by Max Aruj, Steffen Thum, Thomas Farnon
Digital Instrument Design: Mark Wherry
String Sessions Online: Andrew Smith (Violin / Viola), Andrea Mills (Cello)
Guitars: James Ramgotra
Drums: Satnam Ramgotra
Technical Assistant: Hal Rosenfeld
Music Recorded and Mixed at Remote Control Productions, Santa Monica, California

Music Licensed from 14th Street Music, LLC

Additional Cinematic Sound Design & Mixing by Source Sound, Inc.
Charles Deenen, Paul Gorman, Tom Brewer, Csaba Wagner, Tim Walston, Colin Hart

ACTIVISION CENTRAL STUDIOS
[Audio]
Senior Audio Manager: Adam Boyd
Senior Audio Mixer: Mark Jasper
Senior Sound Designer: Trevor Bresaw
Senior Sound Designer: Paul Fox
Junior Sound Designer: Sheridan Willard
Central Audio Intern: Oliver Tribe

Albums

Websites

Reference
Mobygames

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Added
Jan 7, 2026 06:56 AM
Edited
Jan 7, 2026 06:56 AM
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Source Category: Game, Animation, Publication, Radio/Audio Drama, Live Action, Tokusatsu/Puppetry, Multimedia Franchise, Game-adjacent, Event, Artist Works
Extra Classification: Enclosure/Promo, Doujin/Indie, Delayed/Cancelled, Bootleg